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Diffstat (limited to 'scene/3d/baked_lightmap.cpp')
-rw-r--r-- | scene/3d/baked_lightmap.cpp | 1466 |
1 files changed, 0 insertions, 1466 deletions
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp deleted file mode 100644 index ef648a126e..0000000000 --- a/scene/3d/baked_lightmap.cpp +++ /dev/null @@ -1,1466 +0,0 @@ -/*************************************************************************/ -/* baked_lightmap.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "baked_lightmap.h" - -#include "core/io/config_file.h" -#include "core/io/resource_saver.h" -#include "core/math/camera_matrix.h" -#include "core/math/delaunay_3d.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/os/os.h" -#include "core/templates/sort_array.h" -#include "lightmap_probe.h" - -void BakedLightmapData::add_user(const NodePath &p_path, const Rect2 &p_uv_scale, int p_slice_index, int32_t p_sub_instance) { - User user; - user.path = p_path; - user.uv_scale = p_uv_scale; - user.slice_index = p_slice_index; - user.sub_instance = p_sub_instance; - users.push_back(user); -} - -int BakedLightmapData::get_user_count() const { - return users.size(); -} - -NodePath BakedLightmapData::get_user_path(int p_user) const { - ERR_FAIL_INDEX_V(p_user, users.size(), NodePath()); - return users[p_user].path; -} - -int32_t BakedLightmapData::get_user_sub_instance(int p_user) const { - ERR_FAIL_INDEX_V(p_user, users.size(), -1); - return users[p_user].sub_instance; -} - -Rect2 BakedLightmapData::get_user_lightmap_uv_scale(int p_user) const { - ERR_FAIL_INDEX_V(p_user, users.size(), Rect2()); - return users[p_user].uv_scale; -} - -int BakedLightmapData::get_user_lightmap_slice_index(int p_user) const { - ERR_FAIL_INDEX_V(p_user, users.size(), -1); - return users[p_user].slice_index; -} - -void BakedLightmapData::clear_users() { - users.clear(); -} - -void BakedLightmapData::_set_user_data(const Array &p_data) { - ERR_FAIL_COND(p_data.size() <= 0); - ERR_FAIL_COND((p_data.size() % 4) != 0); - - for (int i = 0; i < p_data.size(); i += 4) { - add_user(p_data[i + 0], p_data[i + 1], p_data[i + 2], p_data[i + 3]); - } -} - -Array BakedLightmapData::_get_user_data() const { - Array ret; - for (int i = 0; i < users.size(); i++) { - ret.push_back(users[i].path); - ret.push_back(users[i].uv_scale); - ret.push_back(users[i].slice_index); - ret.push_back(users[i].sub_instance); - } - return ret; -} - -RID BakedLightmapData::get_rid() const { - return lightmap; -} - -void BakedLightmapData::clear() { - users.clear(); -} - -void BakedLightmapData::set_light_texture(const Ref<TextureLayered> &p_light_texture) { - light_texture = p_light_texture; - RS::get_singleton()->lightmap_set_textures(lightmap, light_texture.is_valid() ? light_texture->get_rid() : RID(), uses_spherical_harmonics); -} - -Ref<TextureLayered> BakedLightmapData::get_light_texture() const { - return light_texture; -} - -void BakedLightmapData::set_uses_spherical_harmonics(bool p_enable) { - uses_spherical_harmonics = p_enable; - RS::get_singleton()->lightmap_set_textures(lightmap, light_texture.is_valid() ? light_texture->get_rid() : RID(), uses_spherical_harmonics); -} - -bool BakedLightmapData::is_using_spherical_harmonics() const { - return uses_spherical_harmonics; -} - -void BakedLightmapData::set_capture_data(const AABB &p_bounds, bool p_interior, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) { - if (p_points.size()) { - int pc = p_points.size(); - ERR_FAIL_COND(pc * 9 != p_point_sh.size()); - ERR_FAIL_COND((p_tetrahedra.size() % 4) != 0); - ERR_FAIL_COND((p_bsp_tree.size() % 6) != 0); - RS::get_singleton()->lightmap_set_probe_capture_data(lightmap, p_points, p_point_sh, p_tetrahedra, p_bsp_tree); - RS::get_singleton()->lightmap_set_probe_bounds(lightmap, p_bounds); - RS::get_singleton()->lightmap_set_probe_interior(lightmap, p_interior); - } else { - RS::get_singleton()->lightmap_set_probe_capture_data(lightmap, PackedVector3Array(), PackedColorArray(), PackedInt32Array(), PackedInt32Array()); - RS::get_singleton()->lightmap_set_probe_bounds(lightmap, AABB()); - RS::get_singleton()->lightmap_set_probe_interior(lightmap, false); - } - interior = p_interior; - bounds = p_bounds; -} - -PackedVector3Array BakedLightmapData::get_capture_points() const { - return RS::get_singleton()->lightmap_get_probe_capture_points(lightmap); -} - -PackedColorArray BakedLightmapData::get_capture_sh() const { - return RS::get_singleton()->lightmap_get_probe_capture_sh(lightmap); -} - -PackedInt32Array BakedLightmapData::get_capture_tetrahedra() const { - return RS::get_singleton()->lightmap_get_probe_capture_tetrahedra(lightmap); -} - -PackedInt32Array BakedLightmapData::get_capture_bsp_tree() const { - return RS::get_singleton()->lightmap_get_probe_capture_bsp_tree(lightmap); -} - -AABB BakedLightmapData::get_capture_bounds() const { - return bounds; -} - -bool BakedLightmapData::is_interior() const { - return interior; -} - -void BakedLightmapData::_set_probe_data(const Dictionary &p_data) { - ERR_FAIL_COND(!p_data.has("bounds")); - ERR_FAIL_COND(!p_data.has("points")); - ERR_FAIL_COND(!p_data.has("tetrahedra")); - ERR_FAIL_COND(!p_data.has("bsp")); - ERR_FAIL_COND(!p_data.has("sh")); - ERR_FAIL_COND(!p_data.has("interior")); - set_capture_data(p_data["bounds"], p_data["interior"], p_data["points"], p_data["sh"], p_data["tetrahedra"], p_data["bsp"]); -} - -Dictionary BakedLightmapData::_get_probe_data() const { - Dictionary d; - d["bounds"] = get_capture_bounds(); - d["points"] = get_capture_points(); - d["tetrahedra"] = get_capture_tetrahedra(); - d["bsp"] = get_capture_bsp_tree(); - d["sh"] = get_capture_sh(); - d["interior"] = is_interior(); - return d; -} - -void BakedLightmapData::_bind_methods() { - ClassDB::bind_method(D_METHOD("_set_user_data", "data"), &BakedLightmapData::_set_user_data); - ClassDB::bind_method(D_METHOD("_get_user_data"), &BakedLightmapData::_get_user_data); - - ClassDB::bind_method(D_METHOD("set_light_texture", "light_texture"), &BakedLightmapData::set_light_texture); - ClassDB::bind_method(D_METHOD("get_light_texture"), &BakedLightmapData::get_light_texture); - - ClassDB::bind_method(D_METHOD("set_uses_spherical_harmonics", "uses_spherical_harmonics"), &BakedLightmapData::set_uses_spherical_harmonics); - ClassDB::bind_method(D_METHOD("is_using_spherical_harmonics"), &BakedLightmapData::is_using_spherical_harmonics); - - ClassDB::bind_method(D_METHOD("add_user", "path", "uv_scale", "slice_index", "sub_instance"), &BakedLightmapData::add_user); - ClassDB::bind_method(D_METHOD("get_user_count"), &BakedLightmapData::get_user_count); - ClassDB::bind_method(D_METHOD("get_user_path", "user_idx"), &BakedLightmapData::get_user_path); - ClassDB::bind_method(D_METHOD("clear_users"), &BakedLightmapData::clear_users); - - ClassDB::bind_method(D_METHOD("_set_probe_data", "data"), &BakedLightmapData::_set_probe_data); - ClassDB::bind_method(D_METHOD("_get_probe_data"), &BakedLightmapData::_get_probe_data); - - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered"), "set_light_texture", "get_light_texture"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uses_spherical_harmonics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_uses_spherical_harmonics", "is_using_spherical_harmonics"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data"); - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "probe_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_probe_data", "_get_probe_data"); -} - -BakedLightmapData::BakedLightmapData() { - lightmap = RS::get_singleton()->lightmap_create(); -} - -BakedLightmapData::~BakedLightmapData() { - RS::get_singleton()->free(lightmap); -} - -/////////////////////////// - -void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, Vector<MeshesFound> &meshes, Vector<LightsFound> &lights, Vector<Vector3> &probes) { - MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node); - if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_BAKED && mi->is_visible_in_tree()) { - Ref<Mesh> mesh = mi->get_mesh(); - if (mesh.is_valid()) { - bool all_have_uv2_and_normal = true; - bool surfaces_found = false; - for (int i = 0; i < mesh->get_surface_count(); i++) { - if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { - continue; - } - if (!(mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_TEX_UV2)) { - all_have_uv2_and_normal = false; - break; - } - if (!(mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_NORMAL)) { - all_have_uv2_and_normal = false; - break; - } - surfaces_found = true; - } - - if (surfaces_found && all_have_uv2_and_normal) { - //READY TO BAKE! size hint could be computed if not found, actually.. - - MeshesFound mf; - mf.xform = get_global_transform().affine_inverse() * mi->get_global_transform(); - mf.node_path = get_path_to(mi); - mf.subindex = -1; - mf.mesh = mesh; - - static const int lightmap_scale[GeometryInstance3D::LIGHTMAP_SCALE_MAX] = { 1, 2, 4, 8 }; - mf.lightmap_scale = lightmap_scale[mi->get_lightmap_scale()]; - - Ref<Material> all_override = mi->get_material_override(); - for (int i = 0; i < mesh->get_surface_count(); i++) { - if (all_override.is_valid()) { - mf.overrides.push_back(all_override); - } else { - mf.overrides.push_back(mi->get_surface_override_material(i)); - } - } - - meshes.push_back(mf); - } - } - } - - Node3D *s = Object::cast_to<Node3D>(p_at_node); - - if (!mi && s) { - Array bmeshes = p_at_node->call("get_bake_bmeshes"); - if (bmeshes.size() && (bmeshes.size() & 1) == 0) { - Transform xf = get_global_transform().affine_inverse() * s->get_global_transform(); - for (int i = 0; i < bmeshes.size(); i += 2) { - Ref<Mesh> mesh = bmeshes[i]; - if (!mesh.is_valid()) { - continue; - } - - MeshesFound mf; - - Transform mesh_xf = bmeshes[i + 1]; - mf.xform = xf * mesh_xf; - mf.node_path = get_path_to(s); - mf.subindex = i / 2; - mf.lightmap_scale = 1; - mf.mesh = mesh; - - meshes.push_back(mf); - } - } - } - - Light3D *light = Object::cast_to<Light3D>(p_at_node); - - if (light && light->get_bake_mode() != Light3D::BAKE_DISABLED) { - LightsFound lf; - lf.xform = get_global_transform().affine_inverse() * light->get_global_transform(); - lf.light = light; - lights.push_back(lf); - } - - LightmapProbe *probe = Object::cast_to<LightmapProbe>(p_at_node); - - if (probe) { - Transform xf = get_global_transform().affine_inverse() * probe->get_global_transform(); - probes.push_back(xf.origin); - } - - for (int i = 0; i < p_at_node->get_child_count(); i++) { - Node *child = p_at_node->get_child(i); - if (!child->get_owner()) { - continue; //maybe a helper - } - - _find_meshes_and_lights(child, meshes, lights, probes); - } -} - -int BakedLightmap::_bsp_get_simplex_side(const Vector<Vector3> &p_points, const LocalVector<BSPSimplex> &p_simplices, const Plane &p_plane, uint32_t p_simplex) const { - int over = 0; - int under = 0; - int coplanar = 0; - const BSPSimplex &s = p_simplices[p_simplex]; - for (int i = 0; i < 4; i++) { - const Vector3 v = p_points[s.vertices[i]]; - if (p_plane.has_point(v)) { //coplanar - coplanar++; - } else if (p_plane.is_point_over(v)) { - over++; - } else { - under++; - } - } - - ERR_FAIL_COND_V(under == 0 && over == 0, -2); //should never happen, we discarded flat simplices before, but in any case drop it from the bsp tree and throw an error - if (under == 0) { - return 1; // all over - } else if (over == 0) { - return -1; // all under - } else { - return 0; // crossing - } -} - -//#define DEBUG_BSP - -int32_t BakedLightmap::_compute_bsp_tree(const Vector<Vector3> &p_points, const LocalVector<Plane> &p_planes, LocalVector<int32_t> &planes_tested, const LocalVector<BSPSimplex> &p_simplices, const LocalVector<int32_t> &p_simplex_indices, LocalVector<BSPNode> &bsp_nodes) { - //if we reach here, it means there is more than one simplex - int32_t node_index = (int32_t)bsp_nodes.size(); - bsp_nodes.push_back(BSPNode()); - - //test with all the simplex planes - Plane best_plane; - float best_plane_score = -1.0; - - for (uint32_t i = 0; i < p_simplex_indices.size(); i++) { - const BSPSimplex &s = p_simplices[p_simplex_indices[i]]; - for (int j = 0; j < 4; j++) { - uint32_t plane_index = s.planes[j]; - if (planes_tested[plane_index] == node_index) { - continue; //tested this plane already - } - - planes_tested[plane_index] = node_index; - - static const int face_order[4][3] = { - { 0, 1, 2 }, - { 0, 2, 3 }, - { 0, 1, 3 }, - { 1, 2, 3 } - }; - - // despite getting rid of plane duplicates, we should still use here the actual plane to avoid numerical error - // from thinking this same simplex is intersecting rather than on a side - Vector3 v0 = p_points[s.vertices[face_order[j][0]]]; - Vector3 v1 = p_points[s.vertices[face_order[j][1]]]; - Vector3 v2 = p_points[s.vertices[face_order[j][2]]]; - - Plane plane(v0, v1, v2); - - //test with all the simplices - int over_count = 0; - int under_count = 0; - - for (uint32_t k = 0; k < p_simplex_indices.size(); k++) { - int side = _bsp_get_simplex_side(p_points, p_simplices, plane, p_simplex_indices[k]); - if (side == -2) { - continue; //this simplex is invalid, skip for now - } else if (side < 0) { - under_count++; - } else if (side > 0) { - over_count++; - } - } - - if (under_count == 0 && over_count == 0) { - continue; //most likely precision issue with a flat simplex, do not try this plane - } - - if (under_count > over_count) { //make sure under is always less than over, so we can compute the same ratio - SWAP(under_count, over_count); - } - - float score = 0; //by default, score is 0 (worst) - if (over_count > 0) { - //give score mainly based on ratio (under / over), this means that this plane is splitting simplices a lot, but its balanced - score = float(under_count) / over_count; - } - - //adjusting priority over least splits, probably not a great idea - //score *= Math::sqrt(float(over_count + under_count) / p_simplex_indices.size()); //also multiply score - - if (score > best_plane_score) { - best_plane = plane; - best_plane_score = score; - } - } - } - - LocalVector<int32_t> indices_over; - LocalVector<int32_t> indices_under; - - //split again, but add to list - for (uint32_t i = 0; i < p_simplex_indices.size(); i++) { - uint32_t index = p_simplex_indices[i]; - int side = _bsp_get_simplex_side(p_points, p_simplices, best_plane, index); - - if (side == -2) { - continue; //simplex sits on the plane, does not make sense to use it - } - if (side <= 0) { - indices_under.push_back(index); - } - - if (side >= 0) { - indices_over.push_back(index); - } - } - -#ifdef DEBUG_BSP - print_line("node " + itos(node_index) + " found plane: " + best_plane + " score:" + rtos(best_plane_score) + " - over " + itos(indices_over.size()) + " under " + itos(indices_under.size()) + " intersecting " + itos(intersecting)); -#endif - - if (best_plane_score < 0.0 || indices_over.size() == p_simplex_indices.size() || indices_under.size() == p_simplex_indices.size()) { - ERR_FAIL_COND_V(p_simplex_indices.size() <= 1, 0); //should not happen, this is a bug - - // Failed to separate the tetrahedrons using planes - // this means Delaunay broke at some point. - // Luckily, because we are using tetrahedrons, we can resort to - // less precise but still working ways to generate the separating plane - // this will most likely look bad when interpolating, but at least it will not crash. - // and the arctifact will most likely also be very small, so too difficult to notice. - - //find the longest axis - - WARN_PRINT("Inconsistency found in triangulation while building BSP, probe interpolation quality may degrade a bit."); - - LocalVector<Vector3> centers; - AABB bounds_all; - for (uint32_t i = 0; i < p_simplex_indices.size(); i++) { - AABB bounds; - for (uint32_t j = 0; j < 4; j++) { - Vector3 p = p_points[p_simplices[p_simplex_indices[i]].vertices[j]]; - if (j == 0) { - bounds.position = p; - } else { - bounds.expand_to(p); - } - } - if (i == 0) { - centers.push_back(bounds.position + bounds.size * 0.5); - } else { - bounds_all.merge_with(bounds); - } - } - Vector3::Axis longest_axis = Vector3::Axis(bounds_all.get_longest_axis_index()); - - //find the simplex that will go under - uint32_t min_d_idx = 0xFFFFFFFF; - float min_d_dist = 1e20; - - for (uint32_t i = 0; i < centers.size(); i++) { - if (centers[i][longest_axis] < min_d_dist) { - min_d_idx = i; - min_d_dist = centers[i][longest_axis]; - } - } - //rebuild best_plane and over/under arrays - best_plane = Plane(); - best_plane.normal[longest_axis] = 1.0; - best_plane.d = min_d_dist; - - indices_under.clear(); - indices_under.push_back(min_d_idx); - - indices_over.clear(); - - for (uint32_t i = 0; i < p_simplex_indices.size(); i++) { - if (i == min_d_idx) { - continue; - } - indices_over.push_back(p_simplex_indices[i]); - } - } - - BSPNode node; - node.plane = best_plane; - - if (indices_under.size() == 0) { - //nothing to do here - node.under = BSPNode::EMPTY_LEAF; - } else if (indices_under.size() == 1) { - node.under = -(indices_under[0] + 1); - } else { - node.under = _compute_bsp_tree(p_points, p_planes, planes_tested, p_simplices, indices_under, bsp_nodes); - } - - if (indices_over.size() == 0) { - //nothing to do here - node.over = BSPNode::EMPTY_LEAF; - } else if (indices_over.size() == 1) { - node.over = -(indices_over[0] + 1); - } else { - node.over = _compute_bsp_tree(p_points, p_planes, planes_tested, p_simplices, indices_over, bsp_nodes); - } - - bsp_nodes[node_index] = node; - - return node_index; -} - -bool BakedLightmap::_lightmap_bake_step_function(float p_completion, const String &p_text, void *ud, bool p_refresh) { - BakeStepUD *bsud = (BakeStepUD *)ud; - bool ret = false; - if (bsud->func) { - ret = bsud->func(bsud->from_percent + p_completion * (bsud->to_percent - bsud->from_percent), p_text, bsud->ud, p_refresh); - } - return ret; -} - -void BakedLightmap::_plot_triangle_into_octree(GenProbesOctree *p_cell, float p_cell_size, const Vector3 *p_triangle) { - for (int i = 0; i < 8; i++) { - Vector3i pos = p_cell->offset; - uint32_t half_size = p_cell->size / 2; - if (i & 1) { - pos.x += half_size; - } - if (i & 2) { - pos.y += half_size; - } - if (i & 4) { - pos.z += half_size; - } - - AABB subcell; - subcell.position = Vector3(pos) * p_cell_size; - subcell.size = Vector3(half_size, half_size, half_size) * p_cell_size; - - if (!Geometry3D::triangle_box_overlap(subcell.position + subcell.size * 0.5, subcell.size * 0.5, p_triangle)) { - continue; - } - - if (p_cell->children[i] == nullptr) { - GenProbesOctree *child = memnew(GenProbesOctree); - child->offset = pos; - child->size = half_size; - p_cell->children[i] = child; - } - - if (half_size > 1) { - //still levels missing - _plot_triangle_into_octree(p_cell->children[i], p_cell_size, p_triangle); - } - } -} - -void BakedLightmap::_gen_new_positions_from_octree(const GenProbesOctree *p_cell, float p_cell_size, const Vector<Vector3> &probe_positions, LocalVector<Vector3> &new_probe_positions, HashMap<Vector3i, bool, Vector3iHash> &positions_used, const AABB &p_bounds) { - for (int i = 0; i < 8; i++) { - Vector3i pos = p_cell->offset; - if (i & 1) { - pos.x += p_cell->size; - } - if (i & 2) { - pos.y += p_cell->size; - } - if (i & 4) { - pos.z += p_cell->size; - } - - if (p_cell->size == 1 && !positions_used.has(pos)) { - //new position to insert! - Vector3 real_pos = p_bounds.position + Vector3(pos) * p_cell_size; - //see if a user submitted probe is too close - int ppcount = probe_positions.size(); - const Vector3 *pp = probe_positions.ptr(); - bool exists = false; - for (int j = 0; j < ppcount; j++) { - if (pp[j].distance_to(real_pos) < CMP_EPSILON) { - exists = true; - break; - } - } - - if (!exists) { - new_probe_positions.push_back(real_pos); - } - - positions_used[pos] = true; - } - - if (p_cell->children[i] != nullptr) { - _gen_new_positions_from_octree(p_cell->children[i], p_cell_size, probe_positions, new_probe_positions, positions_used, p_bounds); - } - } -} - -BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, String p_image_data_path, Lightmapper::BakeStepFunc p_bake_step, void *p_bake_userdata) { - if (p_image_data_path == "") { - if (get_light_data().is_null()) { - return BAKE_ERROR_NO_SAVE_PATH; - } - - p_image_data_path = get_light_data()->get_path(); - if (!p_image_data_path.is_resource_file()) { - return BAKE_ERROR_NO_SAVE_PATH; - } - } - - Ref<Lightmapper> lightmapper = Lightmapper::create(); - ERR_FAIL_COND_V(lightmapper.is_null(), BAKE_ERROR_NO_LIGHTMAPPER); - - BakeStepUD bsud; - bsud.func = p_bake_step; - bsud.ud = p_bake_userdata; - bsud.from_percent = 0.2; - bsud.to_percent = 0.8; - - if (p_bake_step) { - p_bake_step(0.0, TTR("Finding meshes, lights and probes"), p_bake_userdata, true); - } - /* STEP 1, FIND MESHES, LIGHTS AND PROBES */ - Vector<Lightmapper::MeshData> mesh_data; - Vector<LightsFound> lights_found; - Vector<Vector3> probes_found; - AABB bounds; - { - Vector<MeshesFound> meshes_found; - _find_meshes_and_lights(p_from_node ? p_from_node : get_parent(), meshes_found, lights_found, probes_found); - - if (meshes_found.size() == 0) { - return BAKE_ERROR_NO_MESHES; - } - // create mesh data for insert - - //get the base material textures, help compute atlas size and bounds - for (int m_i = 0; m_i < meshes_found.size(); m_i++) { - if (p_bake_step) { - float p = (float)(m_i) / meshes_found.size(); - p_bake_step(p * 0.1, vformat(TTR("Preparing geometry %d/%d"), m_i, meshes_found.size()), p_bake_userdata, false); - } - - MeshesFound &mf = meshes_found.write[m_i]; - - Size2i lightmap_size = mf.mesh->get_lightmap_size_hint() * mf.lightmap_scale; - Vector<RID> overrides; - overrides.resize(mf.overrides.size()); - for (int i = 0; i < mf.overrides.size(); i++) { - if (mf.overrides[i].is_valid()) { - overrides.write[i] = mf.overrides[i]->get_rid(); - } - } - TypedArray<Image> images = RS::get_singleton()->bake_render_uv2(mf.mesh->get_rid(), overrides, lightmap_size); - - ERR_FAIL_COND_V(images.is_empty(), BAKE_ERROR_CANT_CREATE_IMAGE); - - Ref<Image> albedo = images[RS::BAKE_CHANNEL_ALBEDO_ALPHA]; - Ref<Image> orm = images[RS::BAKE_CHANNEL_ORM]; - - //multiply albedo by metal - - Lightmapper::MeshData md; - - { - Dictionary d; - d["path"] = mf.node_path; - if (mf.subindex >= 0) { - d["subindex"] = mf.subindex; - } - md.userdata = d; - } - - { - if (albedo->get_format() != Image::FORMAT_RGBA8) { - albedo->convert(Image::FORMAT_RGBA8); - } - if (orm->get_format() != Image::FORMAT_RGBA8) { - orm->convert(Image::FORMAT_RGBA8); - } - Vector<uint8_t> albedo_alpha = albedo->get_data(); - Vector<uint8_t> orm_data = orm->get_data(); - - Vector<uint8_t> albedom; - uint32_t len = albedo_alpha.size(); - albedom.resize(len); - const uint8_t *r_aa = albedo_alpha.ptr(); - const uint8_t *r_orm = orm_data.ptr(); - uint8_t *w_albedo = albedom.ptrw(); - - for (uint32_t i = 0; i < len; i += 4) { - w_albedo[i + 0] = uint8_t(CLAMP(float(r_aa[i + 0]) * (1.0 - float(r_orm[i + 2] / 255.0)), 0, 255)); - w_albedo[i + 1] = uint8_t(CLAMP(float(r_aa[i + 1]) * (1.0 - float(r_orm[i + 2] / 255.0)), 0, 255)); - w_albedo[i + 2] = uint8_t(CLAMP(float(r_aa[i + 2]) * (1.0 - float(r_orm[i + 2] / 255.0)), 0, 255)); - w_albedo[i + 3] = 255; - } - - md.albedo_on_uv2.instance(); - md.albedo_on_uv2->create(lightmap_size.width, lightmap_size.height, false, Image::FORMAT_RGBA8, albedom); - } - - md.emission_on_uv2 = images[RS::BAKE_CHANNEL_EMISSION]; - if (md.emission_on_uv2->get_format() != Image::FORMAT_RGBAH) { - md.emission_on_uv2->convert(Image::FORMAT_RGBAH); - } - - //get geometry - - Basis normal_xform = mf.xform.basis.inverse().transposed(); - - for (int i = 0; i < mf.mesh->get_surface_count(); i++) { - if (mf.mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { - continue; - } - Array a = mf.mesh->surface_get_arrays(i); - - Vector<Vector3> vertices = a[Mesh::ARRAY_VERTEX]; - const Vector3 *vr = vertices.ptr(); - Vector<Vector2> uv = a[Mesh::ARRAY_TEX_UV2]; - const Vector2 *uvr = nullptr; - Vector<Vector3> normals = a[Mesh::ARRAY_NORMAL]; - const Vector3 *nr = nullptr; - Vector<int> index = a[Mesh::ARRAY_INDEX]; - - ERR_CONTINUE(uv.size() == 0); - ERR_CONTINUE(normals.size() == 0); - - uvr = uv.ptr(); - nr = normals.ptr(); - - int facecount; - const int *ir = nullptr; - - if (index.size()) { - facecount = index.size() / 3; - ir = index.ptr(); - } else { - facecount = vertices.size() / 3; - } - - for (int j = 0; j < facecount; j++) { - uint32_t vidx[3]; - - if (ir) { - for (int k = 0; k < 3; k++) { - vidx[k] = ir[j * 3 + k]; - } - } else { - for (int k = 0; k < 3; k++) { - vidx[k] = j * 3 + k; - } - } - - for (int k = 0; k < 3; k++) { - Vector3 v = mf.xform.xform(vr[vidx[k]]); - if (bounds == AABB()) { - bounds.position = v; - } else { - bounds.expand_to(v); - } - md.points.push_back(v); - - md.uv2.push_back(uvr[vidx[k]]); - md.normal.push_back(normal_xform.xform(nr[vidx[k]]).normalized()); - } - } - } - - mesh_data.push_back(md); - } - } - - /* STEP 2, CREATE PROBES */ - - if (p_bake_step) { - p_bake_step(0.3, TTR("Creating probes"), p_bake_userdata, true); - } - - //bounds need to include the user probes - for (int i = 0; i < probes_found.size(); i++) { - bounds.expand_to(probes_found[i]); - } - - bounds.grow_by(bounds.size.length() * 0.001); - - if (gen_probes == GENERATE_PROBES_DISABLED) { - // generate 8 probes on bound endpoints - for (int i = 0; i < 8; i++) { - probes_found.push_back(bounds.get_endpoint(i)); - } - } else { - // detect probes from geometry - static const int subdiv_values[6] = { 0, 4, 8, 16, 32 }; - int subdiv = subdiv_values[gen_probes]; - - float subdiv_cell_size; - Vector3i bound_limit; - { - int longest_axis = bounds.get_longest_axis_index(); - subdiv_cell_size = bounds.size[longest_axis] / subdiv; - int axis_n1 = (longest_axis + 1) % 3; - int axis_n2 = (longest_axis + 2) % 3; - - bound_limit[longest_axis] = subdiv; - bound_limit[axis_n1] = int(Math::ceil(bounds.size[axis_n1] / subdiv_cell_size)); - bound_limit[axis_n2] = int(Math::ceil(bounds.size[axis_n2] / subdiv_cell_size)); - //compensate bounds - bounds.size[axis_n1] = bound_limit[axis_n1] * subdiv_cell_size; - bounds.size[axis_n2] = bound_limit[axis_n2] * subdiv_cell_size; - } - - GenProbesOctree octree; - octree.size = subdiv; - - for (int i = 0; i < mesh_data.size(); i++) { - if (p_bake_step) { - float p = (float)(i) / mesh_data.size(); - p_bake_step(0.3 + p * 0.1, vformat(TTR("Creating probes from mesh %d/%d"), i, mesh_data.size()), p_bake_userdata, false); - } - - for (int j = 0; j < mesh_data[i].points.size(); j += 3) { - Vector3 points[3] = { mesh_data[i].points[j + 0] - bounds.position, mesh_data[i].points[j + 1] - bounds.position, mesh_data[i].points[j + 2] - bounds.position }; - _plot_triangle_into_octree(&octree, subdiv_cell_size, points); - } - } - - LocalVector<Vector3> new_probe_positions; - HashMap<Vector3i, bool, Vector3iHash> positions_used; - for (uint32_t i = 0; i < 8; i++) { //insert bounding endpoints - Vector3i pos; - if (i & 1) { - pos.x += bound_limit.x; - } - if (i & 2) { - pos.y += bound_limit.y; - } - if (i & 4) { - pos.z += bound_limit.z; - } - - positions_used[pos] = true; - Vector3 real_pos = bounds.position + Vector3(pos) * subdiv_cell_size; //use same formula for numerical stability - new_probe_positions.push_back(real_pos); - } - //skip first level, since probes are always added at bounds endpoints anyway (code above this) - for (int i = 0; i < 8; i++) { - if (octree.children[i]) { - _gen_new_positions_from_octree(octree.children[i], subdiv_cell_size, probes_found, new_probe_positions, positions_used, bounds); - } - } - - for (uint32_t i = 0; i < new_probe_positions.size(); i++) { - probes_found.push_back(new_probe_positions[i]); - } - } - - // Add everything to lightmapper - if (p_bake_step) { - p_bake_step(0.4, TTR("Preparing Lightmapper"), p_bake_userdata, true); - } - - { - for (int i = 0; i < mesh_data.size(); i++) { - lightmapper->add_mesh(mesh_data[i]); - } - for (int i = 0; i < lights_found.size(); i++) { - Light3D *light = lights_found[i].light; - Transform xf = lights_found[i].xform; - - if (Object::cast_to<DirectionalLight3D>(light)) { - DirectionalLight3D *l = Object::cast_to<DirectionalLight3D>(light); - lightmapper->add_directional_light(light->get_bake_mode() == Light3D::BAKE_STATIC, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_SIZE)); - } else if (Object::cast_to<OmniLight3D>(light)) { - OmniLight3D *l = Object::cast_to<OmniLight3D>(light); - lightmapper->add_omni_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SIZE)); - } else if (Object::cast_to<SpotLight3D>(light)) { - SpotLight3D *l = Object::cast_to<SpotLight3D>(light); - lightmapper->add_spot_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SPOT_ANGLE), l->get_param(Light3D::PARAM_SPOT_ATTENUATION), l->get_param(Light3D::PARAM_SIZE)); - } - } - for (int i = 0; i < probes_found.size(); i++) { - lightmapper->add_probe(probes_found[i]); - } - } - - Ref<Image> environment_image; - Basis environment_transform; - - // Add everything to lightmapper - if (environment_mode != ENVIRONMENT_MODE_DISABLED) { - if (p_bake_step) { - p_bake_step(4.1, TTR("Preparing Environment"), p_bake_userdata, true); - } - - environment_transform = get_global_transform().basis; - - switch (environment_mode) { - case ENVIRONMENT_MODE_DISABLED: { - //nothing - } break; - case ENVIRONMENT_MODE_SCENE: { - Ref<World3D> world = get_world_3d(); - if (world.is_valid()) { - Ref<Environment> env = world->get_environment(); - if (env.is_null()) { - env = world->get_fallback_environment(); - } - - if (env.is_valid()) { - environment_image = RS::get_singleton()->environment_bake_panorama(env->get_rid(), true, Size2i(128, 64)); - } - } - } break; - case ENVIRONMENT_MODE_CUSTOM_SKY: { - if (environment_custom_sky.is_valid()) { - environment_image = RS::get_singleton()->sky_bake_panorama(environment_custom_sky->get_rid(), environment_custom_energy, true, Size2i(128, 64)); - } - - } break; - case ENVIRONMENT_MODE_CUSTOM_COLOR: { - environment_image.instance(); - environment_image->create(128, 64, false, Image::FORMAT_RGBAF); - Color c = environment_custom_color; - c.r *= environment_custom_energy; - c.g *= environment_custom_energy; - c.b *= environment_custom_energy; - for (int i = 0; i < 128; i++) { - for (int j = 0; j < 64; j++) { - environment_image->set_pixel(i, j, c); - } - } - - } break; - } - } - - Lightmapper::BakeError bake_err = lightmapper->bake(Lightmapper::BakeQuality(bake_quality), use_denoiser, bounces, bias, max_texture_size, directional, Lightmapper::GenerateProbes(gen_probes), environment_image, environment_transform, _lightmap_bake_step_function, &bsud); - - if (bake_err == Lightmapper::BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES) { - return BAKE_ERROR_MESHES_INVALID; - } - - /* POSTBAKE: Save Textures */ - - Ref<TextureLayered> texture; - { - Vector<Ref<Image>> images; - for (int i = 0; i < lightmapper->get_bake_texture_count(); i++) { - images.push_back(lightmapper->get_bake_texture(i)); - } - //we assume they are all the same, so let's create a large one for saving - Ref<Image> large_image; - large_image.instance(); - - large_image->create(images[0]->get_width(), images[0]->get_height() * images.size(), false, images[0]->get_format()); - - for (int i = 0; i < lightmapper->get_bake_texture_count(); i++) { - large_image->blit_rect(images[i], Rect2(0, 0, images[i]->get_width(), images[i]->get_height()), Point2(0, images[i]->get_height() * i)); - } - - String base_path = p_image_data_path.get_basename() + ".exr"; - - Ref<ConfigFile> config; - - config.instance(); - if (FileAccess::exists(base_path + ".import")) { - config->load(base_path + ".import"); - } - - config->set_value("remap", "importer", "2d_array_texture"); - config->set_value("remap", "type", "StreamTexture2DArray"); - if (!config->has_section_key("params", "compress/mode")) { - config->set_value("params", "compress/mode", 2); //user may want another compression, so leave it be - } - config->set_value("params", "compress/channel_pack", 1); - config->set_value("params", "mipmaps/generate", false); - config->set_value("params", "slices/horizontal", 1); - config->set_value("params", "slices/vertical", images.size()); - - config->save(base_path + ".import"); - - Error err = large_image->save_exr(base_path, false); - ERR_FAIL_COND_V(err, BAKE_ERROR_CANT_CREATE_IMAGE); - ResourceLoader::import(base_path); - Ref<Texture> t = ResourceLoader::load(base_path); //if already loaded, it will be updated on refocus? - ERR_FAIL_COND_V(t.is_null(), BAKE_ERROR_CANT_CREATE_IMAGE); - texture = t; - } - - /* POSTBAKE: Save Light Data */ - - Ref<BakedLightmapData> data; - if (get_light_data().is_valid()) { - data = get_light_data(); - set_light_data(Ref<BakedLightmapData>()); //clear - data->clear(); - } else { - data.instance(); - } - - data->set_light_texture(texture); - data->set_uses_spherical_harmonics(directional); - - for (int i = 0; i < lightmapper->get_bake_mesh_count(); i++) { - Dictionary d = lightmapper->get_bake_mesh_userdata(i); - NodePath np = d["path"]; - int32_t subindex = -1; - if (d.has("subindex")) { - subindex = d["subindex"]; - } - - Rect2 uv_scale = lightmapper->get_bake_mesh_uv_scale(i); - int slice_index = lightmapper->get_bake_mesh_texture_slice(i); - data->add_user(np, uv_scale, slice_index, subindex); - } - - { - // create tetrahedrons - Vector<Vector3> points; - Vector<Color> sh; - points.resize(lightmapper->get_bake_probe_count()); - sh.resize(lightmapper->get_bake_probe_count() * 9); - for (int i = 0; i < lightmapper->get_bake_probe_count(); i++) { - points.write[i] = lightmapper->get_bake_probe_point(i); - Vector<Color> colors = lightmapper->get_bake_probe_sh(i); - ERR_CONTINUE(colors.size() != 9); - for (int j = 0; j < 9; j++) { - sh.write[i * 9 + j] = colors[j]; - } - } - - //Obtain solved simplices - - if (p_bake_step) { - p_bake_step(0.8, TTR("Generating Probe Volumes"), p_bake_userdata, true); - } - Vector<Delaunay3D::OutputSimplex> solved_simplices = Delaunay3D::tetrahedralize(points); - - LocalVector<BSPSimplex> bsp_simplices; - LocalVector<Plane> bsp_planes; - LocalVector<int32_t> bsp_simplex_indices; - PackedInt32Array tetrahedrons; - - for (int i = 0; i < solved_simplices.size(); i++) { - //Prepare a special representation of the simplex, which uses a BSP Tree - BSPSimplex bsp_simplex; - for (int j = 0; j < 4; j++) { - bsp_simplex.vertices[j] = solved_simplices[i].points[j]; - } - for (int j = 0; j < 4; j++) { - static const int face_order[4][3] = { - { 0, 1, 2 }, - { 0, 2, 3 }, - { 0, 1, 3 }, - { 1, 2, 3 } - }; - Vector3 a = points[solved_simplices[i].points[face_order[j][0]]]; - Vector3 b = points[solved_simplices[i].points[face_order[j][1]]]; - Vector3 c = points[solved_simplices[i].points[face_order[j][2]]]; - - //store planes in an array, but ensure they are reused, to speed up processing - - Plane p(a, b, c); - int plane_index = -1; - for (uint32_t k = 0; k < bsp_planes.size(); k++) { - if (bsp_planes[k].is_equal_approx_any_side(p)) { - plane_index = k; - break; - } - } - - if (plane_index == -1) { - plane_index = bsp_planes.size(); - bsp_planes.push_back(p); - } - - bsp_simplex.planes[j] = plane_index; - - //also fill simplex array - tetrahedrons.push_back(solved_simplices[i].points[j]); - } - - bsp_simplex_indices.push_back(bsp_simplices.size()); - bsp_simplices.push_back(bsp_simplex); - } - -//#define DEBUG_SIMPLICES_AS_OBJ_FILE -#ifdef DEBUG_SIMPLICES_AS_OBJ_FILE - { - FileAccessRef f = FileAccess::open("res://bsp.obj", FileAccess::WRITE); - for (uint32_t i = 0; i < bsp_simplices.size(); i++) { - f->store_line("o Simplex" + itos(i)); - for (int j = 0; j < 4; j++) { - f->store_line(vformat("v %f %f %f", points[bsp_simplices[i].vertices[j]].x, points[bsp_simplices[i].vertices[j]].y, points[bsp_simplices[i].vertices[j]].z)); - } - static const int face_order[4][3] = { - { 1, 2, 3 }, - { 1, 3, 4 }, - { 1, 2, 4 }, - { 2, 3, 4 } - }; - - for (int j = 0; j < 4; j++) { - f->store_line(vformat("f %d %d %d", 4 * i + face_order[j][0], 4 * i + face_order[j][1], 4 * i + face_order[j][2])); - } - } - f->close(); - } -#endif - - LocalVector<BSPNode> bsp_nodes; - LocalVector<int32_t> planes_tested; - planes_tested.resize(bsp_planes.size()); - for (uint32_t i = 0; i < planes_tested.size(); i++) { - planes_tested[i] = 0x7FFFFFFF; - } - - if (p_bake_step) { - p_bake_step(0.9, TTR("Generating Probe Acceleration Structures"), p_bake_userdata, true); - } - - _compute_bsp_tree(points, bsp_planes, planes_tested, bsp_simplices, bsp_simplex_indices, bsp_nodes); - - PackedInt32Array bsp_array; - bsp_array.resize(bsp_nodes.size() * 6); // six 32 bits values used for each BSP node - { - float *fptr = (float *)bsp_array.ptrw(); - int32_t *iptr = (int32_t *)bsp_array.ptrw(); - for (uint32_t i = 0; i < bsp_nodes.size(); i++) { - fptr[i * 6 + 0] = bsp_nodes[i].plane.normal.x; - fptr[i * 6 + 1] = bsp_nodes[i].plane.normal.y; - fptr[i * 6 + 2] = bsp_nodes[i].plane.normal.z; - fptr[i * 6 + 3] = bsp_nodes[i].plane.d; - iptr[i * 6 + 4] = bsp_nodes[i].over; - iptr[i * 6 + 5] = bsp_nodes[i].under; - } -//#define DEBUG_BSP_TREE -#ifdef DEBUG_BSP_TREE - FileAccessRef f = FileAccess::open("res://bsp.txt", FileAccess::WRITE); - for (uint32_t i = 0; i < bsp_nodes.size(); i++) { - f->store_line(itos(i) + " - plane: " + bsp_nodes[i].plane + " over: " + itos(bsp_nodes[i].over) + " under: " + itos(bsp_nodes[i].under)); - } -#endif - } - - /* Obtain the colors from the images, they will be re-created as cubemaps on the server, depending on the driver */ - - data->set_capture_data(bounds, interior, points, sh, tetrahedrons, bsp_array); - /* Compute a BSP tree of the simplices, so it's easy to find the exact one */ - } - - Error err = ResourceSaver::save(p_image_data_path, data); - data->set_path(p_image_data_path); - - if (err != OK) { - return BAKE_ERROR_CANT_CREATE_IMAGE; - } - - set_light_data(data); - - return BAKE_ERROR_OK; -} - -void BakedLightmap::_notification(int p_what) { - if (p_what == NOTIFICATION_POST_ENTER_TREE) { - if (light_data.is_valid()) { - _assign_lightmaps(); - } - } - - if (p_what == NOTIFICATION_EXIT_TREE) { - if (light_data.is_valid()) { - _clear_lightmaps(); - } - } -} - -void BakedLightmap::_assign_lightmaps() { - ERR_FAIL_COND(!light_data.is_valid()); - - for (int i = 0; i < light_data->get_user_count(); i++) { - Node *node = get_node(light_data->get_user_path(i)); - int instance_idx = light_data->get_user_sub_instance(i); - if (instance_idx >= 0) { - RID instance = node->call("get_bake_mesh_instance", instance_idx); - if (instance.is_valid()) { - RS::get_singleton()->instance_geometry_set_lightmap(instance, get_instance(), light_data->get_user_lightmap_uv_scale(i), light_data->get_user_lightmap_slice_index(i)); - } - } else { - VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(node); - ERR_CONTINUE(!vi); - RS::get_singleton()->instance_geometry_set_lightmap(vi->get_instance(), get_instance(), light_data->get_user_lightmap_uv_scale(i), light_data->get_user_lightmap_slice_index(i)); - } - } -} - -void BakedLightmap::_clear_lightmaps() { - ERR_FAIL_COND(!light_data.is_valid()); - for (int i = 0; i < light_data->get_user_count(); i++) { - Node *node = get_node(light_data->get_user_path(i)); - int instance_idx = light_data->get_user_sub_instance(i); - if (instance_idx >= 0) { - RID instance = node->call("get_bake_mesh_instance", instance_idx); - if (instance.is_valid()) { - RS::get_singleton()->instance_geometry_set_lightmap(instance, RID(), Rect2(), 0); - } - } else { - VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(node); - ERR_CONTINUE(!vi); - RS::get_singleton()->instance_geometry_set_lightmap(vi->get_instance(), RID(), Rect2(), 0); - } - } -} - -void BakedLightmap::set_light_data(const Ref<BakedLightmapData> &p_data) { - if (light_data.is_valid()) { - if (is_inside_tree()) { - _clear_lightmaps(); - } - set_base(RID()); - } - light_data = p_data; - - if (light_data.is_valid()) { - set_base(light_data->get_rid()); - if (is_inside_tree()) { - _assign_lightmaps(); - } - } - - update_gizmo(); -} - -Ref<BakedLightmapData> BakedLightmap::get_light_data() const { - return light_data; -} - -void BakedLightmap::set_bake_quality(BakeQuality p_quality) { - bake_quality = p_quality; -} - -BakedLightmap::BakeQuality BakedLightmap::get_bake_quality() const { - return bake_quality; -} - -AABB BakedLightmap::get_aabb() const { - return AABB(); -} - -Vector<Face3> BakedLightmap::get_faces(uint32_t p_usage_flags) const { - return Vector<Face3>(); -} - -void BakedLightmap::set_use_denoiser(bool p_enable) { - use_denoiser = p_enable; -} - -bool BakedLightmap::is_using_denoiser() const { - return use_denoiser; -} - -void BakedLightmap::set_directional(bool p_enable) { - directional = p_enable; -} - -bool BakedLightmap::is_directional() const { - return directional; -} - -void BakedLightmap::set_interior(bool p_enable) { - interior = p_enable; -} - -bool BakedLightmap::is_interior() const { - return interior; -} - -void BakedLightmap::set_environment_mode(EnvironmentMode p_mode) { - environment_mode = p_mode; - notify_property_list_changed(); -} - -BakedLightmap::EnvironmentMode BakedLightmap::get_environment_mode() const { - return environment_mode; -} - -void BakedLightmap::set_environment_custom_sky(const Ref<Sky> &p_sky) { - environment_custom_sky = p_sky; -} - -Ref<Sky> BakedLightmap::get_environment_custom_sky() const { - return environment_custom_sky; -} - -void BakedLightmap::set_environment_custom_color(const Color &p_color) { - environment_custom_color = p_color; -} - -Color BakedLightmap::get_environment_custom_color() const { - return environment_custom_color; -} - -void BakedLightmap::set_environment_custom_energy(float p_energy) { - environment_custom_energy = p_energy; -} - -float BakedLightmap::get_environment_custom_energy() const { - return environment_custom_energy; -} - -void BakedLightmap::set_bounces(int p_bounces) { - ERR_FAIL_COND(p_bounces < 0 || p_bounces > 16); - bounces = p_bounces; -} - -int BakedLightmap::get_bounces() const { - return bounces; -} - -void BakedLightmap::set_bias(float p_bias) { - ERR_FAIL_COND(p_bias < 0.00001); - bias = p_bias; -} - -float BakedLightmap::get_bias() const { - return bias; -} - -void BakedLightmap::set_max_texture_size(int p_size) { - ERR_FAIL_COND(p_size < 2048); - max_texture_size = p_size; -} - -int BakedLightmap::get_max_texture_size() const { - return max_texture_size; -} - -void BakedLightmap::set_generate_probes(GenerateProbes p_generate_probes) { - gen_probes = p_generate_probes; -} - -BakedLightmap::GenerateProbes BakedLightmap::get_generate_probes() const { - return gen_probes; -} - -void BakedLightmap::_validate_property(PropertyInfo &property) const { - if (property.name == "environment_custom_sky" && environment_mode != ENVIRONMENT_MODE_CUSTOM_SKY) { - property.usage = 0; - } - if (property.name == "environment_custom_color" && environment_mode != ENVIRONMENT_MODE_CUSTOM_COLOR) { - property.usage = 0; - } - if (property.name == "environment_custom_energy" && environment_mode != ENVIRONMENT_MODE_CUSTOM_COLOR && environment_mode != ENVIRONMENT_MODE_CUSTOM_SKY) { - property.usage = 0; - } -} - -void BakedLightmap::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_light_data", "data"), &BakedLightmap::set_light_data); - ClassDB::bind_method(D_METHOD("get_light_data"), &BakedLightmap::get_light_data); - - ClassDB::bind_method(D_METHOD("set_bake_quality", "bake_quality"), &BakedLightmap::set_bake_quality); - ClassDB::bind_method(D_METHOD("get_bake_quality"), &BakedLightmap::get_bake_quality); - - ClassDB::bind_method(D_METHOD("set_bounces", "bounces"), &BakedLightmap::set_bounces); - ClassDB::bind_method(D_METHOD("get_bounces"), &BakedLightmap::get_bounces); - - ClassDB::bind_method(D_METHOD("set_generate_probes", "subdivision"), &BakedLightmap::set_generate_probes); - ClassDB::bind_method(D_METHOD("get_generate_probes"), &BakedLightmap::get_generate_probes); - - ClassDB::bind_method(D_METHOD("set_bias", "bias"), &BakedLightmap::set_bias); - ClassDB::bind_method(D_METHOD("get_bias"), &BakedLightmap::get_bias); - - ClassDB::bind_method(D_METHOD("set_environment_mode", "mode"), &BakedLightmap::set_environment_mode); - ClassDB::bind_method(D_METHOD("get_environment_mode"), &BakedLightmap::get_environment_mode); - - ClassDB::bind_method(D_METHOD("set_environment_custom_sky", "sky"), &BakedLightmap::set_environment_custom_sky); - ClassDB::bind_method(D_METHOD("get_environment_custom_sky"), &BakedLightmap::get_environment_custom_sky); - - ClassDB::bind_method(D_METHOD("set_environment_custom_color", "color"), &BakedLightmap::set_environment_custom_color); - ClassDB::bind_method(D_METHOD("get_environment_custom_color"), &BakedLightmap::get_environment_custom_color); - - ClassDB::bind_method(D_METHOD("set_environment_custom_energy", "energy"), &BakedLightmap::set_environment_custom_energy); - ClassDB::bind_method(D_METHOD("get_environment_custom_energy"), &BakedLightmap::get_environment_custom_energy); - - ClassDB::bind_method(D_METHOD("set_max_texture_size", "max_texture_size"), &BakedLightmap::set_max_texture_size); - ClassDB::bind_method(D_METHOD("get_max_texture_size"), &BakedLightmap::get_max_texture_size); - - ClassDB::bind_method(D_METHOD("set_use_denoiser", "use_denoiser"), &BakedLightmap::set_use_denoiser); - ClassDB::bind_method(D_METHOD("is_using_denoiser"), &BakedLightmap::is_using_denoiser); - - ClassDB::bind_method(D_METHOD("set_interior", "enable"), &BakedLightmap::set_interior); - ClassDB::bind_method(D_METHOD("is_interior"), &BakedLightmap::is_interior); - - ClassDB::bind_method(D_METHOD("set_directional", "directional"), &BakedLightmap::set_directional); - ClassDB::bind_method(D_METHOD("is_directional"), &BakedLightmap::is_directional); - - // ClassDB::bind_method(D_METHOD("bake", "from_node"), &BakedLightmap::bake, DEFVAL(Variant())); - - ADD_GROUP("Tweaks", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "quality", PROPERTY_HINT_ENUM, "Low,Medium,High,Ultra"), "set_bake_quality", "get_bake_quality"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "bounces", PROPERTY_HINT_RANGE, "0,16,1"), "set_bounces", "get_bounces"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "directional"), "set_directional", "is_directional"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_denoiser"), "set_use_denoiser", "is_using_denoiser"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0.00001,0.1,0.00001,or_greater"), "set_bias", "get_bias"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "max_texture_size"), "set_max_texture_size", "get_max_texture_size"); - ADD_GROUP("Environment", "environment_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "environment_mode", PROPERTY_HINT_ENUM, "Disabled,Scene,Custom Sky,Custom Color"), "set_environment_mode", "get_environment_mode"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment_custom_sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_environment_custom_sky", "get_environment_custom_sky"); - ADD_PROPERTY(PropertyInfo(Variant::COLOR, "environment_custom_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_environment_custom_color", "get_environment_custom_color"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "environment_custom_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_environment_custom_energy", "get_environment_custom_energy"); - ADD_GROUP("Gen Probes", "generate_probes_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "generate_probes_subdiv", PROPERTY_HINT_ENUM, "Disabled,4,8,16,32"), "set_generate_probes", "get_generate_probes"); - ADD_GROUP("Data", ""); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data"); - - BIND_ENUM_CONSTANT(BAKE_QUALITY_LOW); - BIND_ENUM_CONSTANT(BAKE_QUALITY_MEDIUM); - BIND_ENUM_CONSTANT(BAKE_QUALITY_HIGH); - BIND_ENUM_CONSTANT(BAKE_QUALITY_ULTRA); - - BIND_ENUM_CONSTANT(GENERATE_PROBES_DISABLED); - BIND_ENUM_CONSTANT(GENERATE_PROBES_SUBDIV_4); - BIND_ENUM_CONSTANT(GENERATE_PROBES_SUBDIV_8); - BIND_ENUM_CONSTANT(GENERATE_PROBES_SUBDIV_16); - BIND_ENUM_CONSTANT(GENERATE_PROBES_SUBDIV_32); - - BIND_ENUM_CONSTANT(BAKE_ERROR_OK); - BIND_ENUM_CONSTANT(BAKE_ERROR_NO_LIGHTMAPPER); - BIND_ENUM_CONSTANT(BAKE_ERROR_NO_SAVE_PATH); - BIND_ENUM_CONSTANT(BAKE_ERROR_NO_MESHES); - BIND_ENUM_CONSTANT(BAKE_ERROR_MESHES_INVALID); - BIND_ENUM_CONSTANT(BAKE_ERROR_CANT_CREATE_IMAGE); - BIND_ENUM_CONSTANT(BAKE_ERROR_USER_ABORTED); - - BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_DISABLED); - BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_SCENE); - BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_CUSTOM_SKY); - BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_CUSTOM_COLOR); -} - -BakedLightmap::BakedLightmap() { -} |