diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/sample_player_2d.cpp | 263 | ||||
-rw-r--r-- | scene/2d/sample_player_2d.h | 94 | ||||
-rw-r--r-- | scene/2d/sound_player_2d.cpp | 125 | ||||
-rw-r--r-- | scene/2d/sound_player_2d.h | 82 |
4 files changed, 0 insertions, 564 deletions
diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp deleted file mode 100644 index 62eabea98e..0000000000 --- a/scene/2d/sample_player_2d.cpp +++ /dev/null @@ -1,263 +0,0 @@ -/*************************************************************************/ -/* sample_player_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sample_player_2d.h" - -#include "servers/audio_server.h" -#include "servers/audio_server.h" -#include "servers/spatial_sound_server.h" - - -bool SamplePlayer2D::_set(const StringName& p_name, const Variant& p_value) { - - String name=p_name; - - if (name=="play/play") { - if (library.is_valid()) { - - String what=p_value; - if (what=="") - stop_all(); - else - play(what); - - played_back=what; - } - } else - return false; - - return true; -} - -bool SamplePlayer2D::_get(const StringName& p_name,Variant &r_ret) const { - - - String name=p_name; - - if (name=="play/play") { - r_ret=played_back; - } else - return false; - - return true; -} - -void SamplePlayer2D::_get_property_list(List<PropertyInfo> *p_list) const { - - String en=""; - if (library.is_valid()) { - List<StringName> samples; - Ref<SampleLibrary> ncl=library; - ncl->get_sample_list(&samples); - for (List<StringName>::Element *E=samples.front();E;E=E->next()) { - - en+=","; - en+=E->get(); - } - } - - p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER)); -} - -void SamplePlayer2D::_notification(int p_what) { - - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - - - } break; - } - -} - -void SamplePlayer2D::set_sample_library(const Ref<SampleLibrary>& p_library) { - - library=p_library; - _change_notify(); - update_configuration_warning(); -} - -Ref<SampleLibrary> SamplePlayer2D::get_sample_library() const { - - return library; -} - -void SamplePlayer2D::set_polyphony(int p_voice_count) { - - ERR_FAIL_COND(p_voice_count<0 || p_voice_count>64); - polyphony=p_voice_count; - if (get_source_rid().is_valid()) - SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - -} - -int SamplePlayer2D::get_polyphony() const { - - return polyphony; -} - -SamplePlayer2D::VoiceID SamplePlayer2D::play(const String& p_sample,int p_voice) { - - if (!get_source_rid().is_valid()) - return INVALID_VOICE; - if (library.is_null()) - return INVALID_VOICE; - if (!library->has_sample(p_sample)) - return INVALID_VOICE; - Ref<Sample> sample = library->get_sample(p_sample); - float vol_change = library->sample_get_volume_db(p_sample); - float pitch_change = library->sample_get_pitch_scale(p_sample); - - VoiceID vid = SpatialSound2DServer::get_singleton()->source_play_sample(get_source_rid(),sample->get_rid(),sample->get_mix_rate()*pitch_change,p_voice); - if (vol_change) - SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),vid,vol_change); - - - if (random_pitch_scale) { - float ps = Math::random(-random_pitch_scale,random_pitch_scale); - if (ps>0) - ps=1.0+ps; - else - ps=1.0/(1.0-ps); - SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),vid,ps*pitch_change); - - } - - return vid; -} -//voices -void SamplePlayer2D::voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale) { - - if (!get_source_rid().is_valid()) - return; - - SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),p_voice,p_pitch_scale); - -} - -void SamplePlayer2D::voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db) { - - if (!get_source_rid().is_valid()) - return; - SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),p_voice,p_volume_db); - -} - -bool SamplePlayer2D::is_voice_active(VoiceID p_voice) const { - - if (!get_source_rid().is_valid()) - return false; - return SpatialSound2DServer::get_singleton()->source_is_voice_active(get_source_rid(),p_voice); - -} - -void SamplePlayer2D::stop_voice(VoiceID p_voice) { - - if (!get_source_rid().is_valid()) - return; - SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),p_voice); - -} - -void SamplePlayer2D::stop_all() { - - if (!get_source_rid().is_valid()) - return; - - for(int i=0;i<polyphony;i++) { - - SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),i); - } -} - -void SamplePlayer2D::set_random_pitch_scale(float p_scale) { - random_pitch_scale=p_scale; -} - -float SamplePlayer2D::get_random_pitch_scale() const { - - return random_pitch_scale; -} - -String SamplePlayer2D::get_configuration_warning() const { - - if (library.is_null()) { - return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound."); - } - - return String(); -} - -void SamplePlayer2D::_bind_methods() { - - - ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer2D::set_sample_library); - ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer2D::get_sample_library); - - ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer2D::set_polyphony); - ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer2D::get_polyphony); - - ClassDB::bind_method(_MD("play","sample","voice"),&SamplePlayer2D::play,DEFVAL(NEXT_VOICE)); - //voices,DEV - ClassDB::bind_method(_MD("voice_set_pitch_scale","voice","ratio"),&SamplePlayer2D::voice_set_pitch_scale); - ClassDB::bind_method(_MD("voice_set_volume_scale_db","voice","db"),&SamplePlayer2D::voice_set_volume_scale_db); - - ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer2D::is_voice_active); - ClassDB::bind_method(_MD("stop_voice","voice"),&SamplePlayer2D::stop_voice); - ClassDB::bind_method(_MD("stop_all"),&SamplePlayer2D::stop_all); - - ClassDB::bind_method(_MD("set_random_pitch_scale","val"),&SamplePlayer2D::set_random_pitch_scale); - ClassDB::bind_method(_MD("get_random_pitch_scale"),&SamplePlayer2D::get_random_pitch_scale); - - BIND_CONSTANT( INVALID_VOICE ); - BIND_CONSTANT( NEXT_VOICE ); - - ADD_GROUP("Config",""); - ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "pitch_random", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_random_pitch_scale"),_SCS("get_random_pitch_scale")); - - -} - - -SamplePlayer2D::SamplePlayer2D() { - - polyphony=1; - random_pitch_scale=0; - -} - -SamplePlayer2D::~SamplePlayer2D() { - - -} diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h deleted file mode 100644 index 5cf598327b..0000000000 --- a/scene/2d/sample_player_2d.h +++ /dev/null @@ -1,94 +0,0 @@ -/*************************************************************************/ -/* sample_player_2d.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_PLAYER_2D_H -#define SAMPLE_PLAYER_2D_H - -#include "scene/2d/sound_player_2d.h" -#include "scene/resources/sample_library.h" - -class SamplePlayer2D : public SoundPlayer2D { - - GDCLASS(SamplePlayer2D,SoundPlayer2D); -public: - - enum { - - INVALID_VOICE=SpatialSoundServer::SOURCE_INVALID_VOICE, - NEXT_VOICE=SpatialSoundServer::SOURCE_NEXT_VOICE - }; - - typedef int VoiceID; - - -private: - - Ref<SampleLibrary> library; - int polyphony; - String played_back; - float random_pitch_scale; - -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - void _notification(int p_what); - - static void _bind_methods(); - -public: - - void set_sample_library(const Ref<SampleLibrary>& p_library); - Ref<SampleLibrary> get_sample_library() const; - - void set_polyphony(int p_voice_count); - int get_polyphony() const; - - VoiceID play(const String& p_sample,int p_voice=NEXT_VOICE); - //voices - void voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale); - void voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db); - - bool is_voice_active(VoiceID p_voice) const; - void stop_voice(VoiceID p_voice); - void stop_all(); - - void set_random_pitch_scale(float p_scale); - float get_random_pitch_scale() const; - - String get_configuration_warning() const; - - SamplePlayer2D(); - ~SamplePlayer2D(); - - -}; - -#endif // SAMPLE_PLAYER_2D_H diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp deleted file mode 100644 index 7861fb5855..0000000000 --- a/scene/2d/sound_player_2d.cpp +++ /dev/null @@ -1,125 +0,0 @@ -/*************************************************************************/ -/* sound_player_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sound_player_2d.h" - -#include "servers/audio_server.h" - -#include "servers/spatial_sound_2d_server.h" -#include "scene/resources/surface_tool.h" - - -void SoundPlayer2D::_notification(int p_what) { - - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - //find the sound space - - source_rid = SpatialSound2DServer::get_singleton()->source_create(get_world_2d()->get_sound_space()); - - for(int i=0;i<PARAM_MAX;i++) - set_param(Param(i),params[i]); - - SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform()); - - - } break; - case NOTIFICATION_TRANSFORM_CHANGED: { - - SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform()); - - } break; - case NOTIFICATION_EXIT_TREE: { - - if (source_rid.is_valid()) - SpatialSound2DServer::get_singleton()->free(source_rid); - - } break; - } - -} - - -void SoundPlayer2D::set_param( Param p_param, float p_value) { - - ERR_FAIL_INDEX(p_param,PARAM_MAX); - params[p_param]=p_value; - if (source_rid.is_valid()) - SpatialSound2DServer::get_singleton()->source_set_param(source_rid,(SpatialSound2DServer::SourceParam)p_param,p_value); - -} - -float SoundPlayer2D::get_param( Param p_param) const { - - ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0); - return params[p_param]; - -} - - -void SoundPlayer2D::_bind_methods() { - - - ClassDB::bind_method(_MD("set_param","param","value"),&SoundPlayer2D::set_param); - ClassDB::bind_method(_MD("get_param","param"),&SoundPlayer2D::get_param); - - BIND_CONSTANT( PARAM_VOLUME_DB ); - BIND_CONSTANT( PARAM_PITCH_SCALE ); - BIND_CONSTANT( PARAM_ATTENUATION_MIN_DISTANCE ); - BIND_CONSTANT( PARAM_ATTENUATION_MAX_DISTANCE ); - BIND_CONSTANT( PARAM_ATTENUATION_DISTANCE_EXP ); - BIND_CONSTANT( PARAM_MAX ); - - ADD_GROUP("Parameters",""); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE); - ADD_GROUP("Attenuation","attenuation_"); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_min_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_max_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP); - -} - - -SoundPlayer2D::SoundPlayer2D() { - - params[PARAM_VOLUME_DB]=0.0; - params[PARAM_PITCH_SCALE]=1.0; - params[PARAM_ATTENUATION_MIN_DISTANCE]=1; - params[PARAM_ATTENUATION_MAX_DISTANCE]=2048; - params[PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good) - - set_notify_transform(true); -} - -SoundPlayer2D::~SoundPlayer2D() { - - -} diff --git a/scene/2d/sound_player_2d.h b/scene/2d/sound_player_2d.h deleted file mode 100644 index bfabda4ec9..0000000000 --- a/scene/2d/sound_player_2d.h +++ /dev/null @@ -1,82 +0,0 @@ -/*************************************************************************/ -/* sound_player_2d.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SOUND_PLAYER_2D_H -#define SOUND_PLAYER_2D_H - - -#include "scene/2d/node_2d.h" -#include "scene/resources/sample_library.h" -#include "servers/spatial_sound_2d_server.h" -#include "scene/main/viewport.h" - -class SoundPlayer2D : public Node2D { - - GDCLASS(SoundPlayer2D,Node2D); -public: - - - enum Param { - - PARAM_VOLUME_DB=SpatialSound2DServer::SOURCE_PARAM_VOLUME_DB, - PARAM_PITCH_SCALE=SpatialSound2DServer::SOURCE_PARAM_PITCH_SCALE, - PARAM_ATTENUATION_MIN_DISTANCE=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_MIN_DISTANCE, - PARAM_ATTENUATION_MAX_DISTANCE=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_MAX_DISTANCE, - PARAM_ATTENUATION_DISTANCE_EXP=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_DISTANCE_EXP, - PARAM_MAX=SpatialSound2DServer::SOURCE_PARAM_MAX - }; - -private: - - float params[PARAM_MAX]; - RID source_rid; - - -protected: - - _FORCE_INLINE_ RID get_source_rid() const { return source_rid; } - - void _notification(int p_what); - - static void _bind_methods(); - -public: - - void set_param( Param p_param, float p_value); - float get_param( Param p_param) const; - - - SoundPlayer2D(); - ~SoundPlayer2D(); - - -}; - -VARIANT_ENUM_CAST(SoundPlayer2D::Param ); - -#endif // SOUND_PLAYER_2D_H |