diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/particles_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 149 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 8 |
4 files changed, 144 insertions, 16 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index ef7644fcab..bb144dda96 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -70,7 +70,7 @@ void CollisionPolygon2D::_build_polygon() { w[(i << 1) + 1] = polygon[(i + 1) % polygon.size()]; } - w = PoolVector<Vector2>::Write(); + w.release(); concave->set_segments(segments); parent->shape_owner_add_shape(owner_id, concave); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 7759897420..93c12f0103 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -410,6 +410,7 @@ Particles2D::Particles2D() { particles = VS::get_singleton()->particles_create(); + one_shot = false; // Needed so that set_emitting doesn't access uninitialized values set_emitting(true); set_one_shot(false); set_amount(8); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index fc53c9e4ac..0a6d630428 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -234,6 +234,25 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const Size2 s = p_sc; Vector2 offset = p_offset; + if (compatibility_mode && !centered_textures) { + + if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.y += cell_size.y; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset += cell_size / 2; + } + + if (s.y > s.x) { + if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose)) { + offset.y += s.y - s.x; + } + } else if (s.y < s.x) { + if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose)) { + offset.x += s.x - s.y; + } + } + } + if (p_cell.transpose) { SWAP(xform.elements[0].x, xform.elements[0].y); SWAP(xform.elements[1].x, xform.elements[1].y); @@ -244,16 +263,36 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const if (p_cell.flip_h) { xform.elements[0].x = -xform.elements[0].x; xform.elements[1].x = -xform.elements[1].x; - offset.x = s.x - offset.x; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.x = s.x - offset.x; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset.x = s.x - offset.x / 2; + } + } else { + offset.x = s.x - offset.x; + } } if (p_cell.flip_v) { xform.elements[0].y = -xform.elements[0].y; xform.elements[1].y = -xform.elements[1].y; - offset.y = s.y - offset.y; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT) { + offset.y = s.y - offset.y; + } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.y += s.y; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset.y += s.y; + } + } else { + offset.y = s.y - offset.y; + } + } + + if (centered_textures) { + offset += cell_size / 2 - s / 2; } - /* For a future CheckBox to Center Texture: - offset += cell_size / 2 - s / 2; */ xform.elements[2] += offset; } @@ -434,13 +473,24 @@ void TileMap::update_dirty_quadrants() { rect.size.x += fp_adjust; rect.size.y += fp_adjust; + if (compatibility_mode && !centered_textures) { + if (rect.size.y > rect.size.x) { + if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose)) + tile_ofs.y += rect.size.y - rect.size.x; + } else if (rect.size.y < rect.size.x) { + if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose)) + tile_ofs.x += rect.size.x - rect.size.y; + } + } + if (c.transpose) { SWAP(tile_ofs.x, tile_ofs.y); - /* For a future CheckBox to Center Texture: - rect.position.x += cell_size.x / 2 - rect.size.y / 2; - rect.position.y += cell_size.y / 2 - rect.size.x / 2; - } else { - rect.position += cell_size / 2 - rect.size / 2; */ + if (centered_textures) { + rect.position.x += cell_size.x / 2 - rect.size.y / 2; + rect.position.y += cell_size.y / 2 - rect.size.x / 2; + } + } else if (centered_textures) { + rect.position += cell_size / 2 - rect.size / 2; } if (c.flip_h) { @@ -453,7 +503,43 @@ void TileMap::update_dirty_quadrants() { tile_ofs.y = -tile_ofs.y; } - rect.position += tile_ofs; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT) { + rect.position += tile_ofs; + + } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + + rect.position += tile_ofs; + + if (c.transpose) { + if (c.flip_h) + rect.position.x -= cell_size.x; + else + rect.position.x += cell_size.x; + } else { + if (c.flip_v) + rect.position.y -= cell_size.y; + else + rect.position.y += cell_size.y; + } + + } else if (tile_origin == TILE_ORIGIN_CENTER) { + + rect.position += tile_ofs; + + if (c.flip_h) + rect.position.x -= cell_size.x / 2; + else + rect.position.x += cell_size.x / 2; + + if (c.flip_v) + rect.position.y -= cell_size.y / 2; + else + rect.position.y += cell_size.y / 2; + } + } else { + rect.position += tile_ofs; + } Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id); Color modulate = tile_set->tile_get_modulate(c.id); @@ -1156,10 +1242,7 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) { coord_x = decode_uint16(&local[8]); coord_y = decode_uint16(&local[10]); } - /* - if (x<-20 || y <-20 || x>4000 || y>4000) - continue; - */ + set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y)); } @@ -1192,7 +1275,7 @@ PoolVector<int> TileMap::_get_tile_data() const { idx += 3; } - w = PoolVector<int>::Write(); + w.release(); return data; } @@ -1570,6 +1653,32 @@ bool TileMap::is_y_sort_mode_enabled() const { return y_sort_mode; } +void TileMap::set_compatibility_mode(bool p_enable) { + + _clear_quadrants(); + compatibility_mode = p_enable; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +bool TileMap::is_compatibility_mode_enabled() const { + + return compatibility_mode; +} + +void TileMap::set_centered_textures(bool p_enable) { + + _clear_quadrants(); + centered_textures = p_enable; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +bool TileMap::is_centered_textures_enabled() const { + + return centered_textures; +} + Array TileMap::get_used_cells() const { Array a; @@ -1707,6 +1816,12 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &TileMap::set_y_sort_mode); ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &TileMap::is_y_sort_mode_enabled); + ClassDB::bind_method(D_METHOD("set_compatibility_mode", "enable"), &TileMap::set_compatibility_mode); + ClassDB::bind_method(D_METHOD("is_compatibility_mode_enabled"), &TileMap::is_compatibility_mode_enabled); + + ClassDB::bind_method(D_METHOD("set_centered_textures", "enable"), &TileMap::set_centered_textures); + ClassDB::bind_method(D_METHOD("is_centered_textures_enabled"), &TileMap::is_centered_textures_enabled); + ClassDB::bind_method(D_METHOD("set_collision_use_kinematic", "use_kinematic"), &TileMap::set_collision_use_kinematic); ClassDB::bind_method(D_METHOD("get_collision_use_kinematic"), &TileMap::get_collision_use_kinematic); @@ -1775,6 +1890,8 @@ void TileMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled,Offset Negative X,Offset Negative Y"), "set_half_offset", "get_half_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compatibility_mode"), "set_compatibility_mode", "is_compatibility_mode_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered_textures"), "set_centered_textures", "is_centered_textures_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv"); ADD_GROUP("Collision", "collision_"); @@ -1832,6 +1949,8 @@ TileMap::TileMap() { use_kinematic = false; navigation = NULL; y_sort_mode = false; + compatibility_mode = false; + centered_textures = false; occluder_light_mask = 1; clip_uv = false; format = FORMAT_1; //Always initialize with the lowest format diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 1caaefa213..6c9648ff32 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -181,6 +181,8 @@ private: bool used_size_cache_dirty; bool quadrant_order_dirty; bool y_sort_mode; + bool compatibility_mode; + bool centered_textures; bool clip_uv; float fp_adjust; float friction; @@ -311,6 +313,12 @@ public: void set_y_sort_mode(bool p_enable); bool is_y_sort_mode_enabled() const; + void set_compatibility_mode(bool p_enable); + bool is_compatibility_mode_enabled() const; + + void set_centered_textures(bool p_enable); + bool is_centered_textures_enabled() const; + Array get_used_cells() const; Array get_used_cells_by_id(int p_id) const; Rect2 get_used_rect(); // Not const because of cache |