diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite.cpp | 1 | ||||
-rw-r--r-- | scene/2d/node_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/node_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 34 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.h | 3 | ||||
-rw-r--r-- | scene/2d/sprite.cpp | 4 | ||||
-rw-r--r-- | scene/2d/visibility_notifier_2d.cpp | 1 |
7 files changed, 44 insertions, 5 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 22649cedd7..b10ee85da5 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -346,6 +346,7 @@ void AnimatedSprite::_notification(int p_what) { update(); _change_notify("frame"); + emit_signal(SceneStringNames::get_singleton()->frame_changed); } float to_process = MIN(timeout, remaining); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 0acc85681d..82efe1d7fb 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -243,7 +243,7 @@ void Node2D::global_translate(const Vector2 &p_amount) { set_global_position(get_global_position() + p_amount); } -void Node2D::scale(const Size2 &p_amount) { +void Node2D::apply_scale(const Size2 &p_amount) { set_scale(get_scale() * p_amount); } @@ -429,7 +429,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("move_local_y", "delta", "scaled"), &Node2D::move_y, DEFVAL(false)); ClassDB::bind_method(D_METHOD("translate", "offset"), &Node2D::translate); ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Node2D::global_translate); - ClassDB::bind_method(D_METHOD("scale", "ratio"), &Node2D::scale); + ClassDB::bind_method(D_METHOD("apply_scale", "ratio"), &Node2D::apply_scale); ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Node2D::set_global_position); ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 5b3a28d5c3..df9a05ff79 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -78,7 +78,7 @@ public: void move_y(float p_delta, bool p_scaled = false); void translate(const Vector2 &p_amount); void global_translate(const Vector2 &p_amount); - void scale(const Size2 &p_amount); + void apply_scale(const Size2 &p_amount); Point2 get_position() const; float get_rotation() const; diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 8b2653f639..d5527fc9ca 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -798,6 +798,40 @@ bool RigidBody2D::is_contact_monitor_enabled() const { return contact_monitor != NULL; } +void RigidBody2D::_notification(int p_what) { + +#ifdef TOOLS_ENABLED + if (p_what == NOTIFICATION_ENTER_TREE) { + if (get_tree()->is_editor_hint()) { + set_notify_local_transform(true); //used for warnings and only in editor + } + } + + if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) { + if (get_tree()->is_editor_hint()) { + update_configuration_warning(); + } + } + +#endif +} + +String RigidBody2D::get_configuration_warning() const { + + Transform2D t = get_transform(); + + String warning = CollisionObject2D::get_configuration_warning(); + + if ((get_mode() == MODE_RIGID || get_mode() == MODE_CHARACTER) && (ABS(t.elements[0].length() - 1.0) > 0.05 || ABS(t.elements[1].length() - 1.0) > 0.05)) { + if (warning != String()) { + warning += "\n"; + } + warning += TTR("Size changes to RigidBody2D (in character or rigid modes) will be overriden by the physics engine when running.\nChange the size in children collision shapes instead."); + } + + return warning; +} + void RigidBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_mode", "mode"), &RigidBody2D::set_mode); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 8c8e4ebc77..54bd263b15 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -185,6 +185,7 @@ private: bool _test_motion(const Vector2 &p_motion, float p_margin = 0.08, const Ref<Physics2DTestMotionResult> &p_result = Ref<Physics2DTestMotionResult>()); protected: + void _notification(int p_what); static void _bind_methods(); public: @@ -253,6 +254,8 @@ public: Array get_colliding_bodies() const; //function for script + virtual String get_configuration_warning() const; + RigidBody2D(); ~RigidBody2D(); }; diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index ad34dfd63a..01d101a89c 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -237,7 +237,7 @@ void Sprite::set_vframes(int p_amount) { vframes = p_amount; update(); item_rect_changed(); - _change_notify("frame"); + _change_notify(); } int Sprite::get_vframes() const { @@ -250,7 +250,7 @@ void Sprite::set_hframes(int p_amount) { hframes = p_amount; update(); item_rect_changed(); - _change_notify("frame"); + _change_notify(); } int Sprite::get_hframes() const { diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index a37c74cb07..fb71b61d45 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -33,6 +33,7 @@ #include "scene/2d/animated_sprite.h" #include "scene/2d/physics_body_2d.h" #include "scene/animation/animation_player.h" +#include "scene/main/viewport.h" #include "scene/scene_string_names.h" #include "scene/scene_string_names.h" |