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-rw-r--r--scene/3d/baked_lightmap.h251
1 files changed, 159 insertions, 92 deletions
diff --git a/scene/3d/baked_lightmap.h b/scene/3d/baked_lightmap.h
index bc9e3f55ea..08098c3d5d 100644
--- a/scene/3d/baked_lightmap.h
+++ b/scene/3d/baked_lightmap.h
@@ -28,189 +28,256 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#if 0
-#ifndef BAKED_INDIRECT_LIGHT_H
-#define BAKED_INDIRECT_LIGHT_H
+#ifndef BAKED_LIGHTMAP_H
+#define BAKED_LIGHTMAP_H
-#include "multimesh_instance.h"
-#include "scene/3d/light.h"
-#include "scene/3d/visual_instance.h"
+#include "core/local_vector.h"
+#include "scene/3d/light_3d.h"
+#include "scene/3d/lightmapper.h"
+#include "scene/3d/mesh_instance_3d.h"
+#include "scene/3d/multimesh_instance_3d.h"
+#include "scene/3d/visual_instance_3d.h"
+#include "scene/resources/sky.h"
class BakedLightmapData : public Resource {
GDCLASS(BakedLightmapData, Resource);
+ RES_BASE_EXTENSION("lmbake")
- RID baked_light;
+ Ref<TextureLayered> light_texture;
+
+ bool uses_spherical_harmonics = false;
+ bool interior = false;
+
+ RID lightmap;
AABB bounds;
- float energy;
- int cell_subdiv;
- Transform cell_space_xform;
struct User {
-
NodePath path;
- Ref<Texture2D> lightmap;
- int instance_index;
+ int32_t sub_instance;
+ Rect2 uv_scale;
+ int slice_index;
};
Vector<User> users;
void _set_user_data(const Array &p_data);
Array _get_user_data() const;
+ void _set_probe_data(const Dictionary &p_data);
+ Dictionary _get_probe_data() const;
protected:
static void _bind_methods();
public:
- void set_bounds(const AABB &p_bounds);
- AABB get_bounds() const;
+ void add_user(const NodePath &p_path, const Rect2 &p_uv_scale, int p_slice_index, int32_t p_sub_instance = -1);
+ int get_user_count() const;
+ NodePath get_user_path(int p_user) const;
+ int32_t get_user_sub_instance(int p_user) const;
+ Rect2 get_user_lightmap_uv_scale(int p_user) const;
+ int get_user_lightmap_slice_index(int p_user) const;
+ void clear_users();
- void set_octree(const Vector<uint8_t> &p_octree);
- Vector<uint8_t> get_octree() const;
+ void set_light_texture(const Ref<TextureLayered> &p_light_texture);
+ Ref<TextureLayered> get_light_texture() const;
- void set_cell_space_transform(const Transform &p_xform);
- Transform get_cell_space_transform() const;
+ void set_uses_spherical_harmonics(bool p_enable);
+ bool is_using_spherical_harmonics() const;
- void set_cell_subdiv(int p_cell_subdiv);
- int get_cell_subdiv() const;
+ bool is_interior() const;
- void set_energy(float p_energy);
- float get_energy() const;
+ void set_capture_data(const AABB &p_bounds, bool p_interior, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree);
+ PackedVector3Array get_capture_points() const;
+ PackedColorArray get_capture_sh() const;
+ PackedInt32Array get_capture_tetrahedra() const;
+ PackedInt32Array get_capture_bsp_tree() const;
+ AABB get_capture_bounds() const;
- void add_user(const NodePath &p_path, const Ref<Texture2D> &p_lightmap, int p_instance = -1);
- int get_user_count() const;
- NodePath get_user_path(int p_user) const;
- Ref<Texture2D> get_user_lightmap(int p_user) const;
- int get_user_instance(int p_user) const;
- void clear_users();
+ void clear();
virtual RID get_rid() const;
BakedLightmapData();
~BakedLightmapData();
};
-class BakedLightmap : public VisualInstance {
- GDCLASS(BakedLightmap, VisualInstance);
+class BakedLightmap : public VisualInstance3D {
+ GDCLASS(BakedLightmap, VisualInstance3D);
public:
enum BakeQuality {
BAKE_QUALITY_LOW,
BAKE_QUALITY_MEDIUM,
- BAKE_QUALITY_HIGH
+ BAKE_QUALITY_HIGH,
+ BAKE_QUALITY_ULTRA,
};
- enum BakeMode {
- BAKE_MODE_CONE_TRACE,
- BAKE_MODE_RAY_TRACE,
+ enum GenerateProbes {
+ GENERATE_PROBES_DISABLED,
+ GENERATE_PROBES_SUBDIV_4,
+ GENERATE_PROBES_SUBDIV_8,
+ GENERATE_PROBES_SUBDIV_16,
+ GENERATE_PROBES_SUBDIV_32,
};
enum BakeError {
BAKE_ERROR_OK,
+ BAKE_ERROR_NO_LIGHTMAPPER,
BAKE_ERROR_NO_SAVE_PATH,
BAKE_ERROR_NO_MESHES,
+ BAKE_ERROR_MESHES_INVALID,
BAKE_ERROR_CANT_CREATE_IMAGE,
- BAKE_ERROR_USER_ABORTED
-
+ BAKE_ERROR_USER_ABORTED,
};
- typedef void (*BakeBeginFunc)(int);
- typedef bool (*BakeStepFunc)(int, const String &);
- typedef void (*BakeEndFunc)();
+ enum EnvironmentMode {
+ ENVIRONMENT_MODE_DISABLED,
+ ENVIRONMENT_MODE_SCENE,
+ ENVIRONMENT_MODE_CUSTOM_SKY,
+ ENVIRONMENT_MODE_CUSTOM_COLOR,
+ };
private:
- float bake_cell_size;
- float capture_cell_size;
- Vector3 extents;
- float bake_default_texels_per_unit;
- float propagation;
- float energy;
BakeQuality bake_quality;
- BakeMode bake_mode;
- bool hdr;
- String image_path;
+ bool use_denoiser;
+ int bounces;
+ float bias;
+ int max_texture_size;
+ bool interior;
+ EnvironmentMode environment_mode;
+ Ref<Sky> environment_custom_sky;
+ Color environment_custom_color;
+ float environment_custom_energy;
+ bool directional;
+ GenerateProbes gen_probes;
Ref<BakedLightmapData> light_data;
- struct PlotMesh {
- Ref<Material> override_material;
- Vector<Ref<Material> > instance_materials;
- Ref<Mesh> mesh;
- Transform local_xform;
- NodePath path;
- int instance_idx;
+ struct LightsFound {
+ Transform xform;
+ Light3D *light;
};
- struct PlotLight {
- Light *light;
- Transform local_xform;
+ struct MeshesFound {
+ Transform xform;
+ NodePath node_path;
+ int32_t subindex;
+ Ref<Mesh> mesh;
+ int32_t lightmap_scale;
+ Vector<Ref<Material>> overrides;
};
- void _find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plot_meshes, List<PlotLight> &plot_lights);
-
- void _debug_bake();
+ void _find_meshes_and_lights(Node *p_at_node, Vector<MeshesFound> &meshes, Vector<LightsFound> &lights, Vector<Vector3> &probes);
void _assign_lightmaps();
void _clear_lightmaps();
- static bool _bake_time(void *ud, float p_secs, float p_progress);
-
struct BakeTimeData {
String text;
int pass;
uint64_t last_step;
};
+ struct BSPSimplex {
+ int vertices[4];
+ int planes[4];
+ };
+
+ struct BSPNode {
+ static const int32_t EMPTY_LEAF = INT32_MIN;
+ Plane plane;
+ int32_t over = EMPTY_LEAF, under = EMPTY_LEAF;
+ };
+
+ int _bsp_get_simplex_side(const Vector<Vector3> &p_points, const LocalVector<BSPSimplex> &p_simplices, const Plane &p_plane, uint32_t p_simplex) const;
+ int32_t _compute_bsp_tree(const Vector<Vector3> &p_points, const LocalVector<Plane> &p_planes, LocalVector<int32_t> &planes_tested, const LocalVector<BSPSimplex> &p_simplices, const LocalVector<int32_t> &p_simplex_indices, LocalVector<BSPNode> &bsp_nodes);
+
+ struct BakeStepUD {
+ Lightmapper::BakeStepFunc func;
+ void *ud;
+ float from_percent;
+ float to_percent;
+ };
+
+ static bool _lightmap_bake_step_function(float p_completion, const String &p_text, void *ud, bool p_refresh);
+
+ struct GenProbesOctree {
+ Vector3i offset;
+ uint32_t size;
+ GenProbesOctree *children[8] = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
+ ~GenProbesOctree() {
+ for (int i = 0; i < 8; i++) {
+ if (children[i] != nullptr) {
+ memdelete(children[i]);
+ }
+ }
+ }
+ };
+
+ struct Vector3iHash {
+ _FORCE_INLINE_ static uint32_t hash(const Vector3i &p_vtx) {
+ uint32_t h = hash_djb2_one_32(p_vtx.x);
+ h = hash_djb2_one_32(p_vtx.y, h);
+ return hash_djb2_one_32(p_vtx.z, h);
+ }
+ };
+
+ void _plot_triangle_into_octree(GenProbesOctree *p_cell, float p_cell_size, const Vector3 *p_triangle);
+ void _gen_new_positions_from_octree(const GenProbesOctree *p_cell, float p_cell_size, const Vector<Vector3> &probe_positions, LocalVector<Vector3> &new_probe_positions, HashMap<Vector3i, bool, Vector3iHash> &positions_used, const AABB &p_bounds);
+
protected:
+ void _validate_property(PropertyInfo &property) const;
static void _bind_methods();
void _notification(int p_what);
public:
- static BakeBeginFunc bake_begin_function;
- static BakeStepFunc bake_step_function;
- static BakeEndFunc bake_end_function;
-
void set_light_data(const Ref<BakedLightmapData> &p_data);
Ref<BakedLightmapData> get_light_data() const;
- void set_bake_cell_size(float p_cell_size);
- float get_bake_cell_size() const;
+ void set_bake_quality(BakeQuality p_quality);
+ BakeQuality get_bake_quality() const;
+
+ void set_use_denoiser(bool p_enable);
+ bool is_using_denoiser() const;
- void set_capture_cell_size(float p_cell_size);
- float get_capture_cell_size() const;
+ void set_directional(bool p_enable);
+ bool is_directional() const;
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_interior(bool p_interior);
+ bool is_interior() const;
- void set_bake_default_texels_per_unit(const float &p_bake_texels_per_unit);
- float get_bake_default_texels_per_unit() const;
+ void set_environment_mode(EnvironmentMode p_mode);
+ EnvironmentMode get_environment_mode() const;
- void set_propagation(float p_propagation);
- float get_propagation() const;
+ void set_environment_custom_sky(const Ref<Sky> &p_sky);
+ Ref<Sky> get_environment_custom_sky() const;
- void set_energy(float p_energy);
- float get_energy() const;
+ void set_environment_custom_color(const Color &p_color);
+ Color get_environment_custom_color() const;
- void set_bake_quality(BakeQuality p_quality);
- BakeQuality get_bake_quality() const;
+ void set_environment_custom_energy(float p_energy);
+ float get_environment_custom_energy() const;
+
+ void set_bounces(int p_bounces);
+ int get_bounces() const;
- void set_bake_mode(BakeMode p_mode);
- BakeMode get_bake_mode() const;
+ void set_bias(float p_bias);
+ float get_bias() const;
- void set_hdr(bool p_enable);
- bool is_hdr() const;
+ void set_max_texture_size(int p_size);
+ int get_max_texture_size() const;
- void set_image_path(const String &p_path);
- String get_image_path() const;
+ void set_generate_probes(GenerateProbes p_generate_probes);
+ GenerateProbes get_generate_probes() const;
AABB get_aabb() const;
Vector<Face3> get_faces(uint32_t p_usage_flags) const;
- BakeError bake(Node *p_from_node, bool p_create_visual_debug = false);
+ BakeError bake(Node *p_from_node, String p_image_data_path = "", Lightmapper::BakeStepFunc p_bake_step = nullptr, void *p_bake_userdata = nullptr);
BakedLightmap();
};
VARIANT_ENUM_CAST(BakedLightmap::BakeQuality);
-VARIANT_ENUM_CAST(BakedLightmap::BakeMode);
+VARIANT_ENUM_CAST(BakedLightmap::GenerateProbes);
VARIANT_ENUM_CAST(BakedLightmap::BakeError);
+VARIANT_ENUM_CAST(BakedLightmap::EnvironmentMode);
-#endif
-#endif // BAKED_INDIRECT_LIGHT_H
+#endif // BAKED_LIGHTMAP_H