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Diffstat (limited to 'scene/3d/collision_polygon.cpp')
-rw-r--r--scene/3d/collision_polygon.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index cc07072962..342159d80f 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -53,11 +53,11 @@ void CollisionPolygon::_build_polygon() {
for (int i = 0; i < decomp.size(); i++) {
Ref<ConvexPolygonShape> convex = memnew(ConvexPolygonShape);
- PoolVector<Vector3> cp;
+ Vector<Vector3> cp;
int cs = decomp[i].size();
cp.resize(cs * 2);
{
- PoolVector<Vector3>::Write w = cp.write();
+ Vector3 *w = cp.ptrw();
int idx = 0;
for (int j = 0; j < cs; j++) {
@@ -193,7 +193,7 @@ void CollisionPolygon::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth"), "set_depth", "get_depth");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
}
CollisionPolygon::CollisionPolygon() {