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Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index f0a61a905c..f3020d4044 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -33,7 +33,7 @@
#include "scene/3d/area.h"
#include "scene/3d/camera.h"
#include "scene/3d/listener.h"
-#include "scene/main/viewport.h"
+#include "scene/main/window.h"
// Based on "A Novel Multichannel Panning Method for Standard and Arbitrary Loudspeaker Configurations" by Ramy Sadek and Chris Kyriakakis (2004)
// Speaker-Placement Correction Amplitude Panning (SPCAP)