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-rw-r--r--scene/3d/arvr_nodes.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 8e735f7110..44dfda15a6 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -55,7 +55,7 @@ public:
virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const;
virtual Point2 unproject_position(const Vector3 &p_pos) const;
- virtual Vector3 project_position(const Point2 &p_point, float p_z_depth = 0) const;
+ virtual Vector3 project_position(const Point2 &p_point, float p_z_depth) const;
virtual Vector<Plane> get_frustum() const;
ARVRCamera();