diff options
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 29 |
1 files changed, 18 insertions, 11 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index b17201f86b..7c1fb3779f 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -273,7 +273,8 @@ void AudioStreamPlayer3D::_notification(int p_what) { case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { // Update anything related to position first, if possible of course. Vector<AudioFrame> volume_vector; - if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { + if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count()) || force_update_panning) { + force_update_panning = false; volume_vector = _update_panning(); } @@ -281,7 +282,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { active.set(); Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); - Map<StringName, Vector<AudioFrame>> bus_map; + HashMap<StringName, Vector<AudioFrame>> bus_map; bus_map[_get_actual_bus()] = volume_vector; AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz); stream_playbacks.push_back(new_playback); @@ -318,6 +319,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { } } +// Interacts with PhysicsServer3D, so can only be called during _physics_process Area3D *AudioStreamPlayer3D::_get_overriding_area() { //check if any area is diverting sound into a bus Ref<World3D> world_3d = get_world_3d(); @@ -356,6 +358,7 @@ Area3D *AudioStreamPlayer3D::_get_overriding_area() { return nullptr; } +// Interacts with PhysicsServer3D, so can only be called during _physics_process StringName AudioStreamPlayer3D::_get_actual_bus() { Area3D *overriding_area = _get_overriding_area(); if (overriding_area && overriding_area->is_overriding_audio_bus() && !overriding_area->is_using_reverb_bus()) { @@ -364,6 +367,7 @@ StringName AudioStreamPlayer3D::_get_actual_bus() { return bus; } +// Interacts with PhysicsServer3D, so can only be called during _physics_process Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { Vector<AudioFrame> output_volume_vector; output_volume_vector.resize(4); @@ -387,7 +391,7 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { Ref<World3D> world_3d = get_world_3d(); ERR_FAIL_COND_V(world_3d.is_null(), output_volume_vector); - Set<Camera3D *> cameras = world_3d->get_cameras(); + HashSet<Camera3D *> cameras = world_3d->get_cameras(); cameras.insert(get_viewport()->get_camera_3d()); PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space()); @@ -447,7 +451,7 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { if (emission_angle_enabled) { Vector3 listenertopos = global_pos - listener_node->get_global_transform().origin; - float c = listenertopos.normalized().dot(get_global_transform().basis.get_axis(2).normalized()); //it's z negative + float c = listenertopos.normalized().dot(get_global_transform().basis.get_column(2).normalized()); //it's z negative float angle = Math::rad2deg(Math::acos(c)); if (angle > emission_angle) { db_att -= -emission_angle_filter_attenuation_db; @@ -466,7 +470,7 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() { output_volume_vector.write[k] = multiplier * output_volume_vector[k]; } - Map<StringName, Vector<AudioFrame>> bus_volumes; + HashMap<StringName, Vector<AudioFrame>> bus_volumes; if (area) { if (area->is_overriding_audio_bus()) { //override audio bus @@ -537,6 +541,7 @@ float AudioStreamPlayer3D::get_unit_db() const { void AudioStreamPlayer3D::set_unit_size(float p_volume) { unit_size = p_volume; + update_gizmos(); } float AudioStreamPlayer3D::get_unit_size() const { @@ -665,6 +670,7 @@ void AudioStreamPlayer3D::_bus_layout_changed() { void AudioStreamPlayer3D::set_max_distance(float p_metres) { ERR_FAIL_COND(p_metres < 0.0); max_distance = p_metres; + update_gizmos(); } float AudioStreamPlayer3D::get_max_distance() const { @@ -725,6 +731,7 @@ float AudioStreamPlayer3D::get_attenuation_filter_db() const { void AudioStreamPlayer3D::set_attenuation_model(AttenuationModel p_model) { ERR_FAIL_INDEX((int)p_model, 4); attenuation_model = p_model; + update_gizmos(); } AudioStreamPlayer3D::AttenuationModel AudioStreamPlayer3D::get_attenuation_model() const { @@ -854,24 +861,24 @@ void AudioStreamPlayer3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,Inverse Square,Logarithmic,Disabled"), "set_attenuation_model", "get_attenuation_model"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80,suffix:dB"), "set_unit_db", "get_unit_db"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.01,or_greater"), "set_unit_size", "get_unit_size"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6,suffix:dB"), "set_max_db", "get_max_db"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,4096,0.01,or_greater"), "set_max_distance", "get_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,4096,0.01,or_greater,suffix:m"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony", PROPERTY_HINT_NONE, ""), "set_max_polyphony", "get_max_polyphony"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask"); ADD_GROUP("Emission Angle", "emission_angle"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emission_angle_enabled"), "set_emission_angle_enabled", "is_emission_angle_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1,degrees"), "set_emission_angle", "get_emission_angle"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1,suffix:dB"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db"); ADD_GROUP("Attenuation Filter", "attenuation_filter_"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_attenuation_filter_db", "get_attenuation_filter_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1,suffix:Hz"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_db", PROPERTY_HINT_RANGE, "-80,0,0.1,suffix:dB"), "set_attenuation_filter_db", "get_attenuation_filter_db"); ADD_GROUP("Doppler", "doppler_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking"); |