diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/camera_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 30 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/parallax_background.cpp | 2 | ||||
-rw-r--r-- | scene/2d/parallax_layer.cpp | 2 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 7 |
6 files changed, 39 insertions, 8 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 30a32e3891..2616d1f09e 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -733,7 +733,7 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_mode", PROPERTY_HINT_ENUM, "Fixed TopLeft,Drag Center"), "set_anchor_mode", "get_anchor_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotating"), "set_rotating", "is_rotating"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom"), "set_zoom", "get_zoom"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom", PROPERTY_HINT_LINK), "set_zoom", "get_zoom"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport"); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_callback", "get_process_callback"); diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 80d60dca17..7186a63452 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -64,6 +64,9 @@ void NavigationAgent2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_navigable_layers", "navigable_layers"), &NavigationAgent2D::set_navigable_layers); ClassDB::bind_method(D_METHOD("get_navigable_layers"), &NavigationAgent2D::get_navigable_layers); + ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationAgent2D::set_navigation_map); + ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationAgent2D::get_navigation_map); + ClassDB::bind_method(D_METHOD("set_target_location", "location"), &NavigationAgent2D::set_target_location); ClassDB::bind_method(D_METHOD("get_target_location"), &NavigationAgent2D::get_target_location); ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent2D::get_next_location); @@ -191,7 +194,11 @@ void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) { if (Object::cast_to<Node2D>(p_agent_parent) != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later agent_parent = Object::cast_to<Node2D>(p_agent_parent); - NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map()); + if (map_override.is_valid()) { + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_override); + } else { + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map()); + } // create new avoidance callback if enabled set_avoidance_enabled(avoidance_enabled); } else { @@ -212,6 +219,21 @@ uint32_t NavigationAgent2D::get_navigable_layers() const { return navigable_layers; } +void NavigationAgent2D::set_navigation_map(RID p_navigation_map) { + map_override = p_navigation_map; + NavigationServer2D::get_singleton()->agent_set_map(agent, map_override); + _request_repath(); +} + +RID NavigationAgent2D::get_navigation_map() const { + if (map_override.is_valid()) { + return map_override; + } else if (agent_parent != nullptr) { + return agent_parent->get_world_2d()->get_navigation_map(); + } + return RID(); +} + void NavigationAgent2D::set_target_desired_distance(real_t p_dd) { target_desired_distance = p_dd; } @@ -360,7 +382,11 @@ void NavigationAgent2D::update_navigation() { } if (reload_path) { - navigation_path = NavigationServer2D::get_singleton()->map_get_path(agent_parent->get_world_2d()->get_navigation_map(), o, target_location, true, navigable_layers); + if (map_override.is_valid()) { + navigation_path = NavigationServer2D::get_singleton()->map_get_path(map_override, o, target_location, true, navigable_layers); + } else { + navigation_path = NavigationServer2D::get_singleton()->map_get_path(agent_parent->get_world_2d()->get_navigation_map(), o, target_location, true, navigable_layers); + } navigation_finished = false; nav_path_index = 0; emit_signal(SNAME("path_changed")); diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index c9983119d0..4c4880f77e 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -42,6 +42,7 @@ class NavigationAgent2D : public Node { RID agent; RID map_before_pause; + RID map_override; bool avoidance_enabled = false; uint32_t navigable_layers = 1; @@ -87,6 +88,9 @@ public: void set_navigable_layers(uint32_t p_layers); uint32_t get_navigable_layers() const; + void set_navigation_map(RID p_navigation_map); + RID get_navigation_map() const; + void set_target_desired_distance(real_t p_dd); real_t get_target_desired_distance() const { return target_desired_distance; diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 506761d959..bd5a01f5a4 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -179,7 +179,7 @@ void ParallaxBackground::_bind_methods() { ADD_GROUP("Scroll", "scroll_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_scroll_offset", "get_scroll_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_base_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_scroll_base_offset", "get_scroll_base_offset"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_base_scale"), "set_scroll_base_scale", "get_scroll_base_scale"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_base_scale", PROPERTY_HINT_LINK), "set_scroll_base_scale", "get_scroll_base_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_limit_begin", PROPERTY_HINT_NONE, "suffix:px"), "set_limit_begin", "get_limit_begin"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_limit_end", PROPERTY_HINT_NONE, "suffix:px"), "set_limit_end", "get_limit_end"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_ignore_camera_zoom"), "set_ignore_camera_zoom", "is_ignore_camera_zoom"); diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index d716f01a82..f0aad1b8a4 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -158,7 +158,7 @@ void ParallaxLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_mirroring"), &ParallaxLayer::get_mirroring); ADD_GROUP("Motion", "motion_"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_scale"), "set_motion_scale", "get_motion_scale"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_scale", PROPERTY_HINT_LINK), "set_motion_scale", "get_motion_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_motion_offset", "get_motion_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_mirroring"), "set_mirroring", "get_mirroring"); } diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 40858fedca..ba62941d3a 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -635,12 +635,13 @@ void Polygon2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased"); - ADD_GROUP("Texture2D", ""); + + ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); - ADD_GROUP("Texture2D", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale", PROPERTY_HINT_LINK), "set_texture_scale", "get_texture_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_texture_rotation", "get_texture_rotation"); + ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); |