diff options
Diffstat (limited to 'scene/3d/camera.cpp')
| -rw-r--r-- | scene/3d/camera.cpp | 59 |
1 files changed, 42 insertions, 17 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 1db9886261..dce5060a44 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -86,6 +86,10 @@ bool Camera::_set(const StringName& p_name, const Variant& p_value) { set_keep_aspect_mode(KeepAspect(int(p_value))); else if (p_name=="vaspect") set_keep_aspect_mode(p_value?KEEP_WIDTH:KEEP_HEIGHT); + else if (p_name=="h_offset") + h_offset=p_value; + else if (p_name=="v_offset") + v_offset=p_value; else if (p_name=="current") { if (p_value.operator bool()) { make_current(); @@ -128,6 +132,10 @@ bool Camera::_get(const StringName& p_name,Variant &r_ret) const { } } else if (p_name=="visible_layers") { r_ret=get_visible_layers(); + } else if (p_name=="h_offset") { + r_ret=get_h_offset(); + } else if (p_name=="v_offset") { + r_ret=get_v_offset(); } else if (p_name=="environment") { r_ret=get_environment(); } else @@ -144,11 +152,11 @@ void Camera::_get_property_list( List<PropertyInfo> *p_list) const { case PROJECTION_PERSPECTIVE: { - p_list->push_back( PropertyInfo( Variant::REAL, "fov" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_NOEDITOR) ); + p_list->push_back( PropertyInfo( Variant::REAL, "fov" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_NOEDITOR) ); if (keep_aspect==KEEP_WIDTH) - p_list->push_back( PropertyInfo( Variant::REAL, "fovx" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_EDITOR) ); + p_list->push_back( PropertyInfo( Variant::REAL, "fovx" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_EDITOR) ); else - p_list->push_back( PropertyInfo( Variant::REAL, "fovy" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_EDITOR) ); + p_list->push_back( PropertyInfo( Variant::REAL, "fovy" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_EDITOR) ); } break; @@ -170,12 +178,16 @@ void Camera::_get_property_list( List<PropertyInfo> *p_list) const { p_list->push_back( PropertyInfo( Variant::BOOL, "current" ) ); p_list->push_back( PropertyInfo( Variant::INT, "visible_layers",PROPERTY_HINT_ALL_FLAGS ) ); p_list->push_back( PropertyInfo( Variant::OBJECT, "environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment" ) ); + p_list->push_back( PropertyInfo( Variant::REAL, "h_offset" ) ); + p_list->push_back( PropertyInfo( Variant::REAL, "v_offset" ) ); } void Camera::_update_camera() { Transform tr = get_camera_transform(); + tr.origin+=tr.basis.get_axis(1)*v_offset; + tr.origin+=tr.basis.get_axis(0)*h_offset; VisualServer::get_singleton()->camera_set_transform( camera, tr ); // here goes listener stuff @@ -540,6 +552,13 @@ Vector3 Camera::project_ray_origin(const Point2& p_pos) const { }; }; +bool Camera::is_position_behind(const Vector3& p_pos) const { + + Transform t = get_global_transform(); + Vector3 eyedir = -get_global_transform().basis.get_axis(2).normalized(); + return eyedir.dot(p_pos) < (eyedir.dot(t.origin)+near); +} + Point2 Camera::unproject_position(const Vector3& p_pos) const { if (!is_inside_tree()) { @@ -592,7 +611,7 @@ Vector3 Camera::project_position(const Point2& p_point) const { Vector2 point; point.x = (p_point.x/viewport_size.x) * 2.0 - 1.0; - point.y = (p_point.y/viewport_size.y) * 2.0 - 1.0; + point.y = (1.0-(p_point.y/viewport_size.y)) * 2.0 - 1.0; point*=vp_size; Vector3 p(point.x,point.y,-near); @@ -654,6 +673,7 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method( _MD("project_local_ray_normal","screen_point"), &Camera::project_local_ray_normal); ObjectTypeDB::bind_method( _MD("project_ray_origin","screen_point"), &Camera::project_ray_origin); ObjectTypeDB::bind_method( _MD("unproject_position","world_point"), &Camera::unproject_position); + ObjectTypeDB::bind_method( _MD("is_position_behind","world_point"), &Camera::is_position_behind); ObjectTypeDB::bind_method( _MD("project_position","screen_point"), &Camera::project_position); ObjectTypeDB::bind_method( _MD("set_perspective","fov","z_near","z_far"),&Camera::set_perspective ); ObjectTypeDB::bind_method( _MD("set_orthogonal","size","z_near","z_far"),&Camera::set_orthogonal ); @@ -668,8 +688,6 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection ); ObjectTypeDB::bind_method( _MD("set_visible_layers","mask"),&Camera::set_visible_layers ); ObjectTypeDB::bind_method( _MD("get_visible_layers"),&Camera::get_visible_layers ); - ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Camera::look_at ); - ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Camera::look_at_from_pos ); ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&Camera::set_environment); ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment); ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode); @@ -740,21 +758,26 @@ Vector<Plane> Camera::get_frustum() const { -void Camera::look_at(const Vector3& p_target, const Vector3& p_up_normal) { - Transform lookat; - lookat.origin=get_camera_transform().origin; - lookat=lookat.looking_at(p_target,p_up_normal); - set_global_transform(lookat); +void Camera::set_v_offset(float p_offset) { + + v_offset=p_offset; + _update_camera();; } -void Camera::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal) { +float Camera::get_v_offset() const { + + return v_offset; +} + +void Camera::set_h_offset(float p_offset) { + h_offset=p_offset; + _update_camera(); +} - Transform lookat; - lookat.origin=p_pos; - lookat=lookat.looking_at(p_target,p_up_normal); - set_global_transform(lookat); +float Camera::get_h_offset() const { + return h_offset; } @@ -772,6 +795,8 @@ Camera::Camera() { set_perspective(60.0,0.1,100.0); keep_aspect=KEEP_HEIGHT; layers=0xfffff; + v_offset=0; + h_offset=0; VisualServer::get_singleton()->camera_set_visible_layers(camera,layers); //active=false; } |