diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/camera_2d.cpp | 39 | ||||
-rw-r--r-- | scene/2d/camera_2d.h | 6 |
2 files changed, 41 insertions, 4 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 52ae5d2954..b7b99f935a 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -118,10 +118,10 @@ Matrix32 Camera2D::get_camera_transform() { - if (smoothing>0.0) { + if (smoothing_enabled) { float c = smoothing*get_fixed_process_delta_time(); - smoothed_camera_pos = ((new_camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; + smoothed_camera_pos = ((camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; ret_camera_pos=smoothed_camera_pos; // camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; } else { @@ -440,6 +440,27 @@ float Camera2D::get_h_offset() const{ } +void Camera2D::_set_old_smoothing(float p_val) { + //compatibility + if (p_val>0) { + smoothing_enabled=true; + set_follow_smoothing(p_val); + } + +} + +void Camera2D::set_enable_follow_smoothing(bool p_enabled) { + + smoothing_enabled=p_enabled; + +} + +bool Camera2D::is_follow_smoothing_enabled() const { + + return smoothing_enabled; +} + + void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_offset","offset"),&Camera2D::set_offset); @@ -489,14 +510,17 @@ void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_follow_smoothing","follow_smoothing"),&Camera2D::set_follow_smoothing); ObjectTypeDB::bind_method(_MD("get_follow_smoothing"),&Camera2D::get_follow_smoothing); + ObjectTypeDB::bind_method(_MD("set_enable_follow_smoothing","follow_smoothing"),&Camera2D::set_enable_follow_smoothing); + ObjectTypeDB::bind_method(_MD("is_follow_smoothing_enabled"),&Camera2D::is_follow_smoothing_enabled); + ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll); + ObjectTypeDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing); ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset")); ADD_PROPERTY( PropertyInfo(Variant::INT,"anchor_mode",PROPERTY_HINT_ENUM,"Fixed TopLeft,Drag Center"),_SCS("set_anchor_mode"),_SCS("get_anchor_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),_SCS("set_zoom"),_SCS("get_zoom") ); ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/left"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_LEFT); @@ -507,6 +531,12 @@ void Camera2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/h_enabled"),_SCS("set_h_drag_enabled"),_SCS("is_h_drag_enabled") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/v_enabled"),_SCS("set_v_drag_enabled"),_SCS("is_v_drag_enabled") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"smoothing/enable"),_SCS("set_enable_follow_smoothing"),_SCS("is_follow_smoothing_enabled") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing/speed"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); + + //compatibility + ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing",PROPERTY_HINT_NONE,"",0),_SCS("_set_old_smoothing"),_SCS("get_follow_smoothing") ); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/left",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_LEFT); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/top",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_TOP); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/right",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_RIGHT); @@ -535,8 +565,9 @@ Camera2D::Camera2D() { drag_margin[MARGIN_BOTTOM]=0.2; camera_pos=Vector2(); first=true; + smoothing_enabled=false; - smoothing=0.0; + smoothing=5.0; zoom = Vector2(1, 1); h_drag_enabled=true; diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 79d84f48d0..dcf98d4295 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -59,6 +59,7 @@ protected: bool rotating; bool current; float smoothing; + bool smoothing_enabled; int limit[4]; float drag_margin[4]; @@ -73,6 +74,8 @@ protected: void _make_current(Object *p_which); void _set_current(bool p_current); + + void _set_old_smoothing(float p_enable); protected: virtual Matrix32 get_camera_transform(); @@ -108,6 +111,9 @@ public: void set_h_offset(float p_offset); float get_h_offset() const; + void set_enable_follow_smoothing(bool p_enabled); + bool is_follow_smoothing_enabled() const; + void set_follow_smoothing(float p_speed); float get_follow_smoothing() const; |