diff options
Diffstat (limited to 'scene/3d/bone_attachment.cpp')
-rw-r--r-- | scene/3d/bone_attachment.cpp | 48 |
1 files changed, 17 insertions, 31 deletions
diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp index 3882b8548b..a875b65c22 100644 --- a/scene/3d/bone_attachment.cpp +++ b/scene/3d/bone_attachment.cpp @@ -30,43 +30,27 @@ #include "bone_attachment.h" -bool BoneAttachment::_get(const StringName &p_name, Variant &r_ret) const { +void BoneAttachment::_validate_property(PropertyInfo &property) const { - if (String(p_name) == "bone_name") { + if (property.name == "bone_name") { + Skeleton *parent = Object::cast_to<Skeleton>(get_parent()); - r_ret = get_bone_name(); - return true; - } - - return false; -} -bool BoneAttachment::_set(const StringName &p_name, const Variant &p_value) { - - if (String(p_name) == "bone_name") { - - set_bone_name(p_value); - return true; - } + if (parent) { - return false; -} -void BoneAttachment::_get_property_list(List<PropertyInfo> *p_list) const { - - Skeleton *parent = Object::cast_to<Skeleton>(get_parent()); + String names; + for (int i = 0; i < parent->get_bone_count(); i++) { + if (i > 0) + names += ","; + names += parent->get_bone_name(i); + } - if (parent) { + property.hint = PROPERTY_HINT_ENUM; + property.hint_string = names; + } else { - String names; - for (int i = 0; i < parent->get_bone_count(); i++) { - if (i > 0) - names += ","; - names += parent->get_bone_name(i); + property.hint = PROPERTY_HINT_NONE; + property.hint_string = ""; } - - p_list->push_back(PropertyInfo(Variant::STRING, "bone_name", PROPERTY_HINT_ENUM, names)); - } else { - - p_list->push_back(PropertyInfo(Variant::STRING, "bone_name")); } } @@ -138,4 +122,6 @@ BoneAttachment::BoneAttachment() { void BoneAttachment::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bone_name", "bone_name"), &BoneAttachment::set_bone_name); ClassDB::bind_method(D_METHOD("get_bone_name"), &BoneAttachment::get_bone_name); + + ADD_PROPERTY(PropertyInfo(Variant::STRING, "bone_name"), "set_bone_name", "get_bone_name"); } |