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-rw-r--r--scene/2d/area_2d.cpp16
-rw-r--r--scene/2d/area_2d.h6
2 files changed, 11 insertions, 11 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 2dcf7c3a11..a37fabf21f 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -51,13 +51,13 @@ bool Area2D::is_gravity_a_point() const {
return gravity_is_point;
}
-void Area2D::set_gravity_point_distance_scale(real_t p_scale) {
- gravity_distance_scale = p_scale;
- PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE, p_scale);
+void Area2D::set_gravity_point_unit_distance(real_t p_scale) {
+ gravity_point_unit_distance = p_scale;
+ PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE, p_scale);
}
-real_t Area2D::get_gravity_point_distance_scale() const {
- return gravity_distance_scale;
+real_t Area2D::get_gravity_point_unit_distance() const {
+ return gravity_point_unit_distance;
}
void Area2D::set_gravity_point_center(const Vector2 &p_center) {
@@ -557,8 +557,8 @@ void Area2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gravity_is_point", "enable"), &Area2D::set_gravity_is_point);
ClassDB::bind_method(D_METHOD("is_gravity_a_point"), &Area2D::is_gravity_a_point);
- ClassDB::bind_method(D_METHOD("set_gravity_point_distance_scale", "distance_scale"), &Area2D::set_gravity_point_distance_scale);
- ClassDB::bind_method(D_METHOD("get_gravity_point_distance_scale"), &Area2D::get_gravity_point_distance_scale);
+ ClassDB::bind_method(D_METHOD("set_gravity_point_unit_distance", "distance_scale"), &Area2D::set_gravity_point_unit_distance);
+ ClassDB::bind_method(D_METHOD("get_gravity_point_unit_distance"), &Area2D::get_gravity_point_unit_distance);
ClassDB::bind_method(D_METHOD("set_gravity_point_center", "center"), &Area2D::set_gravity_point_center);
ClassDB::bind_method(D_METHOD("get_gravity_point_center"), &Area2D::get_gravity_point_center);
@@ -622,7 +622,7 @@ void Area2D::_bind_methods() {
ADD_GROUP("Gravity", "gravity_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "gravity_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_space_override_mode", "get_gravity_space_override_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_is_point", "is_gravity_a_point");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_point_distance_scale", "get_gravity_point_distance_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_unit_distance", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp,suffix:px"), "set_gravity_point_unit_distance", "get_gravity_point_unit_distance");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_point_center", PROPERTY_HINT_NONE, "suffix:px"), "set_gravity_point_center", "get_gravity_point_center");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_direction"), "set_gravity_direction", "get_gravity_direction");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, U"-4096,4096,0.001,or_less,or_greater,suffix:px/s\u00B2"), "set_gravity", "get_gravity");
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index aaf7ea28f8..8f4bbe3219 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -51,7 +51,7 @@ private:
Vector2 gravity_vec;
real_t gravity = 0.0;
bool gravity_is_point = false;
- real_t gravity_distance_scale = 0.0;
+ real_t gravity_point_unit_distance = 0.0;
SpaceOverride linear_damp_space_override = SPACE_OVERRIDE_DISABLED;
SpaceOverride angular_damp_space_override = SPACE_OVERRIDE_DISABLED;
@@ -144,8 +144,8 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
- void set_gravity_point_distance_scale(real_t p_scale);
- real_t get_gravity_point_distance_scale() const;
+ void set_gravity_point_unit_distance(real_t p_scale);
+ real_t get_gravity_point_unit_distance() const;
void set_gravity_point_center(const Vector2 &p_center);
const Vector2 &get_gravity_point_center() const;