diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite.cpp | 2 | ||||
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 10 | ||||
-rw-r--r-- | scene/2d/audio_stream_player_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/camera_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/camera_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/canvas_item.cpp | 20 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 4 | ||||
-rw-r--r-- | scene/2d/line_2d.cpp | 10 | ||||
-rw-r--r-- | scene/2d/line_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/node_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/path_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 8 |
12 files changed, 36 insertions, 36 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 26241df660..c2edb173d7 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -223,7 +223,7 @@ void SpriteFrames::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop); ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop); - ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "at_position"), &SpriteFrames::add_frame, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count); ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame); ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame); diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index b6abe90035..4b108996f0 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -284,10 +284,10 @@ bool AudioStreamPlayer2D::is_playing() const { return false; } -float AudioStreamPlayer2D::get_pos() { +float AudioStreamPlayer2D::get_position() { if (stream_playback.is_valid()) { - return stream_playback->get_pos(); + return stream_playback->get_position(); } return 0; @@ -390,12 +390,12 @@ void AudioStreamPlayer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer2D::get_volume_db); - ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer2D::play, DEFVAL(0.0)); - ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer2D::seek); + ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer2D::play, DEFVAL(0.0)); + ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer2D::seek); ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer2D::stop); ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer2D::is_playing); - ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer2D::get_pos); + ClassDB::bind_method(D_METHOD("get_position"), &AudioStreamPlayer2D::get_position); ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer2D::set_bus); ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer2D::get_bus); diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index 25eff61b76..112d05856b 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -72,7 +72,7 @@ public: void seek(float p_seconds); void stop(); bool is_playing() const; - float get_pos(); + float get_position(); void set_bus(const StringName &p_bus); StringName get_bus() const; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index e39e6fc6da..0d04967f1c 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -452,7 +452,7 @@ float Camera2D::get_drag_margin(Margin p_margin) const { return drag_margin[p_margin]; } -Vector2 Camera2D::get_camera_pos() const { +Vector2 Camera2D::get_camera_position() const { return camera_pos; } @@ -673,7 +673,7 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin); ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin); - ClassDB::bind_method(D_METHOD("get_camera_pos"), &Camera2D::get_camera_pos); + ClassDB::bind_method(D_METHOD("get_camera_position"), &Camera2D::get_camera_position); ClassDB::bind_method(D_METHOD("get_camera_screen_center"), &Camera2D::get_camera_screen_center); ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom); diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index dfcadf65a6..13b6be3978 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -137,7 +137,7 @@ public: void set_custom_viewport(Node *p_viewport); Node *get_custom_viewport() const; - Vector2 get_camera_pos() const; + Vector2 get_camera_position() const; void force_update_scroll(); void reset_smoothing(); void align(); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index ec1ea7df38..d9bb6576d9 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -902,7 +902,7 @@ Ref<Material> CanvasItem::get_material() const { return material; } -Vector2 CanvasItem::make_canvas_pos_local(const Vector2 &screen_point) const { +Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) const { ERR_FAIL_COND_V(!is_inside_tree(), screen_point); @@ -923,7 +923,8 @@ Vector2 CanvasItem::get_global_mouse_position() const { ERR_FAIL_COND_V(!get_viewport(), Vector2()); return get_canvas_transform().affine_inverse().xform(get_viewport()->get_mouse_position()); } -Vector2 CanvasItem::get_local_mouse_pos() const { + +Vector2 CanvasItem::get_local_mouse_position() const { ERR_FAIL_COND_V(!get_viewport(), Vector2()); @@ -976,18 +977,18 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true)); - ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle); - ClassDB::bind_method(D_METHOD("draw_texture", "texture", "pos", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_circle", "position", "radius", "color"), &CanvasItem::draw_circle); + ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true)); ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box); ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width", "normal_map"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1))); + ClassDB::bind_method(D_METHOD("draw_string", "font", "position", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("draw_char", "font", "position", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1))); - ClassDB::bind_method(D_METHOD("draw_set_transform", "pos", "rot", "scale"), &CanvasItem::draw_set_transform); + ClassDB::bind_method(D_METHOD("draw_set_transform", "position", "rotation", "scale"), &CanvasItem::draw_set_transform); ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix); ClassDB::bind_method(D_METHOD("get_transform"), &CanvasItem::get_transform); ClassDB::bind_method(D_METHOD("get_global_transform"), &CanvasItem::get_global_transform); @@ -995,7 +996,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("get_viewport_transform"), &CanvasItem::get_viewport_transform); ClassDB::bind_method(D_METHOD("get_viewport_rect"), &CanvasItem::get_viewport_rect); ClassDB::bind_method(D_METHOD("get_canvas_transform"), &CanvasItem::get_canvas_transform); - ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos); + ClassDB::bind_method(D_METHOD("get_local_mouse_position"), &CanvasItem::get_local_mouse_position); ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas); ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d); @@ -1013,8 +1014,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_notify_transform", "enable"), &CanvasItem::set_notify_transform); ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"), &CanvasItem::is_transform_notification_enabled); - ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"), - &CanvasItem::make_canvas_pos_local); + ClassDB::bind_method(D_METHOD("make_canvas_position_local", "screen_point"), &CanvasItem::make_canvas_position_local); ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local); BIND_VMETHOD(MethodInfo("_draw")); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 5a0a9c6e6a..1afbd150a2 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -298,10 +298,10 @@ public: bool get_use_parent_material() const; Ref<InputEvent> make_input_local(const Ref<InputEvent> &p_event) const; - Vector2 make_canvas_pos_local(const Vector2 &screen_point) const; + Vector2 make_canvas_position_local(const Vector2 &screen_point) const; Vector2 get_global_mouse_position() const; - Vector2 get_local_mouse_pos() const; + Vector2 get_local_mouse_position() const; void set_notify_local_transform(bool p_enable); bool is_local_transform_notification_enabled() const; diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index d8cef5b937..9131223ff3 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -68,12 +68,12 @@ PoolVector<Vector2> Line2D::get_points() const { return _points; } -void Line2D::set_point_pos(int i, Vector2 pos) { +void Line2D::set_point_position(int i, Vector2 pos) { _points.set(i, pos); update(); } -Vector2 Line2D::get_point_pos(int i) const { +Vector2 Line2D::get_point_position(int i) const { return _points.get(i); } @@ -270,12 +270,12 @@ void Line2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_points", "points"), &Line2D::set_points); ClassDB::bind_method(D_METHOD("get_points"), &Line2D::get_points); - ClassDB::bind_method(D_METHOD("set_point_pos", "i", "pos"), &Line2D::set_point_pos); - ClassDB::bind_method(D_METHOD("get_point_pos", "i"), &Line2D::get_point_pos); + ClassDB::bind_method(D_METHOD("set_point_position", "i", "position"), &Line2D::set_point_position); + ClassDB::bind_method(D_METHOD("get_point_position", "i"), &Line2D::get_point_position); ClassDB::bind_method(D_METHOD("get_point_count"), &Line2D::get_point_count); - ClassDB::bind_method(D_METHOD("add_point", "pos"), &Line2D::add_point); + ClassDB::bind_method(D_METHOD("add_point", "position"), &Line2D::add_point); ClassDB::bind_method(D_METHOD("remove_point", "i"), &Line2D::remove_point); ClassDB::bind_method(D_METHOD("set_width", "width"), &Line2D::set_width); diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h index 36aadfd265..6426484f02 100644 --- a/scene/2d/line_2d.h +++ b/scene/2d/line_2d.h @@ -60,8 +60,8 @@ public: void set_points(const PoolVector<Vector2> &p_points); PoolVector<Vector2> get_points() const; - void set_point_pos(int i, Vector2 pos); - Vector2 get_point_pos(int i) const; + void set_point_position(int i, Vector2 pos); + Vector2 get_point_position(int i) const; int get_point_count() const; diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 0c7685a858..e62b59dd4d 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -414,7 +414,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_get_rotd"), &Node2D::_get_rotd); ClassDB::bind_method(D_METHOD("_set_rotd", "degrees"), &Node2D::_set_rotd); - ClassDB::bind_method(D_METHOD("set_position", "pos"), &Node2D::set_position); + ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation); ClassDB::bind_method(D_METHOD("set_rotation_in_degrees", "degrees"), &Node2D::set_rotation_in_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale); @@ -431,7 +431,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Node2D::global_translate); ClassDB::bind_method(D_METHOD("apply_scale", "ratio"), &Node2D::apply_scale); - ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Node2D::set_global_position); + ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Node2D::set_global_position); ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation); ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation); diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 9bd5576d91..8413be1ca9 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -43,7 +43,7 @@ void Path2D::_notification(int p_what) { for (int i = 0; i < curve->get_point_count(); i++) { - Vector2 prev_p = curve->get_point_pos(i); + Vector2 prev_p = curve->get_point_position(i); for (int j = 1; j <= 8; j++) { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index b1cc8c226a..4286d88ab1 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1294,9 +1294,9 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &TileMap::get_occluder_light_mask); ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_cellv", "pos", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell); - ClassDB::bind_method(D_METHOD("get_cellv", "pos"), &TileMap::get_cellv); + ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv); ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped); ClassDB::bind_method(D_METHOD("is_cell_y_flipped", "x", "y"), &TileMap::is_cell_y_flipped); ClassDB::bind_method(D_METHOD("is_cell_transposed", "x", "y"), &TileMap::is_cell_transposed); @@ -1307,8 +1307,8 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "id"), &TileMap::get_used_cells_by_id); ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect); - ClassDB::bind_method(D_METHOD("map_to_world", "mappos", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("world_to_map", "worldpos"), &TileMap::world_to_map); + ClassDB::bind_method(D_METHOD("map_to_world", "map_position", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &TileMap::world_to_map); ClassDB::bind_method(D_METHOD("_clear_quadrants"), &TileMap::_clear_quadrants); ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants); |