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-rw-r--r--scene/2d/collision_object_2d.cpp1
-rw-r--r--scene/2d/cpu_particles_2d.cpp1
-rw-r--r--scene/2d/gpu_particles_2d.cpp1
-rw-r--r--scene/2d/joint_2d.cpp1
-rw-r--r--scene/2d/light_2d.cpp1
-rw-r--r--scene/2d/light_occluder_2d.cpp3
-rw-r--r--scene/2d/navigation_agent_2d.cpp1
-rw-r--r--scene/2d/navigation_link_2d.cpp1
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp1
-rw-r--r--scene/2d/navigation_region_2d.cpp1
-rw-r--r--scene/2d/polygon_2d.cpp1
-rw-r--r--scene/2d/skeleton_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp4
13 files changed, 19 insertions, 0 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index df75d34e0f..fccaf63319 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -661,5 +661,6 @@ CollisionObject2D::CollisionObject2D() {
}
CollisionObject2D::~CollisionObject2D() {
+ ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
PhysicsServer2D::get_singleton()->free(rid);
}
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index c6296f4732..68dc85486d 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1507,6 +1507,7 @@ CPUParticles2D::CPUParticles2D() {
}
CPUParticles2D::~CPUParticles2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(multimesh);
RS::get_singleton()->free(mesh);
}
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index ccbc080768..95e24028a6 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -688,6 +688,7 @@ GPUParticles2D::GPUParticles2D() {
}
GPUParticles2D::~GPUParticles2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(particles);
RS::get_singleton()->free(mesh);
}
diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp
index 3ec744ff8e..9e12c7aa3b 100644
--- a/scene/2d/joint_2d.cpp
+++ b/scene/2d/joint_2d.cpp
@@ -246,6 +246,7 @@ Joint2D::Joint2D() {
}
Joint2D::~Joint2D() {
+ ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
PhysicsServer2D::get_singleton()->free(joint);
}
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 78b5199358..e07393a9c7 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -321,6 +321,7 @@ Light2D::Light2D() {
}
Light2D::~Light2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(canvas_light);
}
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index 67e82140e4..e7997c6eff 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -148,6 +148,7 @@ OccluderPolygon2D::OccluderPolygon2D() {
}
OccluderPolygon2D::~OccluderPolygon2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(occ_polygon);
}
@@ -291,5 +292,7 @@ LightOccluder2D::LightOccluder2D() {
}
LightOccluder2D::~LightOccluder2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
+
RS::get_singleton()->free(occluder);
}
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 62afe0d89b..4455142a6c 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -197,6 +197,7 @@ NavigationAgent2D::NavigationAgent2D() {
}
NavigationAgent2D::~NavigationAgent2D() {
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
NavigationServer2D::get_singleton()->free(agent);
agent = RID(); // Pointless
}
diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp
index d639e1cc89..34005dbd9e 100644
--- a/scene/2d/navigation_link_2d.cpp
+++ b/scene/2d/navigation_link_2d.cpp
@@ -285,6 +285,7 @@ NavigationLink2D::NavigationLink2D() {
}
NavigationLink2D::~NavigationLink2D() {
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
NavigationServer2D::get_singleton()->free(link);
link = RID();
}
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index cbec4db4c5..4d9d46fb06 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -116,6 +116,7 @@ NavigationObstacle2D::NavigationObstacle2D() {
}
NavigationObstacle2D::~NavigationObstacle2D() {
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
NavigationServer2D::get_singleton()->free(agent);
agent = RID(); // Pointless
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 675ef7c780..78c65256e8 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -343,6 +343,7 @@ NavigationRegion2D::NavigationRegion2D() {
}
NavigationRegion2D::~NavigationRegion2D() {
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
NavigationServer2D::get_singleton()->free(region);
#ifdef DEBUG_ENABLED
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index e41664b006..5b00a3a2dc 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -664,6 +664,7 @@ Polygon2D::Polygon2D() {
Polygon2D::~Polygon2D() {
// This will free the internally-allocated mesh instance, if allocated.
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->canvas_item_attach_skeleton(get_canvas_item(), RID());
RS::get_singleton()->free(mesh);
}
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 62787d4488..fa0358fabc 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -529,6 +529,7 @@ Bone2D::Bone2D() {
Bone2D::~Bone2D() {
#ifdef TOOLS_ENABLED
if (!editor_gizmo_rid.is_null()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(editor_gizmo_rid);
}
#endif // TOOLS_ENABLED
@@ -803,5 +804,6 @@ Skeleton2D::Skeleton2D() {
}
Skeleton2D::~Skeleton2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(skeleton);
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 3136752a2e..f52dbd1c53 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1108,6 +1108,7 @@ void TileMap::_rendering_update_layer(int p_layer) {
void TileMap::_rendering_cleanup_layer(int p_layer) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer *rs = RenderingServer::get_singleton();
if (layers[p_layer].canvas_item.is_valid()) {
rs->free(layers[p_layer].canvas_item);
@@ -1280,6 +1281,7 @@ void TileMap::_rendering_create_quadrant(TileMapQuadrant *p_quadrant) {
}
void TileMap::_rendering_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
// Free the canvas items.
for (const RID &ci : p_quadrant->canvas_items) {
RenderingServer::get_singleton()->free(ci);
@@ -1596,6 +1598,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r
void TileMap::_physics_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
// Remove a quadrant.
+ ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
for (RID body : p_quadrant->bodies) {
bodies_coords.erase(body);
PhysicsServer2D::get_singleton()->free(body);
@@ -1754,6 +1757,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
void TileMap::_navigation_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
// Clear navigation shapes in the quadrant.
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
for (const KeyValue<Vector2i, Vector<RID>> &E : p_quadrant->navigation_regions) {
for (int i = 0; i < E.value.size(); i++) {
RID region = E.value[i];