diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 933e1579b2..517967bf6c 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -772,9 +772,9 @@ int RigidBody2D::get_max_contacts_reported() const{ return max_contacts_reported; } -void RigidBody2D::apply_impulse(const Vector2& p_pos, const Vector2& p_impulse) { +void RigidBody2D::apply_impulse(const Vector2& p_offset, const Vector2& p_impulse) { - Physics2DServer::get_singleton()->body_apply_impulse(get_rid(),p_pos,p_impulse); + Physics2DServer::get_singleton()->body_apply_impulse(get_rid(),p_offset,p_impulse); } void RigidBody2D::set_applied_force(const Vector2& p_force) { diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 7523413df3..31dbfbcc6f 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -263,7 +263,7 @@ public: void set_continuous_collision_detection_mode(CCDMode p_mode); CCDMode get_continuous_collision_detection_mode() const; - void apply_impulse(const Vector2& p_pos, const Vector2& p_impulse); + void apply_impulse(const Vector2& p_offset, const Vector2& p_impulse); void set_applied_force(const Vector2& p_force); Vector2 get_applied_force() const; |