diff options
Diffstat (limited to 'scene/3d/camera_3d.cpp')
-rw-r--r-- | scene/3d/camera_3d.cpp | 31 |
1 files changed, 20 insertions, 11 deletions
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index cd8d02233b..62bbebe6e7 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -93,10 +93,6 @@ void Camera3D::_update_camera() { } get_viewport()->_camera_transform_changed_notify(); - - if (get_world_3d().is_valid()) { - get_world_3d()->_update_camera(this); - } } void Camera3D::_notification(int p_what) { @@ -150,8 +146,8 @@ void Camera3D::_notification(int p_what) { } } -Transform Camera3D::get_camera_transform() const { - Transform tr = get_global_transform().orthonormalized(); +Transform3D Camera3D::get_camera_transform() const { + Transform3D tr = get_global_transform().orthonormalized(); tr.origin += tr.basis.get_axis(1) * v_offset; tr.origin += tr.basis.get_axis(0) * h_offset; return tr; @@ -318,7 +314,7 @@ Vector3 Camera3D::project_ray_origin(const Point2 &p_pos) const { }; bool Camera3D::is_position_behind(const Vector3 &p_pos) const { - Transform t = get_global_transform(); + Transform3D t = get_global_transform(); Vector3 eyedir = -t.basis.get_axis(2).normalized(); return eyedir.dot(p_pos - t.origin) < near; } @@ -337,7 +333,7 @@ Vector<Vector3> Camera3D::get_near_plane_points() const { } Vector3 endpoints[8]; - cm.get_endpoints(Transform(), endpoints); + cm.get_endpoints(Transform3D(), endpoints); Vector<Vector3> points; points.push_back(Vector3()); @@ -500,6 +496,7 @@ void Camera3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera3D::set_doppler_tracking); ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera3D::get_doppler_tracking); ClassDB::bind_method(D_METHOD("get_frustum"), &Camera3D::get_frustum); + ClassDB::bind_method(D_METHOD("is_position_in_frustum", "world_point"), &Camera3D::is_position_in_frustum); ClassDB::bind_method(D_METHOD("get_camera_rid"), &Camera3D::get_camera); ClassDB::bind_method(D_METHOD("set_cull_mask_bit", "layer", "enable"), &Camera3D::set_cull_mask_bit); @@ -623,6 +620,16 @@ Vector<Plane> Camera3D::get_frustum() const { return cm.get_projection_planes(get_camera_transform()); } +bool Camera3D::is_position_in_frustum(const Vector3 &p_position) const { + Vector<Plane> frustum = get_frustum(); + for (int i = 0; i < frustum.size(); i++) { + if (frustum[i].is_point_over(p_position)) { + return false; + } + } + return true; +} + void Camera3D::set_v_offset(float p_offset) { v_offset = p_offset; _update_camera(); @@ -686,8 +693,8 @@ ClippedCamera3D::ClipProcessCallback ClippedCamera3D::get_process_callback() con return process_callback; } -Transform ClippedCamera3D::get_camera_transform() const { - Transform t = Camera3D::get_camera_transform(); +Transform3D ClippedCamera3D::get_camera_transform() const { + Transform3D t = Camera3D::get_camera_transform(); t.origin += -t.basis.get_axis(Vector3::AXIS_Z).normalized() * clip_offset; return t; } @@ -735,7 +742,7 @@ void ClippedCamera3D::_notification(int p_what) { } } - Transform xf = get_global_transform(); + Transform3D xf = get_global_transform(); xf.origin = ray_from; xf.orthonormalize(); @@ -761,6 +768,7 @@ uint32_t ClippedCamera3D::get_collision_mask() const { } void ClippedCamera3D::set_collision_mask_bit(int p_bit, bool p_value) { + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { mask |= 1 << p_bit; @@ -771,6 +779,7 @@ void ClippedCamera3D::set_collision_mask_bit(int p_bit, bool p_value) { } bool ClippedCamera3D::get_collision_mask_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); return get_collision_mask() & (1 << p_bit); } |