diff options
Diffstat (limited to 'scene/3d/collision_object_3d.cpp')
-rw-r--r-- | scene/3d/collision_object_3d.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index 44de4eb449..688509a979 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -110,6 +110,7 @@ uint32_t CollisionObject3D::get_collision_mask() const { } void CollisionObject3D::set_collision_layer_bit(int p_bit, bool p_value) { + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); uint32_t collision_layer = get_collision_layer(); if (p_value) { collision_layer |= 1 << p_bit; @@ -120,10 +121,12 @@ void CollisionObject3D::set_collision_layer_bit(int p_bit, bool p_value) { } bool CollisionObject3D::get_collision_layer_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive."); return get_collision_layer() & (1 << p_bit); } void CollisionObject3D::set_collision_mask_bit(int p_bit, bool p_value) { + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { mask |= 1 << p_bit; @@ -134,6 +137,7 @@ void CollisionObject3D::set_collision_mask_bit(int p_bit, bool p_value) { } bool CollisionObject3D::get_collision_mask_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); return get_collision_mask() & (1 << p_bit); } |