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-rw-r--r--scene/3d/area.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 7d4235e051..8527c4d60e 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -519,6 +519,60 @@ bool Area::overlaps_body(Node* p_body) const{
return E->get().in_tree;
}
+void Area::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask=p_mask;
+ PhysicsServer::get_singleton()->area_set_collision_mask(get_rid(),p_mask);
+}
+
+uint32_t Area::get_collision_mask() const {
+
+ return collision_mask;
+}
+void Area::set_layer_mask(uint32_t p_mask) {
+
+ layer_mask=p_mask;
+ PhysicsServer::get_singleton()->area_set_layer_mask(get_rid(),p_mask);
+}
+
+uint32_t Area::get_layer_mask() const {
+
+ return layer_mask;
+}
+
+void Area::set_collision_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_collision_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_collision_mask(mask);
+
+}
+
+bool Area::get_collision_mask_bit(int p_bit) const{
+
+ return get_collision_mask()&(1<<p_bit);
+}
+
+
+void Area::set_layer_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_layer_mask();
+ if (p_value)
+ mask|=1<<p_bit;
+ else
+ mask&=~(1<<p_bit);
+ set_layer_mask(mask);
+
+}
+
+bool Area::get_layer_mask_bit(int p_bit) const{
+
+ return get_layer_mask()&(1<<p_bit);
+}
+
void Area::_bind_methods() {
@@ -552,6 +606,18 @@ void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority);
ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority);
+ ObjectTypeDB::bind_method(_MD("set_collision_mask","collision_mask"),&Area::set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask"),&Area::get_collision_mask);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area::set_layer_mask);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area::get_layer_mask);
+
+ ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&Area::set_collision_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&Area::get_collision_mask_bit);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&Area::set_layer_mask_bit);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&Area::get_layer_mask_bit);
+
ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area::set_monitorable);
ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area::is_monitorable);
@@ -589,6 +655,8 @@ void Area::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
}
@@ -604,6 +672,8 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
angular_damp=1;
priority=0;
monitoring=false;
+ collision_mask=1;
+ layer_mask=1;
set_ray_pickable(false);
set_enable_monitoring(true);
set_monitorable(true);