diff options
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 99 |
1 files changed, 36 insertions, 63 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 2bcf898ced..72392be5bd 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -42,8 +42,8 @@ class Spcap { private: struct Speaker { Vector3 direction; - real_t effective_number_of_speakers; // precalculated - mutable real_t squared_gain; // temporary + real_t effective_number_of_speakers = 0; // precalculated + mutable real_t squared_gain = 0; // temporary }; Vector<Speaker> speakers; @@ -138,15 +138,15 @@ void AudioStreamPlayer3D::_calc_output_vol(const Vector3 &source_dir, real_t tig } void AudioStreamPlayer3D::_mix_audio() { - if (!stream_playback.is_valid() || !active || + if (!stream_playback.is_valid() || !active.is_set() || (stream_paused && !stream_paused_fade_out)) { return; } bool started = false; - if (setseek >= 0.0) { - stream_playback->start(setseek); - setseek = -1.0; //reset seek + if (setseek.get() >= 0.0) { + stream_playback->start(setseek.get()); + setseek.set(-1.0); //reset seek started = true; } @@ -160,14 +160,14 @@ void AudioStreamPlayer3D::_mix_audio() { } // Mix if we're not paused or we're fading out - if ((output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX)) { + if ((output_count.get() > 0 || out_of_range_mode == OUT_OF_RANGE_MIX)) { float output_pitch_scale = 0.0; - if (output_count) { + if (output_count.get()) { //used for doppler, not realistic but good enough - for (int i = 0; i < output_count; i++) { + for (int i = 0; i < output_count.get(); i++) { output_pitch_scale += outputs[i].pitch_scale; } - output_pitch_scale /= float(output_count); + output_pitch_scale /= float(output_count.get()); } else { output_pitch_scale = 1.0; } @@ -176,7 +176,7 @@ void AudioStreamPlayer3D::_mix_audio() { } //write all outputs - for (int i = 0; i < output_count; i++) { + for (int i = 0; i < output_count.get(); i++) { Output current = outputs[i]; //see if current output exists, to keep volume ramp @@ -285,14 +285,14 @@ void AudioStreamPlayer3D::_mix_audio() { prev_outputs[i] = current; } - prev_output_count = output_count; + prev_output_count = output_count.get(); //stream is no longer active, disable this. if (!stream_playback->is_playing()) { - active = false; + active.clear(); } - output_ready = false; + output_ready.clear(); stream_paused_fade_in = false; stream_paused_fade_out = false; } @@ -360,7 +360,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { //update anything related to position first, if possible of course - if (!output_ready) { + if (!output_ready.is_set()) { Vector3 linear_velocity; //compute linear velocity for doppler @@ -596,24 +596,20 @@ void AudioStreamPlayer3D::_notification(int p_what) { } } - output_count = new_output_count; - output_ready = true; + output_count.set(new_output_count); + output_ready.set(); } //start playing if requested - if (setplay >= 0.0) { - setseek = setplay; - active = true; - setplay = -1; - //do not update, this makes it easier to animate (will shut off otherwise) - ///_change_notify("playing"); //update property in editor + if (setplay.get() >= 0.0) { + setseek.set(setplay.get()); + active.set(); + setplay.set(-1); } //stop playing if no longer active - if (!active) { + if (!active.is_set()) { set_physics_process_internal(false); - //do not update, this makes it easier to animate (will shut off otherwise) - //_change_notify("playing"); //update property in editor emit_signal("finished"); } } @@ -627,8 +623,8 @@ void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) { if (stream_playback.is_valid()) { stream_playback.unref(); stream.unref(); - active = false; - setseek = -1; + active.clear(); + setseek.set(-1); } if (p_stream.is_valid()) { @@ -687,30 +683,29 @@ void AudioStreamPlayer3D::play(float p_from_pos) { } if (stream_playback.is_valid()) { - active = true; - setplay = p_from_pos; - output_ready = false; + setplay.set(p_from_pos); + output_ready.clear(); set_physics_process_internal(true); } } void AudioStreamPlayer3D::seek(float p_seconds) { if (stream_playback.is_valid()) { - setseek = p_seconds; + setseek.set(p_seconds); } } void AudioStreamPlayer3D::stop() { if (stream_playback.is_valid()) { - active = false; + active.clear(); set_physics_process_internal(false); - setplay = -1; + setplay.set(-1); } } bool AudioStreamPlayer3D::is_playing() const { if (stream_playback.is_valid()) { - return active; // && stream_playback->is_playing(); + return active.is_set() || setplay.get() >= 0; } return false; @@ -718,6 +713,10 @@ bool AudioStreamPlayer3D::is_playing() const { float AudioStreamPlayer3D::get_playback_position() { if (stream_playback.is_valid()) { + float ss = setseek.get(); + if (ss >= 0.0) { + return ss; + } return stream_playback->get_playback_position(); } @@ -757,7 +756,7 @@ void AudioStreamPlayer3D::_set_playing(bool p_enable) { } bool AudioStreamPlayer3D::_is_active() const { - return active; + return active.is_set(); } void AudioStreamPlayer3D::_validate_property(PropertyInfo &property) const { @@ -776,7 +775,7 @@ void AudioStreamPlayer3D::_validate_property(PropertyInfo &property) const { } void AudioStreamPlayer3D::_bus_layout_changed() { - _change_notify(); + notify_property_list_changed(); } void AudioStreamPlayer3D::set_max_distance(float p_metres) { @@ -809,7 +808,6 @@ void AudioStreamPlayer3D::set_emission_angle(float p_angle) { ERR_FAIL_COND(p_angle < 0 || p_angle > 90); emission_angle = p_angle; update_gizmo(); - _change_notify("emission_angle"); } float AudioStreamPlayer3D::get_emission_angle() const { @@ -1002,31 +1000,6 @@ void AudioStreamPlayer3D::_bind_methods() { } AudioStreamPlayer3D::AudioStreamPlayer3D() { - unit_db = 0; - unit_size = 1; - attenuation_model = ATTENUATION_INVERSE_DISTANCE; - max_db = 3; - pitch_scale = 1.0; - autoplay = false; - setseek = -1; - active = false; - output_count = 0; - prev_output_count = 0; - max_distance = 0; - setplay = -1; - output_ready = false; - area_mask = 1; - emission_angle = 45; - emission_angle_enabled = false; - emission_angle_filter_attenuation_db = -12; - attenuation_filter_cutoff_hz = 5000; - attenuation_filter_db = -24; - out_of_range_mode = OUT_OF_RANGE_MIX; - doppler_tracking = DOPPLER_TRACKING_DISABLED; - stream_paused = false; - stream_paused_fade_in = false; - stream_paused_fade_out = false; - velocity_tracker.instance(); AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer3D::_bus_layout_changed)); set_disable_scale(true); |