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-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/2d/cpu_particles_2d.cpp4
-rw-r--r--scene/2d/navigation_agent_2d.cpp32
-rw-r--r--scene/2d/navigation_link_2d.cpp38
-rw-r--r--scene/2d/navigation_link_2d.h6
-rw-r--r--scene/2d/skeleton_2d.cpp13
-rw-r--r--scene/2d/skeleton_2d.h3
-rw-r--r--scene/2d/touch_screen_button.cpp4
8 files changed, 71 insertions, 31 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 902fba38bf..c175edb6cb 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -234,7 +234,7 @@ float AudioStreamPlayer2D::get_volume_db() const {
}
void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) {
- ERR_FAIL_COND(p_pitch_scale <= 0.0);
+ ERR_FAIL_COND(!(p_pitch_scale > 0.0));
pitch_scale = p_pitch_scale;
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
AudioServer::get_singleton()->set_playback_pitch_scale(playback, p_pitch_scale);
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index afd4763d74..04c7555306 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1402,8 +1402,8 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_min", "get_param_min", PARAM_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_max", "get_param_max", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
ADD_GROUP("Angle", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 52a1213a49..bfe2f6252e 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -31,6 +31,7 @@
#include "navigation_agent_2d.h"
#include "core/math/geometry_2d.h"
+#include "scene/2d/navigation_link_2d.h"
#include "scene/resources/world_2d.h"
#include "servers/navigation_server_2d.h"
@@ -94,19 +95,19 @@ void NavigationAgent2D::_bind_methods() {
ADD_GROUP("Pathfinding", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_target_position", "get_target_position");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_desired_distance", PROPERTY_HINT_RANGE, "0.1,1000,0.01,suffix:px"), "set_path_desired_distance", "get_path_desired_distance");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,1000,0.01,suffix:px"), "set_target_desired_distance", "get_target_desired_distance");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,1000,1,suffix:px"), "set_path_max_distance", "get_path_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_desired_distance", PROPERTY_HINT_RANGE, "0.1,1000,0.01,or_greater,suffix:px"), "set_path_desired_distance", "get_path_desired_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,1000,0.01,or_greater,suffix:px"), "set_target_desired_distance", "get_target_desired_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,1000,1,or_greater,suffix:px"), "set_path_max_distance", "get_path_max_distance");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_path_metadata_flags", "get_path_metadata_flags");
ADD_GROUP("Avoidance", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,500,0.01,suffix:px"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_distance", PROPERTY_HINT_RANGE, "0.1,100000,0.01,suffix:px"), "set_neighbor_distance", "get_neighbor_distance");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10,0.01,suffix:s"), "set_time_horizon", "get_time_horizon");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01,suffix:px/s"), "set_max_speed", "get_max_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,500,0.01,or_greater,suffix:px"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_distance", PROPERTY_HINT_RANGE, "0.1,100000,0.01,or_greater,suffix:px"), "set_neighbor_distance", "get_neighbor_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,or_greater,1"), "set_max_neighbors", "get_max_neighbors");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10,0.01,or_greater,suffix:s"), "set_time_horizon", "get_time_horizon");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01,or_greater,suffix:px/s"), "set_max_speed", "get_max_speed");
ClassDB::bind_method(D_METHOD("set_debug_enabled", "enabled"), &NavigationAgent2D::set_debug_enabled);
ClassDB::bind_method(D_METHOD("get_debug_enabled"), &NavigationAgent2D::get_debug_enabled);
@@ -623,6 +624,21 @@ void NavigationAgent2D::update_navigation() {
}
details[SNAME("owner")] = owner;
+
+ if (waypoint_type == NavigationPathQueryResult2D::PATH_SEGMENT_TYPE_LINK) {
+ const NavigationLink2D *navlink = Object::cast_to<NavigationLink2D>(owner);
+ if (navlink) {
+ Vector2 link_global_start_position = navlink->get_global_start_position();
+ Vector2 link_global_end_position = navlink->get_global_end_position();
+ if (waypoint.distance_to(link_global_start_position) < waypoint.distance_to(link_global_end_position)) {
+ details[SNAME("link_entry_position")] = link_global_start_position;
+ details[SNAME("link_exit_position")] = link_global_end_position;
+ } else {
+ details[SNAME("link_entry_position")] = link_global_end_position;
+ details[SNAME("link_exit_position")] = link_global_start_position;
+ }
+ }
+ }
}
// Emit a signal for the waypoint
diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp
index 26dca40176..8adb7c6305 100644
--- a/scene/2d/navigation_link_2d.cpp
+++ b/scene/2d/navigation_link_2d.cpp
@@ -54,6 +54,12 @@ void NavigationLink2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink2D::set_end_position);
ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink2D::get_end_position);
+ ClassDB::bind_method(D_METHOD("set_global_start_position", "position"), &NavigationLink2D::set_global_start_position);
+ ClassDB::bind_method(D_METHOD("get_global_start_position"), &NavigationLink2D::get_global_start_position);
+
+ ClassDB::bind_method(D_METHOD("set_global_end_position", "position"), &NavigationLink2D::set_global_end_position);
+ ClassDB::bind_method(D_METHOD("get_global_end_position"), &NavigationLink2D::get_global_end_position);
+
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink2D::set_enter_cost);
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink2D::get_enter_cost);
@@ -271,6 +277,38 @@ void NavigationLink2D::set_end_position(Vector2 p_position) {
#endif // DEBUG_ENABLED
}
+void NavigationLink2D::set_global_start_position(Vector2 p_position) {
+ if (is_inside_tree()) {
+ set_start_position(to_local(p_position));
+ } else {
+ set_start_position(p_position);
+ }
+}
+
+Vector2 NavigationLink2D::get_global_start_position() const {
+ if (is_inside_tree()) {
+ return to_global(start_position);
+ } else {
+ return start_position;
+ }
+}
+
+void NavigationLink2D::set_global_end_position(Vector2 p_position) {
+ if (is_inside_tree()) {
+ set_end_position(to_local(p_position));
+ } else {
+ set_end_position(p_position);
+ }
+}
+
+Vector2 NavigationLink2D::get_global_end_position() const {
+ if (is_inside_tree()) {
+ return to_global(end_position);
+ } else {
+ return end_position;
+ }
+}
+
void NavigationLink2D::set_enter_cost(real_t p_enter_cost) {
ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
if (Math::is_equal_approx(enter_cost, p_enter_cost)) {
diff --git a/scene/2d/navigation_link_2d.h b/scene/2d/navigation_link_2d.h
index 5bf2a72358..8a24d611c9 100644
--- a/scene/2d/navigation_link_2d.h
+++ b/scene/2d/navigation_link_2d.h
@@ -78,6 +78,12 @@ public:
void set_end_position(Vector2 p_position);
Vector2 get_end_position() const { return end_position; }
+ void set_global_start_position(Vector2 p_position);
+ Vector2 get_global_start_position() const;
+
+ void set_global_end_position(Vector2 p_position);
+ Vector2 get_global_end_position() const;
+
void set_enter_cost(real_t p_enter_cost);
real_t get_enter_cost() const { return enter_cost; }
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 96711bbe72..4fdc7b3584 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -378,9 +378,6 @@ void Bone2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_skeleton_rest"), &Bone2D::get_skeleton_rest);
ClassDB::bind_method(D_METHOD("get_index_in_skeleton"), &Bone2D::get_index_in_skeleton);
- ClassDB::bind_method(D_METHOD("set_default_length", "default_length"), &Bone2D::set_default_length);
- ClassDB::bind_method(D_METHOD("get_default_length"), &Bone2D::get_default_length);
-
ClassDB::bind_method(D_METHOD("set_autocalculate_length_and_angle", "auto_calculate"), &Bone2D::set_autocalculate_length_and_angle);
ClassDB::bind_method(D_METHOD("get_autocalculate_length_and_angle"), &Bone2D::get_autocalculate_length_and_angle);
ClassDB::bind_method(D_METHOD("set_length", "length"), &Bone2D::set_length);
@@ -416,16 +413,6 @@ void Bone2D::apply_rest() {
set_transform(rest);
}
-void Bone2D::set_default_length(real_t p_length) {
- WARN_DEPRECATED_MSG("set_default_length is deprecated. Please use set_length instead!");
- set_length(p_length);
-}
-
-real_t Bone2D::get_default_length() const {
- WARN_DEPRECATED_MSG("get_default_length is deprecated. Please use get_length instead!");
- return get_length();
-}
-
int Bone2D::get_index_in_skeleton() const {
ERR_FAIL_COND_V(!skeleton, -1);
skeleton->_update_bone_setup();
diff --git a/scene/2d/skeleton_2d.h b/scene/2d/skeleton_2d.h
index 149ab64306..6a36a31552 100644
--- a/scene/2d/skeleton_2d.h
+++ b/scene/2d/skeleton_2d.h
@@ -80,9 +80,6 @@ public:
PackedStringArray get_configuration_warnings() const override;
- void set_default_length(real_t p_length);
- real_t get_default_length() const;
-
void set_autocalculate_length_and_angle(bool p_autocalculate);
bool get_autocalculate_length_and_angle() const;
void set_length(real_t p_length);
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 54ed96f585..1c2903fe22 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -194,10 +194,6 @@ void TouchScreenButton::input(const Ref<InputEvent> &p_event) {
return;
}
- if (p_event->get_device() != 0) {
- return;
- }
-
const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event);
if (passby_press) {