diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/back_buffer_copy.cpp | 7 | ||||
-rw-r--r-- | scene/2d/back_buffer_copy.h | 1 | ||||
-rw-r--r-- | scene/2d/camera_2d.cpp | 7 | ||||
-rw-r--r-- | scene/2d/canvas_group.cpp | 2 | ||||
-rw-r--r-- | scene/2d/gpu_particles_2d.cpp | 6 | ||||
-rw-r--r-- | scene/2d/joint_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/multimesh_instance_2d.cpp | 10 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 92 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.h | 24 | ||||
-rw-r--r-- | scene/2d/navigation_link_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.cpp | 390 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.h | 71 | ||||
-rw-r--r-- | scene/2d/node_2d.cpp | 22 | ||||
-rw-r--r-- | scene/2d/node_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 103 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 20 | ||||
-rw-r--r-- | scene/2d/touch_screen_button.cpp | 4 |
17 files changed, 271 insertions, 498 deletions
diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp index aa4ae01fd9..9c332123e3 100644 --- a/scene/2d/back_buffer_copy.cpp +++ b/scene/2d/back_buffer_copy.cpp @@ -71,12 +71,19 @@ Rect2 BackBufferCopy::get_rect() const { void BackBufferCopy::set_copy_mode(CopyMode p_mode) { copy_mode = p_mode; _update_copy_mode(); + notify_property_list_changed(); } BackBufferCopy::CopyMode BackBufferCopy::get_copy_mode() const { return copy_mode; } +void BackBufferCopy::_validate_property(PropertyInfo &p_property) const { + if (copy_mode != COPY_MODE_RECT && p_property.name == "rect") { + p_property.usage = PROPERTY_USAGE_NO_EDITOR; + } +} + void BackBufferCopy::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rect", "rect"), &BackBufferCopy::set_rect); ClassDB::bind_method(D_METHOD("get_rect"), &BackBufferCopy::get_rect); diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h index 1f2d5810b0..caacbc83c6 100644 --- a/scene/2d/back_buffer_copy.h +++ b/scene/2d/back_buffer_copy.h @@ -51,6 +51,7 @@ private: protected: static void _bind_methods(); + void _validate_property(PropertyInfo &p_property) const; public: #ifdef TOOLS_ENABLED diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 4b31bbddac..229625ad6d 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -39,8 +39,11 @@ void Camera2D::_update_scroll() { } if (Engine::get_singleton()->is_editor_hint()) { - queue_redraw(); //will just be drawn - return; + queue_redraw(); + // Only set viewport transform when not bound to the main viewport. + if (get_viewport() == get_tree()->get_edited_scene_root()->get_viewport()) { + return; + } } if (!viewport) { diff --git a/scene/2d/canvas_group.cpp b/scene/2d/canvas_group.cpp index d4182f85a7..0ada703837 100644 --- a/scene/2d/canvas_group.cpp +++ b/scene/2d/canvas_group.cpp @@ -47,7 +47,7 @@ void CanvasGroup::set_clear_margin(real_t p_clear_margin) { ERR_FAIL_COND(p_clear_margin < 0.0); clear_margin = p_clear_margin; - RS::get_singleton()->canvas_item_set_canvas_group_mode(get_canvas_item(), RS::CANVAS_GROUP_MODE_TRANSPARENT, clear_margin, true, clear_margin, use_mipmaps); + RS::get_singleton()->canvas_item_set_canvas_group_mode(get_canvas_item(), RS::CANVAS_GROUP_MODE_TRANSPARENT, clear_margin, true, fit_margin, use_mipmaps); queue_redraw(); } diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index c8f5d7f5a6..ccbc080768 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -625,6 +625,8 @@ void GPUParticles2D::_bind_methods() { ADD_PROPERTY_DEFAULT("emitting", true); // Workaround for doctool in headless mode, as dummy rasterizer always returns false. ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "sub_emitter", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GPUParticles2D"), "set_sub_emitter", "get_sub_emitter"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "process_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,ParticleProcessMaterial"), "set_process_material", "get_process_material"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); ADD_GROUP("Time", ""); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,suffix:s"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); @@ -646,10 +648,6 @@ void GPUParticles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "trail_lifetime", PROPERTY_HINT_RANGE, "0.01,10,0.01,or_greater,suffix:s"), "set_trail_lifetime", "get_trail_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_sections", PROPERTY_HINT_RANGE, "2,128,1"), "set_trail_sections", "get_trail_sections"); ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_section_subdivisions", PROPERTY_HINT_RANGE, "1,1024,1"), "set_trail_section_subdivisions", "get_trail_section_subdivisions"); - ADD_GROUP("Process Material", "process_"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "process_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,ParticleProcessMaterial"), "set_process_material", "get_process_material"); - ADD_GROUP("Textures", ""); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp index 8de4c281f4..3ec744ff8e 100644 --- a/scene/2d/joint_2d.cpp +++ b/scene/2d/joint_2d.cpp @@ -112,7 +112,7 @@ void Joint2D::_update_joint(bool p_only_free) { ERR_FAIL_COND_MSG(!joint.is_valid(), "Failed to configure the joint."); - PhysicsServer2D::get_singleton()->get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias); + PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias); ba = body_a->get_rid(); bb = body_b->get_rid(); @@ -188,7 +188,7 @@ void Joint2D::_notification(int p_what) { void Joint2D::set_bias(real_t p_bias) { bias = p_bias; if (joint.is_valid()) { - PhysicsServer2D::get_singleton()->get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias); + PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias); } } diff --git a/scene/2d/multimesh_instance_2d.cpp b/scene/2d/multimesh_instance_2d.cpp index 68d529fd32..fa72fc5b8b 100644 --- a/scene/2d/multimesh_instance_2d.cpp +++ b/scene/2d/multimesh_instance_2d.cpp @@ -30,6 +30,7 @@ #include "multimesh_instance_2d.h" +#include "core/core_string_names.h" #include "scene/scene_string_names.h" void MultiMeshInstance2D::_notification(int p_what) { @@ -60,7 +61,16 @@ void MultiMeshInstance2D::_bind_methods() { } void MultiMeshInstance2D::set_multimesh(const Ref<MultiMesh> &p_multimesh) { + // Cleanup previous connection if any. + if (multimesh.is_valid()) { + multimesh->disconnect(CoreStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw)); + } multimesh = p_multimesh; + + // Connect to the multimesh so the AABB can update when instance transforms are changed. + if (multimesh.is_valid()) { + multimesh->connect(CoreStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw)); + } queue_redraw(); } diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index aa32a27c70..62afe0d89b 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -70,6 +70,9 @@ void NavigationAgent2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &NavigationAgent2D::set_navigation_layer_value); ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &NavigationAgent2D::get_navigation_layer_value); + ClassDB::bind_method(D_METHOD("set_path_metadata_flags", "flags"), &NavigationAgent2D::set_path_metadata_flags); + ClassDB::bind_method(D_METHOD("get_path_metadata_flags"), &NavigationAgent2D::get_path_metadata_flags); + ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationAgent2D::set_navigation_map); ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationAgent2D::get_navigation_map); @@ -79,8 +82,9 @@ void NavigationAgent2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent2D::get_next_location); ClassDB::bind_method(D_METHOD("distance_to_target"), &NavigationAgent2D::distance_to_target); ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &NavigationAgent2D::set_velocity); - ClassDB::bind_method(D_METHOD("get_nav_path"), &NavigationAgent2D::get_nav_path); - ClassDB::bind_method(D_METHOD("get_nav_path_index"), &NavigationAgent2D::get_nav_path_index); + ClassDB::bind_method(D_METHOD("get_current_navigation_result"), &NavigationAgent2D::get_current_navigation_result); + ClassDB::bind_method(D_METHOD("get_current_navigation_path"), &NavigationAgent2D::get_current_navigation_path); + ClassDB::bind_method(D_METHOD("get_current_navigation_path_index"), &NavigationAgent2D::get_current_navigation_path_index); ClassDB::bind_method(D_METHOD("is_target_reached"), &NavigationAgent2D::is_target_reached); ClassDB::bind_method(D_METHOD("is_target_reachable"), &NavigationAgent2D::is_target_reachable); ClassDB::bind_method(D_METHOD("is_navigation_finished"), &NavigationAgent2D::is_navigation_finished); @@ -94,6 +98,7 @@ void NavigationAgent2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:px"), "set_target_desired_distance", "get_target_desired_distance"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1,suffix:px"), "set_path_max_distance", "get_path_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "path_metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_path_metadata_flags", "get_path_metadata_flags"); ADD_GROUP("Avoidance", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled"); @@ -105,6 +110,8 @@ void NavigationAgent2D::_bind_methods() { ADD_SIGNAL(MethodInfo("path_changed")); ADD_SIGNAL(MethodInfo("target_reached")); + ADD_SIGNAL(MethodInfo("waypoint_reached", PropertyInfo(Variant::DICTIONARY, "details"))); + ADD_SIGNAL(MethodInfo("link_reached", PropertyInfo(Variant::DICTIONARY, "details"))); ADD_SIGNAL(MethodInfo("navigation_finished")); ADD_SIGNAL(MethodInfo("velocity_computed", PropertyInfo(Variant::VECTOR2, "safe_velocity"))); } @@ -197,9 +204,9 @@ NavigationAgent2D::~NavigationAgent2D() { void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) { avoidance_enabled = p_enabled; if (avoidance_enabled) { - NavigationServer2D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done"); + NavigationServer2D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done"); } else { - NavigationServer2D::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done"); + NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done"); } } @@ -209,7 +216,7 @@ bool NavigationAgent2D::get_avoidance_enabled() const { void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) { // remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map - NavigationServer2D::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done"); + NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done"); if (Object::cast_to<Node2D>(p_agent_parent) != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later agent_parent = Object::cast_to<Node2D>(p_agent_parent); @@ -256,6 +263,14 @@ bool NavigationAgent2D::get_navigation_layer_value(int p_layer_number) const { return get_navigation_layers() & (1 << (p_layer_number - 1)); } +void NavigationAgent2D::set_path_metadata_flags(BitField<NavigationPathQueryParameters2D::PathMetadataFlags> p_path_metadata_flags) { + if (path_metadata_flags == p_path_metadata_flags) { + return; + } + + path_metadata_flags = p_path_metadata_flags; +} + void NavigationAgent2D::set_navigation_map(RID p_navigation_map) { map_override = p_navigation_map; NavigationServer2D::get_singleton()->agent_set_map(agent, map_override); @@ -330,14 +345,10 @@ Vector2 NavigationAgent2D::get_next_location() { ERR_FAIL_COND_V_MSG(agent_parent == nullptr, Vector2(), "The agent has no parent."); return agent_parent->get_global_position(); } else { - return navigation_path[nav_path_index]; + return navigation_path[navigation_path_index]; } } -const Vector<Vector2> &NavigationAgent2D::get_nav_path() const { - return navigation_result->get_path(); -} - real_t NavigationAgent2D::distance_to_target() const { ERR_FAIL_COND_V_MSG(agent_parent == nullptr, 0.0, "The agent has no parent."); return agent_parent->get_global_position().distance_to(target_location); @@ -422,12 +433,12 @@ void NavigationAgent2D::update_navigation() { reload_path = true; } else { // Check if too far from the navigation path - if (nav_path_index > 0) { + if (navigation_path_index > 0) { const Vector<Vector2> &navigation_path = navigation_result->get_path(); Vector2 segment[2]; - segment[0] = navigation_path[nav_path_index - 1]; - segment[1] = navigation_path[nav_path_index]; + segment[0] = navigation_path[navigation_path_index - 1]; + segment[1] = navigation_path[navigation_path_index]; Vector2 p = Geometry2D::get_closest_point_to_segment(origin, segment); if (origin.distance_to(p) >= path_max_distance) { // To faraway, reload path @@ -440,6 +451,7 @@ void NavigationAgent2D::update_navigation() { navigation_query->set_start_position(origin); navigation_query->set_target_position(target_location); navigation_query->set_navigation_layers(navigation_layers); + navigation_query->set_metadata_flags(path_metadata_flags); if (map_override.is_valid()) { navigation_query->set_map(map_override); @@ -449,7 +461,7 @@ void NavigationAgent2D::update_navigation() { NavigationServer2D::get_singleton()->query_path(navigation_query, navigation_result); navigation_finished = false; - nav_path_index = 0; + navigation_path_index = 0; emit_signal(SNAME("path_changed")); } @@ -461,11 +473,55 @@ void NavigationAgent2D::update_navigation() { if (navigation_finished == false) { // Advances to the next far away location. const Vector<Vector2> &navigation_path = navigation_result->get_path(); - while (origin.distance_to(navigation_path[nav_path_index]) < path_desired_distance) { - nav_path_index += 1; - if (nav_path_index == navigation_path.size()) { + const Vector<int32_t> &navigation_path_types = navigation_result->get_path_types(); + const TypedArray<RID> &navigation_path_rids = navigation_result->get_path_rids(); + const Vector<int64_t> &navigation_path_owners = navigation_result->get_path_owner_ids(); + + while (origin.distance_to(navigation_path[navigation_path_index]) < path_desired_distance) { + Dictionary details; + + const Vector2 waypoint = navigation_path[navigation_path_index]; + details[SNAME("location")] = waypoint; + + int waypoint_type = -1; + if (path_metadata_flags.has_flag(NavigationPathQueryParameters2D::PathMetadataFlags::PATH_METADATA_INCLUDE_TYPES)) { + const NavigationPathQueryResult2D::PathSegmentType type = NavigationPathQueryResult2D::PathSegmentType(navigation_path_types[navigation_path_index]); + + details[SNAME("type")] = type; + waypoint_type = type; + } + + if (path_metadata_flags.has_flag(NavigationPathQueryParameters2D::PathMetadataFlags::PATH_METADATA_INCLUDE_RIDS)) { + details[SNAME("rid")] = navigation_path_rids[navigation_path_index]; + } + + if (path_metadata_flags.has_flag(NavigationPathQueryParameters2D::PathMetadataFlags::PATH_METADATA_INCLUDE_OWNERS)) { + const ObjectID waypoint_owner_id = ObjectID(navigation_path_owners[navigation_path_index]); + + // Get a reference to the owning object. + Object *owner = nullptr; + if (waypoint_owner_id.is_valid()) { + owner = ObjectDB::get_instance(waypoint_owner_id); + } + + details[SNAME("owner")] = owner; + } + + // Emit a signal for the waypoint + emit_signal(SNAME("waypoint_reached"), details); + + // Emit a signal if we've reached a navigation link + if (waypoint_type == NavigationPathQueryResult2D::PATH_SEGMENT_TYPE_LINK) { + emit_signal(SNAME("link_reached"), details); + } + + // Move to the next waypoint on the list + navigation_path_index += 1; + + // Check to see if we've finished our route + if (navigation_path_index == navigation_path.size()) { _check_distance_to_target(); - nav_path_index -= 1; + navigation_path_index -= 1; navigation_finished = true; target_position_submitted = false; emit_signal(SNAME("navigation_finished")); diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index 9f2d2e9ea7..439192cce7 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -32,10 +32,10 @@ #define NAVIGATION_AGENT_2D_H #include "scene/main/node.h" +#include "servers/navigation/navigation_path_query_parameters_2d.h" +#include "servers/navigation/navigation_path_query_result_2d.h" class Node2D; -class NavigationPathQueryParameters2D; -class NavigationPathQueryResult2D; class NavigationAgent2D : public Node { GDCLASS(NavigationAgent2D, Node); @@ -48,6 +48,7 @@ class NavigationAgent2D : public Node { bool avoidance_enabled = false; uint32_t navigation_layers = 1; + BitField<NavigationPathQueryParameters2D::PathMetadataFlags> path_metadata_flags = NavigationPathQueryParameters2D::PathMetadataFlags::PATH_METADATA_INCLUDE_ALL; real_t path_desired_distance = 1.0; real_t target_desired_distance = 1.0; @@ -63,7 +64,7 @@ class NavigationAgent2D : public Node { bool target_position_submitted = false; Ref<NavigationPathQueryParameters2D> navigation_query; Ref<NavigationPathQueryResult2D> navigation_result; - int nav_path_index = 0; + int navigation_path_index = 0; bool velocity_submitted = false; Vector2 prev_safe_velocity; /// The submitted target velocity @@ -96,6 +97,11 @@ public: void set_navigation_layer_value(int p_layer_number, bool p_value); bool get_navigation_layer_value(int p_layer_number) const; + void set_path_metadata_flags(BitField<NavigationPathQueryParameters2D::PathMetadataFlags> p_flags); + BitField<NavigationPathQueryParameters2D::PathMetadataFlags> get_path_metadata_flags() const { + return path_metadata_flags; + } + void set_navigation_map(RID p_navigation_map); RID get_navigation_map() const; @@ -142,10 +148,14 @@ public: Vector2 get_next_location(); - const Vector<Vector2> &get_nav_path() const; - - int get_nav_path_index() const { - return nav_path_index; + Ref<NavigationPathQueryResult2D> get_current_navigation_result() const { + return navigation_result; + } + const Vector<Vector2> &get_current_navigation_path() const { + return navigation_result->get_path(); + } + int get_current_navigation_path_index() const { + return navigation_path_index; } real_t distance_to_target() const; diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp index 3f7e10eaea..d639e1cc89 100644 --- a/scene/2d/navigation_link_2d.cpp +++ b/scene/2d/navigation_link_2d.cpp @@ -279,6 +279,8 @@ PackedStringArray NavigationLink2D::get_configuration_warnings() const { NavigationLink2D::NavigationLink2D() { link = NavigationServer2D::get_singleton()->link_create(); + NavigationServer2D::get_singleton()->link_set_owner_id(link, get_instance_id()); + set_notify_transform(true); } diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index 13d371042b..675ef7c780 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -31,333 +31,10 @@ #include "navigation_region_2d.h" #include "core/core_string_names.h" -#include "core/math/geometry_2d.h" -#include "core/os/mutex.h" #include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" #include "servers/navigation_server_3d.h" -#include "thirdparty/misc/polypartition.h" - -#ifdef TOOLS_ENABLED -Rect2 NavigationPolygon::_edit_get_rect() const { - if (rect_cache_dirty) { - item_rect = Rect2(); - bool first = true; - - for (int i = 0; i < outlines.size(); i++) { - const Vector<Vector2> &outline = outlines[i]; - const int outline_size = outline.size(); - if (outline_size < 3) { - continue; - } - const Vector2 *p = outline.ptr(); - for (int j = 0; j < outline_size; j++) { - if (first) { - item_rect = Rect2(p[j], Vector2(0, 0)); - first = false; - } else { - item_rect.expand_to(p[j]); - } - } - } - - rect_cache_dirty = false; - } - return item_rect; -} - -bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { - for (int i = 0; i < outlines.size(); i++) { - const Vector<Vector2> &outline = outlines[i]; - const int outline_size = outline.size(); - if (outline_size < 3) { - continue; - } - if (Geometry2D::is_point_in_polygon(p_point, Variant(outline))) { - return true; - } - } - return false; -} -#endif - -void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) { - { - MutexLock lock(navmesh_generation); - navmesh.unref(); - } - vertices = p_vertices; - rect_cache_dirty = true; -} - -Vector<Vector2> NavigationPolygon::get_vertices() const { - return vertices; -} - -void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array) { - { - MutexLock lock(navmesh_generation); - navmesh.unref(); - } - polygons.resize(p_array.size()); - for (int i = 0; i < p_array.size(); i++) { - polygons.write[i].indices = p_array[i]; - } -} - -TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const { - TypedArray<Vector<int32_t>> ret; - ret.resize(polygons.size()); - for (int i = 0; i < ret.size(); i++) { - ret[i] = polygons[i].indices; - } - - return ret; -} - -void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array) { - outlines.resize(p_array.size()); - for (int i = 0; i < p_array.size(); i++) { - outlines.write[i] = p_array[i]; - } - rect_cache_dirty = true; -} - -TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const { - TypedArray<Vector<Vector2>> ret; - ret.resize(outlines.size()); - for (int i = 0; i < ret.size(); i++) { - ret[i] = outlines[i]; - } - - return ret; -} - -void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) { - Polygon polygon; - polygon.indices = p_polygon; - polygons.push_back(polygon); - { - MutexLock lock(navmesh_generation); - navmesh.unref(); - } -} - -void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) { - outlines.insert(p_index, p_outline); - rect_cache_dirty = true; -} - -int NavigationPolygon::get_polygon_count() const { - return polygons.size(); -} - -Vector<int> NavigationPolygon::get_polygon(int p_idx) { - ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>()); - return polygons[p_idx].indices; -} - -void NavigationPolygon::clear_polygons() { - polygons.clear(); - { - MutexLock lock(navmesh_generation); - navmesh.unref(); - } -} - -Ref<NavigationMesh> NavigationPolygon::get_mesh() { - MutexLock lock(navmesh_generation); - - if (navmesh.is_null()) { - navmesh.instantiate(); - Vector<Vector3> verts; - { - verts.resize(get_vertices().size()); - Vector3 *w = verts.ptrw(); - - const Vector2 *r = get_vertices().ptr(); - - for (int i(0); i < get_vertices().size(); i++) { - w[i] = Vector3(r[i].x, 0.0, r[i].y); - } - } - navmesh->set_vertices(verts); - - for (int i(0); i < get_polygon_count(); i++) { - navmesh->add_polygon(get_polygon(i)); - } - } - - return navmesh; -} - -void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) { - outlines.push_back(p_outline); - rect_cache_dirty = true; -} - -int NavigationPolygon::get_outline_count() const { - return outlines.size(); -} - -void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline) { - ERR_FAIL_INDEX(p_idx, outlines.size()); - outlines.write[p_idx] = p_outline; - rect_cache_dirty = true; -} - -void NavigationPolygon::remove_outline(int p_idx) { - ERR_FAIL_INDEX(p_idx, outlines.size()); - outlines.remove_at(p_idx); - rect_cache_dirty = true; -} - -Vector<Vector2> NavigationPolygon::get_outline(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, outlines.size(), Vector<Vector2>()); - return outlines[p_idx]; -} - -void NavigationPolygon::clear_outlines() { - outlines.clear(); - rect_cache_dirty = true; -} - -void NavigationPolygon::make_polygons_from_outlines() { - { - MutexLock lock(navmesh_generation); - navmesh.unref(); - } - List<TPPLPoly> in_poly, out_poly; - - Vector2 outside_point(-1e10, -1e10); - - for (int i = 0; i < outlines.size(); i++) { - Vector<Vector2> ol = outlines[i]; - int olsize = ol.size(); - if (olsize < 3) { - continue; - } - const Vector2 *r = ol.ptr(); - for (int j = 0; j < olsize; j++) { - outside_point.x = MAX(r[j].x, outside_point.x); - outside_point.y = MAX(r[j].y, outside_point.y); - } - } - - outside_point += Vector2(0.7239784, 0.819238); //avoid precision issues - - for (int i = 0; i < outlines.size(); i++) { - Vector<Vector2> ol = outlines[i]; - int olsize = ol.size(); - if (olsize < 3) { - continue; - } - const Vector2 *r = ol.ptr(); - - int interscount = 0; - //test if this is an outer outline - for (int k = 0; k < outlines.size(); k++) { - if (i == k) { - continue; //no self intersect - } - - Vector<Vector2> ol2 = outlines[k]; - int olsize2 = ol2.size(); - if (olsize2 < 3) { - continue; - } - const Vector2 *r2 = ol2.ptr(); - - for (int l = 0; l < olsize2; l++) { - if (Geometry2D::segment_intersects_segment(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], nullptr)) { - interscount++; - } - } - } - - bool outer = (interscount % 2) == 0; - - TPPLPoly tp; - tp.Init(olsize); - for (int j = 0; j < olsize; j++) { - tp[j] = r[j]; - } - - if (outer) { - tp.SetOrientation(TPPL_ORIENTATION_CCW); - } else { - tp.SetOrientation(TPPL_ORIENTATION_CW); - tp.SetHole(true); - } - - in_poly.push_back(tp); - } - - TPPLPartition tpart; - if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed! - ERR_PRINT("NavigationPolygon: Convex partition failed! Failed to convert outlines to a valid NavigationMesh." - "\nNavigationPolygon outlines can not overlap vertices or edges inside same outline or with other outlines or have any intersections." - "\nAdd the outmost and largest outline first. To add holes inside this outline add the smaller outlines with opposite winding order."); - return; - } - - polygons.clear(); - vertices.clear(); - - HashMap<Vector2, int> points; - for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) { - TPPLPoly &tp = I->get(); - - struct Polygon p; - - for (int64_t i = 0; i < tp.GetNumPoints(); i++) { - HashMap<Vector2, int>::Iterator E = points.find(tp[i]); - if (!E) { - E = points.insert(tp[i], vertices.size()); - vertices.push_back(tp[i]); - } - p.indices.push_back(E->value); - } - - polygons.push_back(p); - } - - emit_signal(CoreStringNames::get_singleton()->changed); -} - -void NavigationPolygon::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices); - ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices); - - ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationPolygon::add_polygon); - ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count); - ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon); - ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons); - ClassDB::bind_method(D_METHOD("get_mesh"), &NavigationPolygon::get_mesh); - - ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline); - ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index); - ClassDB::bind_method(D_METHOD("get_outline_count"), &NavigationPolygon::get_outline_count); - ClassDB::bind_method(D_METHOD("set_outline", "idx", "outline"), &NavigationPolygon::set_outline); - ClassDB::bind_method(D_METHOD("get_outline", "idx"), &NavigationPolygon::get_outline); - ClassDB::bind_method(D_METHOD("remove_outline", "idx"), &NavigationPolygon::remove_outline); - ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines); - ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines); - - ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationPolygon::_set_polygons); - ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationPolygon::_get_polygons); - - ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines); - ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines); - - ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines"); -} - -///////////////////////////// - void NavigationRegion2D::set_enabled(bool p_enabled) { if (enabled == p_enabled) { return; @@ -460,11 +137,11 @@ RID NavigationRegion2D::get_region_rid() const { #ifdef TOOLS_ENABLED Rect2 NavigationRegion2D::_edit_get_rect() const { - return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2(); + return navigation_polygon.is_valid() ? navigation_polygon->_edit_get_rect() : Rect2(); } bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { - return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false; + return navigation_polygon.is_valid() ? navigation_polygon->_edit_is_selected_on_click(p_point, p_tolerance) : false; } #endif @@ -490,8 +167,8 @@ void NavigationRegion2D::_notification(int p_what) { case NOTIFICATION_DRAW: { #ifdef DEBUG_ENABLED - if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer3D::get_singleton()->get_debug_enabled()) && navpoly.is_valid()) { - Vector<Vector2> verts = navpoly->get_vertices(); + if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer3D::get_singleton()->get_debug_enabled()) && navigation_polygon.is_valid()) { + Vector<Vector2> verts = navigation_polygon->get_vertices(); if (verts.size() < 3) { return; } @@ -506,9 +183,9 @@ void NavigationRegion2D::_notification(int p_what) { RandomPCG rand; - for (int i = 0; i < navpoly->get_polygon_count(); i++) { + for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) { // An array of vertices for this polygon. - Vector<int> polygon = navpoly->get_polygon(i); + Vector<int> polygon = navigation_polygon->get_polygon(i); Vector<Vector2> vertices; vertices.resize(polygon.size()); for (int j = 0; j < polygon.size(); j++) { @@ -549,36 +226,36 @@ void NavigationRegion2D::_notification(int p_what) { } } -void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) { - if (p_navpoly == navpoly) { +void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navigation_polygon) { + if (p_navigation_polygon == navigation_polygon) { return; } - if (navpoly.is_valid()) { - navpoly->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed)); + if (navigation_polygon.is_valid()) { + navigation_polygon->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed)); } - navpoly = p_navpoly; - NavigationServer2D::get_singleton()->region_set_navpoly(region, p_navpoly); + navigation_polygon = p_navigation_polygon; + NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, p_navigation_polygon); - if (navpoly.is_valid()) { - navpoly->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed)); + if (navigation_polygon.is_valid()) { + navigation_polygon->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed)); } - _navpoly_changed(); + _navigation_polygon_changed(); update_configuration_warnings(); } Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const { - return navpoly; + return navigation_polygon; } -void NavigationRegion2D::_navpoly_changed() { +void NavigationRegion2D::_navigation_polygon_changed() { if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) { queue_redraw(); } - if (navpoly.is_valid()) { - NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly); + if (navigation_polygon.is_valid()) { + NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon); } } @@ -594,7 +271,7 @@ PackedStringArray NavigationRegion2D::get_configuration_warnings() const { PackedStringArray warnings = Node2D::get_configuration_warnings(); if (is_visible_in_tree() && is_inside_tree()) { - if (!navpoly.is_valid()) { + if (!navigation_polygon.is_valid()) { warnings.push_back(RTR("A NavigationMesh resource must be set or created for this node to work. Please set a property or draw a polygon.")); } } @@ -603,7 +280,7 @@ PackedStringArray NavigationRegion2D::get_configuration_warnings() const { } void NavigationRegion2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationRegion2D::set_navigation_polygon); + ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navigation_polygon"), &NavigationRegion2D::set_navigation_polygon); ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon); ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled); @@ -623,18 +300,39 @@ void NavigationRegion2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationRegion2D::set_travel_cost); ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationRegion2D::get_travel_cost); - ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed); + ClassDB::bind_method(D_METHOD("_navigation_polygon_changed"), &NavigationRegion2D::_navigation_polygon_changed); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navigation_polygon", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost"), "set_enter_cost", "get_enter_cost"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost"), "set_travel_cost", "get_travel_cost"); } +#ifndef DISABLE_DEPRECATED +// Compatibility with earlier 4.0 betas. +bool NavigationRegion2D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "navpoly") { + set_navigation_polygon(p_value); + return true; + } + return false; +} + +bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const { + if (p_name == "navpoly") { + r_ret = get_navigation_polygon(); + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + NavigationRegion2D::NavigationRegion2D() { set_notify_transform(true); + region = NavigationServer2D::get_singleton()->region_create(); + NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id()); NavigationServer2D::get_singleton()->region_set_enter_cost(region, get_enter_cost()); NavigationServer2D::get_singleton()->region_set_travel_cost(region, get_travel_cost()); diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h index c630e20780..45029fd95f 100644 --- a/scene/2d/navigation_region_2d.h +++ b/scene/2d/navigation_region_2d.h @@ -31,65 +31,7 @@ #ifndef NAVIGATION_REGION_2D_H #define NAVIGATION_REGION_2D_H -#include "scene/2d/node_2d.h" -#include "scene/resources/navigation_mesh.h" - -class NavigationPolygon : public Resource { - GDCLASS(NavigationPolygon, Resource); - - Vector<Vector2> vertices; - struct Polygon { - Vector<int> indices; - }; - Vector<Polygon> polygons; - Vector<Vector<Vector2>> outlines; - - mutable Rect2 item_rect; - mutable bool rect_cache_dirty = true; - - Mutex navmesh_generation; - // Navigation mesh - Ref<NavigationMesh> navmesh; - -protected: - static void _bind_methods(); - - void _set_polygons(const TypedArray<Vector<int32_t>> &p_array); - TypedArray<Vector<int32_t>> _get_polygons() const; - - void _set_outlines(const TypedArray<Vector<Vector2>> &p_array); - TypedArray<Vector<Vector2>> _get_outlines() const; - -public: -#ifdef TOOLS_ENABLED - Rect2 _edit_get_rect() const; - bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; -#endif - - void set_vertices(const Vector<Vector2> &p_vertices); - Vector<Vector2> get_vertices() const; - - void add_polygon(const Vector<int> &p_polygon); - int get_polygon_count() const; - - void add_outline(const Vector<Vector2> &p_outline); - void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index); - void set_outline(int p_idx, const Vector<Vector2> &p_outline); - Vector<Vector2> get_outline(int p_idx) const; - void remove_outline(int p_idx); - int get_outline_count() const; - - void clear_outlines(); - void make_polygons_from_outlines(); - - Vector<int> get_polygon(int p_idx); - void clear_polygons(); - - Ref<NavigationMesh> get_mesh(); - - NavigationPolygon() {} - ~NavigationPolygon() {} -}; +#include "scene/resources/navigation_polygon.h" class NavigationRegion2D : public Node2D { GDCLASS(NavigationRegion2D, Node2D); @@ -99,15 +41,20 @@ class NavigationRegion2D : public Node2D { uint32_t navigation_layers = 1; real_t enter_cost = 0.0; real_t travel_cost = 1.0; - Ref<NavigationPolygon> navpoly; + Ref<NavigationPolygon> navigation_polygon; - void _navpoly_changed(); + void _navigation_polygon_changed(); void _map_changed(RID p_RID); protected: void _notification(int p_what); static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_ret) const; +#endif // DISABLE_DEPRECATED + public: #ifdef TOOLS_ENABLED virtual Rect2 _edit_get_rect() const override; @@ -131,7 +78,7 @@ public: void set_travel_cost(real_t p_travel_cost); real_t get_travel_cost() const; - void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly); + void set_navigation_polygon(const Ref<NavigationPolygon> &p_navigation_polygon); Ref<NavigationPolygon> get_navigation_polygon() const; PackedStringArray get_configuration_warnings() const override; diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 4788a1b813..166bc26848 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -149,6 +149,10 @@ void Node2D::set_rotation(real_t p_radians) { _update_transform(); } +void Node2D::set_rotation_degrees(real_t p_degrees) { + set_rotation(Math::deg_to_rad(p_degrees)); +} + void Node2D::set_skew(real_t p_radians) { if (_xform_dirty) { const_cast<Node2D *>(this)->_update_xform_values(); @@ -187,6 +191,10 @@ real_t Node2D::get_rotation() const { return rotation; } +real_t Node2D::get_rotation_degrees() const { + return Math::rad_to_deg(get_rotation()); +} + real_t Node2D::get_skew() const { if (_xform_dirty) { const_cast<Node2D *>(this)->_update_xform_values(); @@ -259,6 +267,10 @@ real_t Node2D::get_global_rotation() const { return get_global_transform().get_rotation(); } +real_t Node2D::get_global_rotation_degrees() const { + return Math::rad_to_deg(get_global_rotation()); +} + real_t Node2D::get_global_skew() const { return get_global_transform().get_skew(); } @@ -276,6 +288,10 @@ void Node2D::set_global_rotation(const real_t p_radians) { } } +void Node2D::set_global_rotation_degrees(const real_t p_degrees) { + set_global_rotation(Math::deg_to_rad(p_degrees)); +} + void Node2D::set_global_skew(const real_t p_radians) { CanvasItem *parent = get_parent_item(); if (parent) { @@ -372,11 +388,13 @@ void Node2D::_notification(int p_notification) { void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Node2D::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_skew", "radians"), &Node2D::set_skew); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale); ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position); ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node2D::get_rotation_degrees); ClassDB::bind_method(D_METHOD("get_skew"), &Node2D::get_skew); ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale); @@ -390,7 +408,9 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Node2D::set_global_position); ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation); + ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "degrees"), &Node2D::set_global_rotation_degrees); ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation); + ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node2D::get_global_rotation_degrees); ClassDB::bind_method(D_METHOD("set_global_skew", "radians"), &Node2D::set_global_skew); ClassDB::bind_method(D_METHOD("get_global_skew"), &Node2D::get_global_skew); ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale); @@ -410,12 +430,14 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_less,or_greater,hide_slider,suffix:px"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_rotation", "get_global_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation_degrees", "get_global_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_skew", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_skew", "get_global_skew"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform"); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 76707dc422..b066332dcb 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -73,6 +73,7 @@ public: void set_position(const Point2 &p_pos); void set_rotation(real_t p_radians); + void set_rotation_degrees(real_t p_degrees); void set_skew(real_t p_radians); void set_scale(const Size2 &p_scale); @@ -85,11 +86,13 @@ public: Point2 get_position() const; real_t get_rotation() const; + real_t get_rotation_degrees() const; real_t get_skew() const; Size2 get_scale() const; Point2 get_global_position() const; real_t get_global_rotation() const; + real_t get_global_rotation_degrees() const; real_t get_global_skew() const; Size2 get_global_scale() const; @@ -97,6 +100,7 @@ public: void set_global_transform(const Transform2D &p_transform); void set_global_position(const Point2 &p_pos); void set_global_rotation(const real_t p_radians); + void set_global_rotation_degrees(const real_t p_degrees); void set_global_skew(const real_t p_radians); void set_global_scale(const Size2 &p_scale); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 0159e9f313..6ab13c9aa7 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -358,7 +358,7 @@ TileMap::TerrainConstraint::TerrainConstraint(const TileMap *p_tile_map, const V terrain = p_terrain; } -Vector2i TileMap::transform_coords_layout(Vector2i p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout) { +Vector2i TileMap::transform_coords_layout(const Vector2i &p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout) { // Transform to stacked layout. Vector2i output = p_coords; if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { @@ -755,6 +755,7 @@ void TileMap::set_y_sort_enabled(bool p_enable) { _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); + update_configuration_warnings(); } Vector2i TileMap::_coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const { @@ -995,9 +996,11 @@ void TileMap::_recompute_rect_cache() { } } + bool changed = rect_cache != r_total; + rect_cache = r_total; - item_rect_changed(); + item_rect_changed(changed); rect_cache_dirty = false; #endif @@ -1089,7 +1092,7 @@ void TileMap::_rendering_update_layer(int p_layer) { /*Transform2D xform; xform.set_origin(Vector2(0, p_layer)); rs->canvas_item_set_transform(ci, xform);*/ - rs->canvas_item_set_draw_index(ci, p_layer); + rs->canvas_item_set_draw_index(ci, p_layer - (int64_t)0x80000000); layers[p_layer].canvas_item = ci; } @@ -1340,7 +1343,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { } } -void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override) { +void TileMap::draw_tile(RID p_canvas_item, const Vector2i &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override) { ERR_FAIL_COND(!p_tile_set.is_valid()); ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); @@ -1725,17 +1728,18 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List q.navigation_regions[E_cell].resize(tile_set->get_navigation_layers_count()); for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { - Ref<NavigationPolygon> navpoly; - navpoly = tile_data->get_navigation_polygon(layer_index); + Ref<NavigationPolygon> navigation_polygon; + navigation_polygon = tile_data->get_navigation_polygon(layer_index); - if (navpoly.is_valid()) { + if (navigation_polygon.is_valid()) { Transform2D tile_transform; tile_transform.set_origin(map_to_local(E_cell)); RID region = NavigationServer2D::get_singleton()->region_create(); + NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id()); NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); - NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly); + NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon); q.navigation_regions[E_cell].write[layer_index] = region; } } @@ -1992,7 +1996,6 @@ void TileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, c if ((source_id == TileSet::INVALID_SOURCE || atlas_coords == TileSetSource::INVALID_ATLAS_COORDS || alternative_tile == TileSetSource::INVALID_TILE_ALTERNATIVE) && (source_id != TileSet::INVALID_SOURCE || atlas_coords != TileSetSource::INVALID_ATLAS_COORDS || alternative_tile != TileSetSource::INVALID_TILE_ALTERNATIVE)) { - WARN_PRINT("Setting a cell as empty requires both source_id, atlas_coord and alternative_tile to be set to their respective \"invalid\" values. Values were thus changes accordingly."); source_id = TileSet::INVALID_SOURCE; atlas_coords = TileSetSource::INVALID_ATLAS_COORDS; alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; @@ -2183,7 +2186,7 @@ Ref<TileMapPattern> TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coo return output; } -Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_in_pattern, Ref<TileMapPattern> p_pattern) { +Vector2i TileMap::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<TileMapPattern> p_pattern) { ERR_FAIL_COND_V(p_pattern.is_null(), Vector2i()); ERR_FAIL_COND_V(!p_pattern->has_cell(p_coords_in_pattern), Vector2i()); @@ -2207,7 +2210,7 @@ Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_ return output; } -void TileMap::set_pattern(int p_layer, Vector2i p_position, const Ref<TileMapPattern> p_pattern) { +void TileMap::set_pattern(int p_layer, const Vector2i &p_position, const Ref<TileMapPattern> p_pattern) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_COND(!tile_set.is_valid()); @@ -2218,7 +2221,7 @@ void TileMap::set_pattern(int p_layer, Vector2i p_position, const Ref<TileMapPat } } -TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int p_terrain_set, const Vector2i &p_position, RBSet<TerrainConstraint> p_constraints, TileSet::TerrainsPattern p_current_pattern) { +TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int p_terrain_set, const Vector2i &p_position, const RBSet<TerrainConstraint> &p_constraints, TileSet::TerrainsPattern p_current_pattern) { if (!tile_set.is_valid()) { return TileSet::TerrainsPattern(); } @@ -2231,7 +2234,7 @@ TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int // Check the center bit constraint TerrainConstraint terrain_constraint = TerrainConstraint(this, p_position, terrain_pattern.get_terrain()); - RBSet<TerrainConstraint>::Element *in_set_constraint_element = p_constraints.find(terrain_constraint); + const RBSet<TerrainConstraint>::Element *in_set_constraint_element = p_constraints.find(terrain_constraint); if (in_set_constraint_element) { if (in_set_constraint_element->get().get_terrain() != terrain_constraint.get_terrain()) { score += in_set_constraint_element->get().get_priority(); @@ -2278,7 +2281,7 @@ TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int return min_score_pattern; } -RBSet<TileMap::TerrainConstraint> TileMap::_get_terrain_constraints_from_added_pattern(Vector2i p_position, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const { +RBSet<TileMap::TerrainConstraint> TileMap::_get_terrain_constraints_from_added_pattern(const Vector2i &p_position, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const { if (!tile_set.is_valid()) { return RBSet<TerrainConstraint>(); } @@ -2386,7 +2389,7 @@ RBSet<TileMap::TerrainConstraint> TileMap::_get_terrain_constraints_from_painted return constraints; } -HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> p_constraints) { +HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> &p_constraints) { if (!tile_set.is_valid()) { return HashMap<Vector2i, TileSet::TerrainsPattern>(); } @@ -3838,7 +3841,7 @@ void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) { } } -TypedArray<Vector2i> TileMap::get_surrounding_tiles(Vector2i coords) { +TypedArray<Vector2i> TileMap::get_surrounding_cells(const Vector2i &coords) { if (!tile_set.is_valid()) { return TypedArray<Vector2i>(); } @@ -3876,7 +3879,7 @@ TypedArray<Vector2i> TileMap::get_surrounding_tiles(Vector2i coords) { return around; } -void TileMap::draw_cells_outline(Control *p_control, RBSet<Vector2i> p_cells, Color p_color, Transform2D p_transform) { +void TileMap::draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform) { if (!tile_set.is_valid()) { return; } @@ -3901,35 +3904,26 @@ void TileMap::draw_cells_outline(Control *p_control, RBSet<Vector2i> p_cells, Co DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3); DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0); DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1); + } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 2, 3); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 1, 2); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 3, 0); } else { if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0); - } else { - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5); - } + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5); } else { - if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3); - } else { - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2); - DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3); - } + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3); } } } @@ -3955,6 +3949,22 @@ PackedStringArray TileMap::get_configuration_warnings() const { } } + if (tile_set.is_valid() && tile_set->get_tile_shape() == TileSet::TILE_SHAPE_ISOMETRIC) { + bool warn = !is_y_sort_enabled(); + if (!warn) { + for (int layer = 0; layer < (int)layers.size(); layer++) { + if (!layers[layer].y_sort_enabled) { + warn = true; + break; + } + } + } + + if (warn) { + warnings.push_back(RTR("Isometric TileSet will likely not look as intended without Y-sort enabled for the TileMap and all of its layers.")); + } + } + return warnings; } @@ -4012,7 +4022,7 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("force_update", "layer"), &TileMap::force_update, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_surrounding_tiles", "coords"), &TileMap::get_surrounding_tiles); + ClassDB::bind_method(D_METHOD("get_surrounding_cells", "coords"), &TileMap::get_surrounding_cells); ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells); ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect); @@ -4051,6 +4061,7 @@ void TileMap::_tile_set_changed() { _tile_set_changed_deferred_update_needed = true; instantiated_scenes.clear(); call_deferred(SNAME("_tile_set_changed_deferred_update")); + update_configuration_warnings(); } void TileMap::_tile_set_changed_deferred_update() { @@ -4069,5 +4080,9 @@ TileMap::TileMap() { } TileMap::~TileMap() { + if (tile_set.is_valid()) { + tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed)); + } + _clear_internals(); } diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 68a5d3c80b..6f71636e47 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -155,7 +155,7 @@ public: priority = p_priority; } - int get_priority() { + int get_priority() const { return priority; } @@ -268,8 +268,8 @@ private: void _scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant); // Terrains. - TileSet::TerrainsPattern _get_best_terrain_pattern_for_constraints(int p_terrain_set, const Vector2i &p_position, RBSet<TerrainConstraint> p_constraints, TileSet::TerrainsPattern p_current_pattern); - RBSet<TerrainConstraint> _get_terrain_constraints_from_added_pattern(Vector2i p_position, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const; + TileSet::TerrainsPattern _get_best_terrain_pattern_for_constraints(int p_terrain_set, const Vector2i &p_position, const RBSet<TerrainConstraint> &p_constraints, TileSet::TerrainsPattern p_current_pattern); + RBSet<TerrainConstraint> _get_terrain_constraints_from_added_pattern(const Vector2i &p_position, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const; RBSet<TerrainConstraint> _get_terrain_constraints_from_painted_cells_list(int p_layer, const RBSet<Vector2i> &p_painted, int p_terrain_set, bool p_ignore_empty_terrains) const; // Set and get tiles from data arrays. @@ -291,7 +291,7 @@ protected: static void _bind_methods(); public: - static Vector2i transform_coords_layout(Vector2i p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout); + static Vector2i transform_coords_layout(const Vector2i &p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout); enum { INVALID_CELL = -1 @@ -307,7 +307,7 @@ public: void set_quadrant_size(int p_size); int get_quadrant_size() const; - static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr); + static void draw_tile(RID p_canvas_item, const Vector2i &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr); // Layers management. int get_layers_count() const; @@ -350,11 +350,11 @@ public: // Patterns. Ref<TileMapPattern> get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array); - Vector2i map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_in_pattern, Ref<TileMapPattern> p_pattern); - void set_pattern(int p_layer, Vector2i p_position, const Ref<TileMapPattern> p_pattern); + Vector2i map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<TileMapPattern> p_pattern); + void set_pattern(int p_layer, const Vector2i &p_position, const Ref<TileMapPattern> p_pattern); // Terrains. - HashMap<Vector2i, TileSet::TerrainsPattern> terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> p_constraints); // Not exposed. + HashMap<Vector2i, TileSet::TerrainsPattern> terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> &p_constraints); // Not exposed. HashMap<Vector2i, TileSet::TerrainsPattern> terrain_fill_connect(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains = true); // Not exposed. HashMap<Vector2i, TileSet::TerrainsPattern> terrain_fill_path(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains = true); // Not exposed. HashMap<Vector2i, TileSet::TerrainsPattern> terrain_fill_pattern(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern, bool p_ignore_empty_terrains = true); // Not exposed. @@ -400,8 +400,8 @@ public: void force_update(int p_layer = -1); // Helpers? - TypedArray<Vector2i> get_surrounding_tiles(Vector2i coords); - void draw_cells_outline(Control *p_control, RBSet<Vector2i> p_cells, Color p_color, Transform2D p_transform = Transform2D()); + TypedArray<Vector2i> get_surrounding_cells(const Vector2i &coords); + void draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform = Transform2D()); // Virtual function to modify the TileData at runtime GDVIRTUAL2R(bool, _use_tile_data_runtime_update, int, Vector2i); diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index a02f322ef1..11b4718802 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -100,7 +100,7 @@ void TouchScreenButton::_notification(int p_what) { if (!is_inside_tree()) { return; } - if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) { + if (!Engine::get_singleton()->is_editor_hint() && !DisplayServer::get_singleton()->is_touchscreen_available() && visibility == VISIBILITY_TOUCHSCREEN_ONLY) { return; } @@ -137,7 +137,7 @@ void TouchScreenButton::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { - if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) { + if (!Engine::get_singleton()->is_editor_hint() && !DisplayServer::get_singleton()->is_touchscreen_available() && visibility == VISIBILITY_TOUCHSCREEN_ONLY) { return; } queue_redraw(); |