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Diffstat (limited to 'scene/3d/collision_object_3d.h')
-rw-r--r--scene/3d/collision_object_3d.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index 7c30a5cd98..c066960eb4 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -32,8 +32,6 @@
#define COLLISION_OBJECT_3D_H
#include "scene/3d/node_3d.h"
-#include "scene/resources/shape_3d.h"
-#include "servers/physics_server_3d.h"
class CollisionObject3D : public Node3D {
GDCLASS(CollisionObject3D, Node3D);
@@ -119,11 +117,11 @@ public:
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
- void set_collision_layer_bit(int p_bit, bool p_value);
- bool get_collision_layer_bit(int p_bit) const;
+ void set_collision_layer_value(int p_layer_number, bool p_value);
+ bool get_collision_layer_value(int p_layer_number) const;
- void set_collision_mask_bit(int p_bit, bool p_value);
- bool get_collision_mask_bit(int p_bit) const;
+ void set_collision_mask_value(int p_layer_number, bool p_value);
+ bool get_collision_mask_value(int p_layer_number) const;
void set_disable_mode(DisableMode p_mode);
DisableMode get_disable_mode() const;