diff options
Diffstat (limited to 'scene/3d/collision_object_3d.h')
-rw-r--r-- | scene/3d/collision_object_3d.h | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h index fe20176984..e3901979d3 100644 --- a/scene/3d/collision_object_3d.h +++ b/scene/3d/collision_object_3d.h @@ -37,6 +37,9 @@ class CollisionObject3D : public Node3D { GDCLASS(CollisionObject3D, Node3D); + uint32_t collision_layer = 1; + uint32_t collision_mask = 1; + bool area = false; RID rid; @@ -62,6 +65,7 @@ class CollisionObject3D : public Node3D { bool ray_pickable = true; Set<uint32_t> debug_shapes_to_update; + int debug_shape_count = 0; void _update_pickable(); @@ -78,8 +82,21 @@ protected: virtual void _mouse_exit(); void _update_debug_shapes(); + void _clear_debug_shapes(); public: + void set_collision_layer(uint32_t p_layer); + uint32_t get_collision_layer() const; + + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; + + void set_collision_layer_bit(int p_bit, bool p_value); + bool get_collision_layer_bit(int p_bit) const; + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + uint32_t create_shape_owner(Object *p_owner); void remove_shape_owner(uint32_t owner); void get_shape_owners(List<uint32_t> *r_owners); @@ -110,7 +127,7 @@ public: _FORCE_INLINE_ RID get_rid() const { return rid; } - virtual String get_configuration_warning() const override; + TypedArray<String> get_configuration_warnings() const override; CollisionObject3D(); ~CollisionObject3D(); |