diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 22 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 5 |
3 files changed, 29 insertions, 2 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 57495b5cb0..1c0be60764 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -41,7 +41,6 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { bool solids=build_mode==BUILD_SOLIDS; - if (solids) { //here comes the sun, lalalala @@ -51,6 +50,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D ); convex->set_points(decomp[i]); co->add_shape(convex,get_transform()); + if (trigger) + co->set_shape_as_trigger(co->get_shape_count()-1,true); } @@ -71,6 +72,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { concave->set_segments(segments); co->add_shape(concave,get_transform()); + if (trigger) + co->set_shape_as_trigger(co->get_shape_count()-1,true); } @@ -166,6 +169,18 @@ Rect2 CollisionPolygon2D::get_item_rect() const { return aabb; } +void CollisionPolygon2D::set_trigger(bool p_trigger) { + + trigger=p_trigger; + _update_parent(); +} + +bool CollisionPolygon2D::is_trigger() const{ + + return trigger; +} + + void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object); @@ -175,14 +190,19 @@ void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon2D::set_build_mode); ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon2D::get_build_mode); + ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger); + ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger); + ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); } CollisionPolygon2D::CollisionPolygon2D() { aabb=Rect2(-10,-10,20,20); build_mode=BUILD_SOLIDS; + trigger=false; } diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 09c2060088..b8e27b6fb4 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -50,6 +50,7 @@ protected: Rect2 aabb; BuildMode build_mode; Vector<Point2> polygon; + bool trigger; void _add_to_collision_object(Object *p_obj); void _update_parent(); @@ -60,6 +61,9 @@ protected: static void _bind_methods(); public: + void set_trigger(bool p_trigger); + bool is_trigger() const; + void set_build_mode(BuildMode p_mode); BuildMode get_build_mode() const; diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 655c6e8bf6..9d10000d2b 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -858,7 +858,8 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) { //motion recover for(int i=0;i<get_shape_count();i++) { - + if (is_shape_set_as_trigger(i)) + continue; if (dss->collide_shape(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i),Vector2(),margin,sr,max_shapes,res_shapes,exclude,get_layer_mask(),mask)) collided=true; @@ -902,6 +903,8 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) { for(int i=0;i<get_shape_count();i++) { + if (is_shape_set_as_trigger(i)) + continue; float lsafe,lunsafe; bool valid = dss->cast_motion(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i), p_motion, 0,lsafe,lunsafe,exclude,get_layer_mask(),mask); |