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-rw-r--r--scene/2d/node_2d.cpp6
-rw-r--r--scene/2d/node_2d.h2
-rw-r--r--scene/2d/tile_map.cpp2
3 files changed, 1 insertions, 9 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 29065a89b3..2f94c3c6f5 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -204,12 +204,6 @@ Size2 Node2D::get_scale() const {
return _scale;
}
-void Node2D::_notification(int p_what) {
-
- switch (p_what) {
- }
-}
-
Transform2D Node2D::get_transform() const {
return _mat;
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 725686cdf8..924a84fb88 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -52,8 +52,6 @@ class Node2D : public CanvasItem {
void _update_xform_values();
protected:
- void _notification(int p_what);
-
static void _bind_methods();
public:
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index a60ce47f5c..67e25ec508 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -593,7 +593,7 @@ void TileMap::update_dirty_quadrants() {
if (quadrant_order_dirty) {
- int index = -0x80000000; //always must be drawn below children
+ int index = -(int64_t)0x80000000; //always must be drawn below children
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();