diff options
Diffstat (limited to 'scene/3d/arvr_nodes.cpp')
-rw-r--r-- | scene/3d/arvr_nodes.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index 2dc500f7ab..17b698c1b8 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -266,6 +266,7 @@ void ARVRController::set_controller_id(int p_controller_id) { // We don't check any bounds here, this controller may not yet be active and just be a place holder until it is. // Note that setting this to 0 means this node is not bound to a controller yet. controller_id = p_controller_id; + update_configuration_warning(); }; int ARVRController::get_controller_id(void) const { @@ -446,6 +447,7 @@ void ARVRAnchor::set_anchor_id(int p_anchor_id) { // We don't check any bounds here, this anchor may not yet be active and just be a place holder until it is. // Note that setting this to 0 means this node is not bound to an anchor yet. anchor_id = p_anchor_id; + update_configuration_warning(); }; int ARVRAnchor::get_anchor_id(void) const { |