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Diffstat (limited to 'scene/3d/area.cpp')
-rw-r--r--scene/3d/area.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 8dae078e5b..39a4e926b2 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -489,15 +489,15 @@ uint32_t Area::get_collision_mask() const {
return collision_mask;
}
-void Area::set_layer_mask(uint32_t p_mask) {
+void Area::set_collision_layer(uint32_t p_layer) {
- layer_mask = p_mask;
- PhysicsServer::get_singleton()->area_set_layer_mask(get_rid(), p_mask);
+ collision_layer = p_layer;
+ PhysicsServer::get_singleton()->area_set_collision_layer(get_rid(), p_layer);
}
-uint32_t Area::get_layer_mask() const {
+uint32_t Area::get_collision_layer() const {
- return layer_mask;
+ return collision_layer;
}
void Area::set_collision_mask_bit(int p_bit, bool p_value) {
@@ -515,19 +515,19 @@ bool Area::get_collision_mask_bit(int p_bit) const {
return get_collision_mask() & (1 << p_bit);
}
-void Area::set_layer_mask_bit(int p_bit, bool p_value) {
+void Area::set_collision_layer_bit(int p_bit, bool p_value) {
- uint32_t mask = get_layer_mask();
+ uint32_t layer = get_collision_layer();
if (p_value)
- mask |= 1 << p_bit;
+ layer |= 1 << p_bit;
else
- mask &= ~(1 << p_bit);
- set_layer_mask(mask);
+ layer &= ~(1 << p_bit);
+ set_collision_layer(layer);
}
-bool Area::get_layer_mask_bit(int p_bit) const {
+bool Area::get_collision_layer_bit(int p_bit) const {
- return get_layer_mask() & (1 << p_bit);
+ return get_collision_layer() & (1 << p_bit);
}
void Area::_bind_methods() {
@@ -565,14 +565,14 @@ void Area::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &Area::set_collision_mask);
ClassDB::bind_method(D_METHOD("get_collision_mask"), &Area::get_collision_mask);
- ClassDB::bind_method(D_METHOD("set_layer_mask", "layer_mask"), &Area::set_layer_mask);
- ClassDB::bind_method(D_METHOD("get_layer_mask"), &Area::get_layer_mask);
+ ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &Area::set_collision_layer);
+ ClassDB::bind_method(D_METHOD("get_collision_layer"), &Area::get_collision_layer);
ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &Area::set_collision_mask_bit);
ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &Area::get_collision_mask_bit);
- ClassDB::bind_method(D_METHOD("set_layer_mask_bit", "bit", "value"), &Area::set_layer_mask_bit);
- ClassDB::bind_method(D_METHOD("get_layer_mask_bit", "bit"), &Area::get_layer_mask_bit);
+ ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &Area::set_collision_layer_bit);
+ ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &Area::get_collision_layer_bit);
ClassDB::bind_method(D_METHOD("set_monitorable", "enable"), &Area::set_monitorable);
ClassDB::bind_method(D_METHOD("is_monitorable"), &Area::is_monitorable);
@@ -610,7 +610,7 @@ void Area::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable");
ADD_GROUP("Collision", "collision_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layers", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_layer_mask", "get_layer_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
}
@@ -628,7 +628,7 @@ Area::Area()
priority = 0;
monitoring = false;
collision_mask = 1;
- layer_mask = 1;
+ collision_layer = 1;
set_ray_pickable(false);
set_monitoring(true);
set_monitorable(true);