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-rw-r--r--scene/2d/tile_map.cpp58
-rw-r--r--scene/2d/tile_map.h4
2 files changed, 49 insertions, 13 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 729cc95bd7..e1552b3b60 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -314,16 +314,38 @@ int TileMap::get_quadrant_size() const {
return quadrant_size;
}
-void TileMap::set_layers_count(int p_layers_count) {
- ERR_FAIL_COND(p_layers_count < 0);
- _clear_internals();
+int TileMap::get_layers_count() const {
+ return layers.size();
+}
- layers.resize(p_layers_count);
+void TileMap::add_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = layers.size();
+ }
+
+ ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
+
+ layers.insert(p_to_pos, TileMapLayer());
_recreate_internals();
notify_property_list_changed();
- if (selected_layer >= p_layers_count) {
- selected_layer = -1;
+ emit_signal(SNAME("changed"));
+
+ update_configuration_warnings();
+}
+
+void TileMap::move_layer(int p_layer, int p_to_pos) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
+
+ TileMapLayer tl = layers[p_layer];
+ layers.insert(p_to_pos, tl);
+ layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer);
+ _recreate_internals();
+ notify_property_list_changed();
+
+ if (selected_layer == p_layer) {
+ selected_layer = p_to_pos < p_layer ? p_to_pos - 1 : p_to_pos;
}
emit_signal(SNAME("changed"));
@@ -331,8 +353,20 @@ void TileMap::set_layers_count(int p_layers_count) {
update_configuration_warnings();
}
-int TileMap::get_layers_count() const {
- return layers.size();
+void TileMap::remove_layer(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+
+ layers.remove(p_layer);
+ _recreate_internals();
+ notify_property_list_changed();
+
+ if (selected_layer >= p_layer) {
+ selected_layer -= 1;
+ }
+
+ emit_signal(SNAME("changed"));
+
+ update_configuration_warnings();
}
void TileMap::set_layer_name(int p_layer, String p_name) {
@@ -2896,8 +2930,10 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_quadrant_size", "size"), &TileMap::set_quadrant_size);
ClassDB::bind_method(D_METHOD("get_quadrant_size"), &TileMap::get_quadrant_size);
- ClassDB::bind_method(D_METHOD("set_layers_count", "layers_count"), &TileMap::set_layers_count);
ClassDB::bind_method(D_METHOD("get_layers_count"), &TileMap::get_layers_count);
+ ClassDB::bind_method(D_METHOD("add_layer"), &TileMap::add_layer);
+ ClassDB::bind_method(D_METHOD("move_layer"), &TileMap::move_layer);
+ ClassDB::bind_method(D_METHOD("remove_layer"), &TileMap::remove_layer);
ClassDB::bind_method(D_METHOD("set_layer_name", "layer", "name"), &TileMap::set_layer_name);
ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &TileMap::get_layer_name);
ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &TileMap::set_layer_enabled);
@@ -2942,9 +2978,7 @@ void TileMap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode");
- ADD_GROUP("Layers", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "layers_count"), "set_layers_count", "get_layers_count");
- ADD_PROPERTY_DEFAULT("layers_count", 1);
+ ADD_ARRAY("layers", "layer_");
ADD_PROPERTY_DEFAULT("format", FORMAT_1);
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 4e2d76a7b7..3ac50fc7cc 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -308,8 +308,10 @@ public:
static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0));
// Layers management.
- void set_layers_count(int p_layers_count);
int get_layers_count() const;
+ void add_layer(int p_to_pos);
+ void move_layer(int p_layer, int p_to_pos);
+ void remove_layer(int p_layer);
void set_layer_name(int p_layer, String p_name);
String get_layer_name(int p_layer) const;
void set_layer_enabled(int p_layer, bool p_visible);