diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/navigation_2d.cpp | 92 | ||||
-rw-r--r-- | scene/2d/navigation_2d.h | 71 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 45 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.h | 15 | ||||
-rw-r--r-- | scene/2d/navigation_obstacle_2d.cpp | 113 | ||||
-rw-r--r-- | scene/2d/navigation_obstacle_2d.h | 14 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.cpp | 49 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 73 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 6 |
10 files changed, 106 insertions, 378 deletions
diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp deleted file mode 100644 index bec5ee7984..0000000000 --- a/scene/2d/navigation_2d.cpp +++ /dev/null @@ -1,92 +0,0 @@ -/*************************************************************************/ -/* navigation_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "navigation_2d.h" -#include "servers/navigation_server_2d.h" - -void Navigation2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_rid"), &Navigation2D::get_rid); - - ClassDB::bind_method(D_METHOD("get_simple_path", "start", "end", "optimize"), &Navigation2D::get_simple_path, DEFVAL(true)); - ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Navigation2D::get_closest_point); - ClassDB::bind_method(D_METHOD("get_closest_point_owner", "to_point"), &Navigation2D::get_closest_point_owner); - - ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &Navigation2D::set_cell_size); - ClassDB::bind_method(D_METHOD("get_cell_size"), &Navigation2D::get_cell_size); - - ClassDB::bind_method(D_METHOD("set_edge_connection_margin", "margin"), &Navigation2D::set_edge_connection_margin); - ClassDB::bind_method(D_METHOD("get_edge_connection_margin"), &Navigation2D::get_edge_connection_margin); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size"), "set_cell_size", "get_cell_size"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin"); -} - -void Navigation2D::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_READY: { - NavigationServer2D::get_singleton()->map_set_active(map, true); - } break; - case NOTIFICATION_EXIT_TREE: { - NavigationServer2D::get_singleton()->map_set_active(map, false); - } break; - } -} - -void Navigation2D::set_cell_size(float p_cell_size) { - cell_size = p_cell_size; - NavigationServer2D::get_singleton()->map_set_cell_size(map, cell_size); -} - -void Navigation2D::set_edge_connection_margin(float p_edge_connection_margin) { - edge_connection_margin = p_edge_connection_margin; - NavigationServer2D::get_singleton()->map_set_edge_connection_margin(map, edge_connection_margin); -} - -Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vector2 &p_end, bool p_optimize) const { - return NavigationServer2D::get_singleton()->map_get_path(map, p_start, p_end, p_optimize); -} - -Vector2 Navigation2D::get_closest_point(const Vector2 &p_point) const { - return NavigationServer2D::get_singleton()->map_get_closest_point(map, p_point); -} - -RID Navigation2D::get_closest_point_owner(const Vector2 &p_point) const { - return NavigationServer2D::get_singleton()->map_get_closest_point_owner(map, p_point); -} - -Navigation2D::Navigation2D() { - map = NavigationServer2D::get_singleton()->map_create(); - set_cell_size(10); // Ten pixels - set_edge_connection_margin(100); -} - -Navigation2D::~Navigation2D() { - NavigationServer2D::get_singleton()->free(map); -} diff --git a/scene/2d/navigation_2d.h b/scene/2d/navigation_2d.h deleted file mode 100644 index 12847e52ac..0000000000 --- a/scene/2d/navigation_2d.h +++ /dev/null @@ -1,71 +0,0 @@ -/*************************************************************************/ -/* navigation_2d.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef NAVIGATION_2D_H -#define NAVIGATION_2D_H - -#include "scene/2d/navigation_region_2d.h" -#include "scene/2d/node_2d.h" - -class Navigation2D : public Node2D { - GDCLASS(Navigation2D, Node2D); - - RID map; - real_t cell_size; - real_t edge_connection_margin; - -protected: - static void _bind_methods(); - void _notification(int p_what); - -public: - RID get_rid() const { - return map; - } - - void set_cell_size(float p_cell_size); - float get_cell_size() const { - return cell_size; - } - - void set_edge_connection_margin(float p_edge_connection_margin); - float get_edge_connection_margin() const { - return edge_connection_margin; - } - - Vector<Vector2> get_simple_path(const Vector2 &p_start, const Vector2 &p_end, bool p_optimize = true) const; - Vector2 get_closest_point(const Vector2 &p_point) const; - RID get_closest_point_owner(const Vector2 &p_point) const; - - Navigation2D(); - ~Navigation2D(); -}; - -#endif // NAVIGATION_2D_H diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 534e31b1f2..064fcc91a4 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -32,7 +32,6 @@ #include "core/config/engine.h" #include "core/math/geometry_2d.h" -#include "scene/2d/navigation_2d.h" #include "servers/navigation_server_2d.h" void NavigationAgent2D::_bind_methods() { @@ -42,9 +41,6 @@ void NavigationAgent2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_radius", "radius"), &NavigationAgent2D::set_radius); ClassDB::bind_method(D_METHOD("get_radius"), &NavigationAgent2D::get_radius); - ClassDB::bind_method(D_METHOD("set_navigation", "navigation"), &NavigationAgent2D::set_navigation_node); - ClassDB::bind_method(D_METHOD("get_navigation"), &NavigationAgent2D::get_navigation_node); - ClassDB::bind_method(D_METHOD("set_neighbor_dist", "neighbor_dist"), &NavigationAgent2D::set_neighbor_dist); ClassDB::bind_method(D_METHOD("get_neighbor_dist"), &NavigationAgent2D::get_neighbor_dist); @@ -95,27 +91,10 @@ void NavigationAgent2D::_notification(int p_what) { NavigationServer2D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done"); - // Search the navigation node and set it - { - Navigation2D *nav = nullptr; - Node *p = get_parent(); - while (p != nullptr) { - nav = Object::cast_to<Navigation2D>(p); - if (nav != nullptr) { - p = nullptr; - } else { - p = p->get_parent(); - } - } - - set_navigation(nav); - } - set_physics_process_internal(true); } break; case NOTIFICATION_EXIT_TREE: { agent_parent = nullptr; - set_navigation(nullptr); set_physics_process_internal(false); } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { @@ -146,23 +125,13 @@ NavigationAgent2D::~NavigationAgent2D() { agent = RID(); // Pointless } -void NavigationAgent2D::set_navigation(Navigation2D *p_nav) { - if (navigation == p_nav) { - return; // Pointless - } - - navigation = p_nav; - NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid()); -} - -void NavigationAgent2D::set_navigation_node(Node *p_nav) { - Navigation2D *nav = Object::cast_to<Navigation2D>(p_nav); - ERR_FAIL_COND(nav == nullptr); - set_navigation(nav); +void NavigationAgent2D::set_navigable_layers(uint32_t p_layers) { + navigable_layers = p_layers; + update_navigation(); } -Node *NavigationAgent2D::get_navigation_node() const { - return Object::cast_to<Node>(navigation); +uint32_t NavigationAgent2D::get_navigable_layers() const { + return navigable_layers; } void NavigationAgent2D::set_target_desired_distance(real_t p_dd) { @@ -287,7 +256,7 @@ void NavigationAgent2D::update_navigation() { if (agent_parent == nullptr) { return; } - if (navigation == nullptr) { + if (!agent_parent->is_inside_tree()) { return; } if (update_frame_id == Engine::get_singleton()->get_physics_frames()) { @@ -319,7 +288,7 @@ void NavigationAgent2D::update_navigation() { } if (reload_path) { - navigation_path = NavigationServer2D::get_singleton()->map_get_path(navigation->get_rid(), o, target_location, true); + navigation_path = NavigationServer2D::get_singleton()->map_get_path(agent_parent->get_world_2d()->get_navigation_map(), o, target_location, true, navigable_layers); navigation_finished = false; nav_path_index = 0; emit_signal("path_changed"); diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index 6b7da4a5f2..153ede8cec 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -35,16 +35,16 @@ #include "scene/main/node.h" class Node2D; -class Navigation2D; class NavigationAgent2D : public Node { GDCLASS(NavigationAgent2D, Node); Node2D *agent_parent = nullptr; - Navigation2D *navigation = nullptr; RID agent; + uint32_t navigable_layers = 1; + real_t target_desired_distance = 1.0; real_t radius; real_t neighbor_dist; @@ -74,18 +74,13 @@ public: NavigationAgent2D(); virtual ~NavigationAgent2D(); - void set_navigation(Navigation2D *p_nav); - const Navigation2D *get_navigation() const { - return navigation; - } - - void set_navigation_node(Node *p_nav); - Node *get_navigation_node() const; - RID get_rid() const { return agent; } + void set_navigable_layers(uint32_t p_layers); + uint32_t get_navigable_layers() const; + void set_target_desired_distance(real_t p_dd); real_t get_target_desired_distance() const { return target_desired_distance; diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index 7e1aefe5e2..965e2b6dc1 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -31,48 +31,31 @@ #include "navigation_obstacle_2d.h" #include "scene/2d/collision_shape_2d.h" -#include "scene/2d/navigation_2d.h" #include "scene/2d/physics_body_2d.h" #include "servers/navigation_server_2d.h" void NavigationObstacle2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_navigation", "navigation"), &NavigationObstacle2D::set_navigation_node); - ClassDB::bind_method(D_METHOD("get_navigation"), &NavigationObstacle2D::get_navigation_node); } void NavigationObstacle2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { - update_agent_shape(); - - // Search the navigation node and set it - { - Navigation2D *nav = nullptr; - Node *p = get_parent(); - while (p != nullptr) { - nav = Object::cast_to<Navigation2D>(p); - if (nav != nullptr) { - p = nullptr; - } else { - p = p->get_parent(); - } - } - - set_navigation(nav); - } - set_physics_process_internal(true); } break; case NOTIFICATION_EXIT_TREE: { - set_navigation(nullptr); set_physics_process_internal(false); } break; + case NOTIFICATION_PARENTED: { + parent_node2d = Object::cast_to<Node2D>(get_parent()); + update_agent_shape(); + } break; + case NOTIFICATION_UNPARENTED: { + parent_node2d = nullptr; + } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { - Node2D *node = Object::cast_to<Node2D>(get_parent()); - if (node) { - NavigationServer2D::get_singleton()->agent_set_position(agent, node->get_global_transform().get_origin()); + if (parent_node2d) { + NavigationServer2D::get_singleton()->agent_set_position(agent, parent_node2d->get_global_transform().get_origin()); } - } break; } } @@ -86,25 +69,6 @@ NavigationObstacle2D::~NavigationObstacle2D() { agent = RID(); // Pointless } -void NavigationObstacle2D::set_navigation(Navigation2D *p_nav) { - if (navigation == p_nav) { - return; // Pointless - } - - navigation = p_nav; - NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid()); -} - -void NavigationObstacle2D::set_navigation_node(Node *p_nav) { - Navigation2D *nav = Object::cast_to<Navigation2D>(p_nav); - ERR_FAIL_COND(nav == nullptr); - set_navigation(nav); -} - -Node *NavigationObstacle2D::get_navigation_node() const { - return Object::cast_to<Node>(navigation); -} - String NavigationObstacle2D::get_configuration_warning() const { String warning = Node::get_configuration_warning(); @@ -119,40 +83,37 @@ String NavigationObstacle2D::get_configuration_warning() const { } void NavigationObstacle2D::update_agent_shape() { - Node *node = get_parent(); - - // Estimate the radius of this physics body - real_t radius = 0.0; - for (int i(0); i < node->get_child_count(); i++) { - // For each collision shape - CollisionShape2D *cs = Object::cast_to<CollisionShape2D>(node->get_child(i)); - if (cs) { - // Take the distance between the Body center to the shape center - real_t r = cs->get_transform().get_origin().length(); - if (cs->get_shape().is_valid()) { - // and add the enclosing shape radius - r += cs->get_shape()->get_enclosing_radius(); + if (parent_node2d) { + // Estimate the radius of this physics body + real_t radius = 0.0; + for (int i(0); i < parent_node2d->get_child_count(); i++) { + // For each collision shape + CollisionShape2D *cs = Object::cast_to<CollisionShape2D>(parent_node2d->get_child(i)); + if (cs) { + // Take the distance between the Body center to the shape center + real_t r = cs->get_transform().get_origin().length(); + if (cs->get_shape().is_valid()) { + // and add the enclosing shape radius + r += cs->get_shape()->get_enclosing_radius(); + } + Size2 s = cs->get_global_transform().get_scale(); + r *= MAX(s.x, s.y); + // Takes the biggest radius + radius = MAX(radius, r); } - Size2 s = cs->get_global_transform().get_scale(); - r *= MAX(s.x, s.y); - // Takes the biggest radius - radius = MAX(radius, r); } - } - Node2D *node_2d = Object::cast_to<Node2D>(node); - if (node_2d) { - Vector2 s = node_2d->get_global_transform().get_scale(); + Vector2 s = parent_node2d->get_global_transform().get_scale(); radius *= MAX(s.x, s.y); - } - if (radius == 0.0) { - radius = 1.0; // Never a 0 radius - } + if (radius == 0.0) { + radius = 1.0; // Never a 0 radius + } - // Initialize the Agent as an object - NavigationServer2D::get_singleton()->agent_set_neighbor_dist(agent, 0.0); - NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, 0); - NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, 0.0); - NavigationServer2D::get_singleton()->agent_set_radius(agent, radius); - NavigationServer2D::get_singleton()->agent_set_max_speed(agent, 0.0); + // Initialize the Agent as an object + NavigationServer2D::get_singleton()->agent_set_neighbor_dist(agent, 0.0); + NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, 0); + NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, 0.0); + NavigationServer2D::get_singleton()->agent_set_radius(agent, radius); + NavigationServer2D::get_singleton()->agent_set_max_speed(agent, 0.0); + } } diff --git a/scene/2d/navigation_obstacle_2d.h b/scene/2d/navigation_obstacle_2d.h index 421f8ca7cd..135ca4651e 100644 --- a/scene/2d/navigation_obstacle_2d.h +++ b/scene/2d/navigation_obstacle_2d.h @@ -31,15 +31,13 @@ #ifndef NAVIGATION_OBSTACLE_2D_H #define NAVIGATION_OBSTACLE_2D_H +#include "scene/2d/node_2d.h" #include "scene/main/node.h" -class Navigation2D; - class NavigationObstacle2D : public Node { GDCLASS(NavigationObstacle2D, Node); - Navigation2D *navigation = nullptr; - + Node2D *parent_node2d = nullptr; RID agent; protected: @@ -50,14 +48,6 @@ public: NavigationObstacle2D(); virtual ~NavigationObstacle2D(); - void set_navigation(Navigation2D *p_nav); - const Navigation2D *get_navigation() const { - return navigation; - } - - void set_navigation_node(Node *p_nav); - Node *get_navigation_node() const; - RID get_rid() const { return agent; } diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index b02cdf12ad..794993f892 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -34,7 +34,6 @@ #include "core/core_string_names.h" #include "core/math/geometry_2d.h" #include "core/os/mutex.h" -#include "navigation_2d.h" #include "servers/navigation_server_2d.h" #include "thirdparty/misc/polypartition.h" @@ -366,9 +365,7 @@ void NavigationRegion2D::set_enabled(bool p_enabled) { if (!enabled) { NavigationServer2D::get_singleton()->region_set_map(region, RID()); } else { - if (navigation) { - NavigationServer2D::get_singleton()->region_set_map(region, navigation->get_rid()); - } + NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); } if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) { @@ -380,6 +377,14 @@ bool NavigationRegion2D::is_enabled() const { return enabled; } +void NavigationRegion2D::set_layers(uint32_t p_layers) { + NavigationServer2D::get_singleton()->region_set_layers(region, p_layers); +} + +uint32_t NavigationRegion2D::get_layers() const { + return NavigationServer2D::get_singleton()->region_get_layers(region); +} + ///////////////////////////// #ifdef TOOLS_ENABLED Rect2 NavigationRegion2D::_edit_get_rect() const { @@ -394,29 +399,15 @@ bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, doubl void NavigationRegion2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - Node2D *c = this; - while (c) { - navigation = Object::cast_to<Navigation2D>(c); - if (navigation) { - if (enabled) { - NavigationServer2D::get_singleton()->region_set_map(region, navigation->get_rid()); - } - break; - } - - c = Object::cast_to<Node2D>(c->get_parent()); + if (enabled) { + NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); } - } break; case NOTIFICATION_TRANSFORM_CHANGED: { NavigationServer2D::get_singleton()->region_set_transform(region, get_global_transform()); - } break; case NOTIFICATION_EXIT_TREE: { - if (navigation) { - NavigationServer2D::get_singleton()->region_set_map(region, RID()); - } - navigation = nullptr; + NavigationServer2D::get_singleton()->region_set_map(region, RID()); } break; case NOTIFICATION_DRAW: { if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) { @@ -507,18 +498,8 @@ String NavigationRegion2D::get_configuration_warning() const { } warning += TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon."); } - const Node2D *c = this; - while (c) { - if (Object::cast_to<Navigation2D>(c)) { - return warning; - } - c = Object::cast_to<Node2D>(c->get_parent()); - } - if (!warning.is_empty()) { - warning += "\n\n"; - } - return warning + TTR("NavigationRegion2D must be a child or grandchild to a Navigation2D node. It only provides navigation data."); + return warning; } void NavigationRegion2D::_bind_methods() { @@ -528,10 +509,14 @@ void NavigationRegion2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled); ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled); + ClassDB::bind_method(D_METHOD("set_layers", "layers"), &NavigationRegion2D::set_layers); + ClassDB::bind_method(D_METHOD("get_layers"), &NavigationRegion2D::get_layers); + ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_layers", "get_layers"); } NavigationRegion2D::NavigationRegion2D() { diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h index 0b9a258a25..7b471bd555 100644 --- a/scene/2d/navigation_region_2d.h +++ b/scene/2d/navigation_region_2d.h @@ -91,14 +91,11 @@ public: ~NavigationPolygon() {} }; -class Navigation2D; - class NavigationRegion2D : public Node2D { GDCLASS(NavigationRegion2D, Node2D); bool enabled = true; RID region; - Navigation2D *navigation = nullptr; Ref<NavigationPolygon> navpoly; void _navpoly_changed(); @@ -116,6 +113,9 @@ public: void set_enabled(bool p_enabled); bool is_enabled() const; + void set_layers(uint32_t p_layers); + uint32_t get_layers() const; + void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly); Ref<NavigationPolygon> get_navigation_polygon() const; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index d868ebae25..81a5b0b28c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -48,16 +48,6 @@ int TileMap::_get_quadrant_size() const { void TileMap::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - Node2D *c = this; - while (c) { - navigation = Object::cast_to<Navigation2D>(c); - if (navigation) { - break; - } - - c = Object::cast_to<Node2D>(c->get_parent()); - } - if (use_parent) { _clear_quadrants(); collision_parent = Object::cast_to<CollisionObject2D>(get_parent()); @@ -77,12 +67,10 @@ void TileMap::_notification(int p_what) { _update_quadrant_space(RID()); for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { Quadrant &q = E->get(); - if (navigation) { - for (Map<PosKey, Quadrant::NavPoly>::Element *F = q.navpoly_ids.front(); F; F = F->next()) { - NavigationServer2D::get_singleton()->region_set_map(F->get().region, RID()); - } - q.navpoly_ids.clear(); + for (Map<PosKey, Quadrant::NavPoly>::Element *F = q.navpoly_ids.front(); F; F = F->next()) { + NavigationServer2D::get_singleton()->region_set_map(F->get().region, RID()); } + q.navpoly_ids.clear(); if (collision_parent) { collision_parent->remove_shape_owner(q.shape_owner_id); @@ -96,8 +84,6 @@ void TileMap::_notification(int p_what) { } collision_parent = nullptr; - navigation = nullptr; - } break; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -135,11 +121,6 @@ void TileMap::_update_quadrant_transform() { local_transform = get_transform(); } - Transform2D nav_rel; - if (navigation) { - nav_rel = get_relative_transform_to_parent(navigation); - } - for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { Quadrant &q = E->get(); Transform2D xform; @@ -150,9 +131,9 @@ void TileMap::_update_quadrant_transform() { PhysicsServer2D::get_singleton()->body_set_state(q.body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); } - if (navigation) { + if (bake_navigation) { for (Map<PosKey, Quadrant::NavPoly>::Element *F = q.navpoly_ids.front(); F; F = F->next()) { - NavigationServer2D::get_singleton()->region_set_transform(F->get().region, nav_rel * F->get().xform); + NavigationServer2D::get_singleton()->region_set_transform(F->get().region, F->get().xform); } } @@ -315,11 +296,6 @@ void TileMap::update_dirty_quadrants() { RenderingServer *vs = RenderingServer::get_singleton(); PhysicsServer2D *ps = PhysicsServer2D::get_singleton(); Vector2 tofs = get_cell_draw_offset(); - Transform2D nav_rel; - if (navigation) { - nav_rel = get_relative_transform_to_parent(navigation); - } - Vector2 qofs; SceneTree *st = SceneTree::get_singleton(); @@ -352,12 +328,10 @@ void TileMap::update_dirty_quadrants() { } int shape_idx = 0; - if (navigation) { - for (Map<PosKey, Quadrant::NavPoly>::Element *E = q.navpoly_ids.front(); E; E = E->next()) { - NavigationServer2D::get_singleton()->region_set_map(E->get().region, RID()); - } - q.navpoly_ids.clear(); + for (Map<PosKey, Quadrant::NavPoly>::Element *E = q.navpoly_ids.front(); E; E = E->next()) { + NavigationServer2D::get_singleton()->region_set_map(E->get().region, RID()); } + q.navpoly_ids.clear(); for (Map<PosKey, Quadrant::Occluder>::Element *E = q.occluder_instances.front(); E; E = E->next()) { RS::get_singleton()->free(E->get().id); @@ -579,7 +553,7 @@ void TileMap::update_dirty_quadrants() { vs->canvas_item_add_set_transform(debug_canvas_item, Transform2D()); } - if (navigation) { + if (bake_navigation) { Ref<NavigationPolygon> navpoly; Vector2 npoly_ofs; if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) { @@ -596,8 +570,8 @@ void TileMap::update_dirty_quadrants() { _fix_cell_transform(xform, c, npoly_ofs, s); RID region = NavigationServer2D::get_singleton()->region_create(); - NavigationServer2D::get_singleton()->region_set_map(region, navigation->get_rid()); - NavigationServer2D::get_singleton()->region_set_transform(region, nav_rel * xform); + NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); + NavigationServer2D::get_singleton()->region_set_transform(region, xform); NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly); Quadrant::NavPoly np; @@ -787,12 +761,10 @@ void TileMap::_erase_quadrant(Map<PosKey, Quadrant>::Element *Q) { dirty_quadrant_list.remove(&q.dirty_list); } - if (navigation) { - for (Map<PosKey, Quadrant::NavPoly>::Element *E = q.navpoly_ids.front(); E; E = E->next()) { - NavigationServer2D::get_singleton()->region_set_map(E->get().region, RID()); - } - q.navpoly_ids.clear(); + for (Map<PosKey, Quadrant::NavPoly>::Element *E = q.navpoly_ids.front(); E; E = E->next()) { + NavigationServer2D::get_singleton()->region_set_map(E->get().region, RID()); } + q.navpoly_ids.clear(); for (Map<PosKey, Quadrant::Occluder>::Element *E = q.occluder_instances.front(); E; E = E->next()) { RS::get_singleton()->free(E->get().id); @@ -1360,6 +1332,17 @@ float TileMap::get_collision_bounce() const { return bounce; } +void TileMap::set_bake_navigation(bool p_bake_navigation) { + bake_navigation = p_bake_navigation; + for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) { + _make_quadrant_dirty(F); + } +} + +bool TileMap::is_baking_navigation() { + return bake_navigation; +} + uint32_t TileMap::get_collision_layer() const { return collision_layer; } @@ -1784,6 +1767,9 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_bounce", "value"), &TileMap::set_collision_bounce); ClassDB::bind_method(D_METHOD("get_collision_bounce"), &TileMap::get_collision_bounce); + ClassDB::bind_method(D_METHOD("set_bake_navigation", "bake_navigation"), &TileMap::set_bake_navigation); + ClassDB::bind_method(D_METHOD("is_baking_navigation"), &TileMap::is_baking_navigation); + ClassDB::bind_method(D_METHOD("set_occluder_light_mask", "mask"), &TileMap::set_occluder_light_mask); ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &TileMap::get_occluder_light_mask); @@ -1842,6 +1828,9 @@ void TileMap::_bind_methods() { ADD_GROUP("Occluder", "occluder_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask"); + ADD_GROUP("Navigation", ""); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_navigation"), "set_bake_navigation", "is_baking_navigation"); + ADD_PROPERTY_DEFAULT("format", FORMAT_1); ADD_SIGNAL(MethodInfo("settings_changed")); diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 3bf4587921..26c84a0bb9 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -33,7 +33,6 @@ #include "core/templates/self_list.h" #include "core/templates/vset.h" -#include "scene/2d/navigation_2d.h" #include "scene/2d/node_2d.h" #include "scene/resources/tile_set.h" @@ -78,7 +77,7 @@ private: bool use_parent = false; CollisionObject2D *collision_parent = nullptr; bool use_kinematic = false; - Navigation2D *navigation = nullptr; + bool bake_navigation = false; union PosKey { struct { @@ -295,6 +294,9 @@ public: void set_collision_bounce(float p_bounce); float get_collision_bounce() const; + void set_bake_navigation(bool p_bake_navigation); + bool is_baking_navigation(); + void set_mode(Mode p_mode); Mode get_mode() const; |