diff options
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 104 |
1 files changed, 56 insertions, 48 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index b9d95672fe..77bf15125e 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* audio_stream_player_3d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* audio_stream_player_3d.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "audio_stream_player_3d.h" @@ -162,12 +162,10 @@ void AudioStreamPlayer3D::_calc_reverb_vol(Area3D *area, Vector3 listener_area_p rev_pos.y = 0; rev_pos.normalize(); - if (channel_count >= 1) { - // Stereo pair - float c = rev_pos.x * 0.5 + 0.5; - reverb_vol.write[0].l = 1.0 - c; - reverb_vol.write[0].r = c; - } + // Stereo pair. + float c = rev_pos.x * 0.5 + 0.5; + reverb_vol.write[0].l = 1.0 - c; + reverb_vol.write[0].r = c; if (channel_count >= 3) { // Center pair + Side pair @@ -183,7 +181,6 @@ void AudioStreamPlayer3D::_calc_reverb_vol(Area3D *area, Vector3 listener_area_p if (channel_count >= 4) { // Rear pair // FIXME: Not sure what math should be done here - float c = rev_pos.x * 0.5 + 0.5; reverb_vol.write[3].l = 1.0 - c; reverb_vol.write[3].r = c; } @@ -284,14 +281,12 @@ void AudioStreamPlayer3D::_notification(int p_what) { volume_vector = _update_panning(); } - if (setplay.get() >= 0 && stream.is_valid()) { + if (setplayback.is_valid() && setplay.get() >= 0) { active.set(); - Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback(); - ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); HashMap<StringName, Vector<AudioFrame>> bus_map; bus_map[_get_actual_bus()] = volume_vector; - AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz); - stream_playbacks.push_back(new_playback); + AudioServer::get_singleton()->start_playback_stream(setplayback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz); + setplayback.unref(); setplay.set(-1); } @@ -580,14 +575,21 @@ void AudioStreamPlayer3D::play(float p_from_pos) { if (stream->is_monophonic() && is_playing()) { stop(); } + Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback(); + ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback."); + + stream_playbacks.push_back(stream_playback); + setplayback = stream_playback; setplay.set(p_from_pos); active.set(); set_physics_process_internal(true); } void AudioStreamPlayer3D::seek(float p_seconds) { - stop(); - play(p_seconds); + if (is_playing()) { + stop(); + play(p_seconds); + } } void AudioStreamPlayer3D::stop() { @@ -606,6 +608,9 @@ bool AudioStreamPlayer3D::is_playing() const { return true; } } + if (setplay.get() >= 0) { + return true; // play() has been called this frame, but no playback exists just yet. + } return false; } @@ -780,11 +785,13 @@ bool AudioStreamPlayer3D::get_stream_paused() const { return false; } +bool AudioStreamPlayer3D::has_stream_playback() { + return !stream_playbacks.is_empty(); +} + Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() { - if (!stream_playbacks.is_empty()) { - return stream_playbacks[stream_playbacks.size() - 1]; - } - return nullptr; + ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback()."); + return stream_playbacks[stream_playbacks.size() - 1]; } void AudioStreamPlayer3D::set_max_polyphony(int p_max_polyphony) { @@ -838,7 +845,7 @@ void AudioStreamPlayer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_playing", "enable"), &AudioStreamPlayer3D::_set_playing); ClassDB::bind_method(D_METHOD("_is_active"), &AudioStreamPlayer3D::_is_active); - ClassDB::bind_method(D_METHOD("set_max_distance", "metres"), &AudioStreamPlayer3D::set_max_distance); + ClassDB::bind_method(D_METHOD("set_max_distance", "meters"), &AudioStreamPlayer3D::set_max_distance); ClassDB::bind_method(D_METHOD("get_max_distance"), &AudioStreamPlayer3D::get_max_distance); ClassDB::bind_method(D_METHOD("set_area_mask", "mask"), &AudioStreamPlayer3D::set_area_mask); @@ -874,6 +881,7 @@ void AudioStreamPlayer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer3D::set_panning_strength); ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer3D::get_panning_strength); + ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer3D::has_stream_playback); ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); |