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Diffstat (limited to 'scene/3d/camera.h')
-rw-r--r-- | scene/3d/camera.h | 246 |
1 files changed, 0 insertions, 246 deletions
diff --git a/scene/3d/camera.h b/scene/3d/camera.h deleted file mode 100644 index 6ac3ece798..0000000000 --- a/scene/3d/camera.h +++ /dev/null @@ -1,246 +0,0 @@ -/*************************************************************************/ -/* camera.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef CAMERA_H -#define CAMERA_H - -#include "scene/3d/spatial.h" -#include "scene/3d/spatial_velocity_tracker.h" -#include "scene/main/viewport.h" -#include "scene/resources/environment.h" - -class Camera : public Spatial { - - GDCLASS(Camera, Spatial); - -public: - enum Projection { - - PROJECTION_PERSPECTIVE, - PROJECTION_ORTHOGONAL, - PROJECTION_FRUSTUM - }; - - enum KeepAspect { - KEEP_WIDTH, - KEEP_HEIGHT - }; - - enum DopplerTracking { - DOPPLER_TRACKING_DISABLED, - DOPPLER_TRACKING_IDLE_STEP, - DOPPLER_TRACKING_PHYSICS_STEP - }; - -private: - bool force_change; - bool current; - Viewport *viewport; - - Projection mode; - - float fov; - float size; - Vector2 frustum_offset; - float near, far; - float v_offset; - float h_offset; - KeepAspect keep_aspect; - - RID camera; - RID scenario_id; - - //String camera_group; - - uint32_t layers; - - Ref<Environment> environment; - Ref<CameraEffects> effects; - - virtual bool _can_gizmo_scale() const; - - //void _camera_make_current(Node *p_camera); - friend class Viewport; - void _update_audio_listener_state(); - - DopplerTracking doppler_tracking; - Ref<SpatialVelocityTracker> velocity_tracker; - -protected: - void _update_camera(); - virtual void _request_camera_update(); - void _update_camera_mode(); - - void _notification(int p_what); - virtual void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - enum { - - NOTIFICATION_BECAME_CURRENT = 50, - NOTIFICATION_LOST_CURRENT = 51 - }; - - void set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far); - void set_orthogonal(float p_size, float p_z_near, float p_z_far); - void set_frustum(float p_size, Vector2 p_offset, float p_z_near, float p_z_far); - void set_projection(Camera::Projection p_mode); - - void make_current(); - void clear_current(bool p_enable_next = true); - void set_current(bool p_current); - bool is_current() const; - - RID get_camera() const; - - float get_fov() const; - float get_size() const; - float get_zfar() const; - float get_znear() const; - Vector2 get_frustum_offset() const; - - Projection get_projection() const; - - void set_fov(float p_fov); - void set_size(float p_size); - void set_zfar(float p_zfar); - void set_znear(float p_znear); - void set_frustum_offset(Vector2 p_offset); - - virtual Transform get_camera_transform() const; - - virtual Vector3 project_ray_normal(const Point2 &p_pos) const; - virtual Vector3 project_ray_origin(const Point2 &p_pos) const; - virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const; - virtual Point2 unproject_position(const Vector3 &p_pos) const; - bool is_position_behind(const Vector3 &p_pos) const; - virtual Vector3 project_position(const Point2 &p_point, float p_z_depth) const; - - Vector<Vector3> get_near_plane_points() const; - - void set_cull_mask(uint32_t p_layers); - uint32_t get_cull_mask() const; - - void set_cull_mask_bit(int p_layer, bool p_enable); - bool get_cull_mask_bit(int p_layer) const; - - virtual Vector<Plane> get_frustum() const; - - void set_environment(const Ref<Environment> &p_environment); - Ref<Environment> get_environment() const; - - void set_effects(const Ref<CameraEffects> &p_effects); - Ref<CameraEffects> get_effects() const; - - void set_keep_aspect_mode(KeepAspect p_aspect); - KeepAspect get_keep_aspect_mode() const; - - void set_v_offset(float p_offset); - float get_v_offset() const; - - void set_h_offset(float p_offset); - float get_h_offset() const; - - void set_doppler_tracking(DopplerTracking p_tracking); - DopplerTracking get_doppler_tracking() const; - - Vector3 get_doppler_tracked_velocity() const; - - Camera(); - ~Camera(); -}; - -VARIANT_ENUM_CAST(Camera::Projection); -VARIANT_ENUM_CAST(Camera::KeepAspect); -VARIANT_ENUM_CAST(Camera::DopplerTracking); - -class ClippedCamera : public Camera { - - GDCLASS(ClippedCamera, Camera); - -public: - enum ProcessMode { - CLIP_PROCESS_PHYSICS, - CLIP_PROCESS_IDLE, - }; - -private: - ProcessMode process_mode; - RID pyramid_shape; - float margin; - float clip_offset; - uint32_t collision_mask; - bool clip_to_areas; - bool clip_to_bodies; - - Set<RID> exclude; - - Vector<Vector3> points; - -protected: - void _notification(int p_what); - static void _bind_methods(); - virtual Transform get_camera_transform() const; - -public: - void set_clip_to_areas(bool p_clip); - bool is_clip_to_areas_enabled() const; - - void set_clip_to_bodies(bool p_clip); - bool is_clip_to_bodies_enabled() const; - - void set_margin(float p_margin); - float get_margin() const; - - void set_process_mode(ProcessMode p_mode); - ProcessMode get_process_mode() const; - - void set_collision_mask(uint32_t p_mask); - uint32_t get_collision_mask() const; - - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; - - void add_exception_rid(const RID &p_rid); - void add_exception(const Object *p_object); - void remove_exception_rid(const RID &p_rid); - void remove_exception(const Object *p_object); - void clear_exceptions(); - - float get_clip_offset() const; - - ClippedCamera(); - ~ClippedCamera(); -}; - -VARIANT_ENUM_CAST(ClippedCamera::ProcessMode); -#endif |