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Diffstat (limited to 'scene/3d/camera_3d.cpp')
-rw-r--r--scene/3d/camera_3d.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 1ed8c0b4eb..2e962b96c3 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -85,14 +85,14 @@ void Camera3D::_update_camera() {
// here goes listener stuff
/*
if (viewport_ptr && is_inside_scene() && is_current())
- get_viewport()->_camera_transform_changed_notify();
+ get_viewport()->_camera_3d_transform_changed_notify();
*/
if (get_tree()->is_node_being_edited(this) || !is_current()) {
return;
}
- get_viewport()->_camera_transform_changed_notify();
+ get_viewport()->_camera_3d_transform_changed_notify();
}
void Camera3D::_notification(int p_what) {
@@ -104,9 +104,9 @@ void Camera3D::_notification(int p_what) {
viewport = get_viewport();
ERR_FAIL_COND(!viewport);
- bool first_camera = viewport->_camera_add(this);
+ bool first_camera = viewport->_camera_3d_add(this);
if (current || first_camera) {
- viewport->_camera_set(this);
+ viewport->_camera_3d_set(this);
}
} break;
@@ -128,7 +128,7 @@ void Camera3D::_notification(int p_what) {
}
if (viewport) {
- viewport->_camera_remove(this);
+ viewport->_camera_3d_remove(this);
viewport = nullptr;
}
@@ -164,7 +164,7 @@ void Camera3D::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_f
mode = PROJECTION_PERSPECTIVE;
RenderingServer::get_singleton()->camera_set_perspective(camera, fov, near, far);
- update_gizmo();
+ update_gizmos();
force_change = false;
}
@@ -181,7 +181,7 @@ void Camera3D::set_orthogonal(float p_size, float p_z_near, float p_z_far) {
force_change = false;
RenderingServer::get_singleton()->camera_set_orthogonal(camera, size, near, far);
- update_gizmo();
+ update_gizmos();
}
void Camera3D::set_frustum(float p_size, Vector2 p_offset, float p_z_near, float p_z_far) {
@@ -198,7 +198,7 @@ void Camera3D::set_frustum(float p_size, Vector2 p_offset, float p_z_near, float
force_change = false;
RenderingServer::get_singleton()->camera_set_frustum(camera, size, frustum_offset, near, far);
- update_gizmo();
+ update_gizmos();
}
void Camera3D::set_projection(Camera3D::Projection p_mode) {
@@ -220,7 +220,7 @@ void Camera3D::make_current() {
return;
}
- get_viewport()->_camera_set(this);
+ get_viewport()->_camera_3d_set(this);
//get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_current",this);
}
@@ -231,11 +231,11 @@ void Camera3D::clear_current(bool p_enable_next) {
return;
}
- if (get_viewport()->get_camera() == this) {
- get_viewport()->_camera_set(nullptr);
+ if (get_viewport()->get_camera_3d() == this) {
+ get_viewport()->_camera_3d_set(nullptr);
if (p_enable_next) {
- get_viewport()->_camera_make_next_current(this);
+ get_viewport()->_camera_3d_make_next_current(this);
}
}
}
@@ -250,7 +250,7 @@ void Camera3D::set_current(bool p_current) {
bool Camera3D::is_current() const {
if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) {
- return get_viewport()->get_camera() == this;
+ return get_viewport()->get_camera_3d() == this;
} else {
return current;
}
@@ -755,7 +755,7 @@ void ClippedCamera3D::_notification(int p_what) {
}
if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
- update_gizmo();
+ update_gizmos();
}
}