diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/canvas_item.cpp | 9 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 7 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 100 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.h | 12 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.cpp | 163 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.h | 8 | ||||
-rw-r--r-- | scene/2d/navigation_polygon.cpp | 10 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 8 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 20 |
9 files changed, 207 insertions, 130 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 92d5088b81..49229ba500 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -1172,6 +1172,14 @@ Matrix32 CanvasItem::get_viewport_transform() const { } +void CanvasItem::set_notify_local_transform(bool p_enable) { + notify_local_transform=p_enable; +} + +bool CanvasItem::is_local_transform_notification_enabled() const { + return notify_local_transform; +} + CanvasItem::CanvasItem() : xform_change(this) { @@ -1191,6 +1199,7 @@ CanvasItem::CanvasItem() : xform_change(this) { canvas_layer=NULL; use_parent_material=false; global_invalid=true; + notify_local_transform=false; light_mask=1; C=NULL; diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 6d8308dbe4..4885256c64 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -126,6 +126,7 @@ private: bool block_transform_notify; bool behind; bool use_parent_material; + bool notify_local_transform; Ref<CanvasItemMaterial> material; @@ -155,7 +156,7 @@ private: protected: - _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } + _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify && notify_local_transform) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } void item_rect_changed(); @@ -263,6 +264,10 @@ public: Vector2 get_global_mouse_pos() const; Vector2 get_local_mouse_pos() const; + void set_notify_local_transform(bool p_enable); + bool is_local_transform_notification_enabled() const; + + CanvasItem(); ~CanvasItem(); }; diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index ceea41d1c8..1479cb7881 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -33,7 +33,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { - if (unparenting) + if (unparenting || !can_update_body) return; CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>(); @@ -49,6 +49,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + shape_from=co->get_shape_count(); for(int i=0;i<decomp.size();i++) { Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D ); convex->set_points(decomp[i]); @@ -57,6 +58,11 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { co->set_shape_as_trigger(co->get_shape_count()-1,true); } + shape_to=co->get_shape_count()-1; + if (shape_to<shape_from) { + shape_from=-1; + shape_to=-1; + } } else { @@ -78,6 +84,9 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { if (trigger) co->set_shape_as_trigger(co->get_shape_count()-1,true); + shape_from=co->get_shape_count()-1; + shape_to=co->get_shape_count()-1; + } @@ -86,6 +95,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { void CollisionPolygon2D::_update_parent() { + if (!can_update_body) + return; Node *parent = get_parent(); if (!parent) return; @@ -101,33 +112,55 @@ void CollisionPolygon2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (shape_from>=0 && shape_to>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_transform(i,get_transform()); + } + } + } break; case NOTIFICATION_DRAW: { + + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; + } + + for(int i=0;i<polygon.size();i++) { Vector2 p = polygon[i]; Vector2 n = polygon[(i+1)%polygon.size()]; - draw_line(p,n,Color(0,0.6,0.7,0.5),3); + draw_line(p,n,Color(0.9,0.2,0.0,0.8),3); } +//#define DEBUG_DECOMPOSE +#if defined(TOOLS_ENABLED) && defined (DEBUG_DECOMPOSE) Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); -#define DEBUG_DECOMPOSE -#ifdef DEBUG_DECOMPOSE Color c(0.4,0.9,0.1); for(int i=0;i<decomp.size();i++) { c.set_hsv( Math::fmod(c.get_h() + 0.738,1),c.get_s(),c.get_v(),0.5); draw_colored_polygon(decomp[i],c); } +#else + draw_colored_polygon(polygon,get_tree()->get_debug_collisions_color()); #endif + + } break; case NOTIFICATION_UNPARENTED: { unparenting = true; @@ -141,20 +174,22 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2>& p_polygon) { polygon=p_polygon; - for(int i=0;i<polygon.size();i++) { - if (i==0) - aabb=Rect2(polygon[i],Size2()); - else - aabb.expand_to(polygon[i]); - } - if (aabb==Rect2()) { + if (can_update_body) { + for(int i=0;i<polygon.size();i++) { + if (i==0) + aabb=Rect2(polygon[i],Size2()); + else + aabb.expand_to(polygon[i]); + } + if (aabb==Rect2()) { - aabb=Rect2(-10,-10,20,20); - } else { - aabb.pos-=aabb.size*0.3; - aabb.size+=aabb.size*0.6; + aabb=Rect2(-10,-10,20,20); + } else { + aabb.pos-=aabb.size*0.3; + aabb.size+=aabb.size*0.6; + } + _update_parent(); } - _update_parent(); update(); } @@ -184,6 +219,13 @@ void CollisionPolygon2D::set_trigger(bool p_trigger) { trigger=p_trigger; _update_parent(); + if (!can_update_body && is_inside_tree() && shape_from>=0 && shape_to>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_as_trigger(i,p_trigger); + } + + } } bool CollisionPolygon2D::is_trigger() const{ @@ -192,6 +234,17 @@ bool CollisionPolygon2D::is_trigger() const{ } +void CollisionPolygon2D::_set_shape_range(const Vector2& p_range) { + + shape_from=p_range.x; + shape_to=p_range.y; +} + +Vector2 CollisionPolygon2D::_get_shape_range() const { + + return Vector2(shape_from,shape_to); +} + void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object); @@ -204,9 +257,17 @@ void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger); ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger); + ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon2D::_set_shape_range); + ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon2D::_get_shape_range); + + ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon2D::get_collision_object_first_shape); + ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon2D::get_collision_object_last_shape); + ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + } CollisionPolygon2D::CollisionPolygon2D() { @@ -215,6 +276,9 @@ CollisionPolygon2D::CollisionPolygon2D() { build_mode=BUILD_SOLIDS; trigger=false; unparenting=false; - + shape_from=-1; + shape_to=-1; + can_update_body=false; + set_notify_local_transform(true); } diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 4e78868082..4bc9713c8a 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -56,6 +56,14 @@ protected: void _add_to_collision_object(Object *p_obj); void _update_parent(); + bool can_update_body; + int shape_from; + int shape_to; + + void _set_shape_range(const Vector2& p_range); + Vector2 _get_shape_range() const; + + protected: void _notification(int p_what); @@ -72,6 +80,10 @@ public: Vector<Point2> get_polygon() const; virtual Rect2 get_item_rect() const; + + int get_collision_object_first_shape() const { return shape_from; } + int get_collision_object_last_shape() const { return shape_to; } + CollisionPolygon2D(); }; diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 02e4c79a08..cd89e914fb 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -44,10 +44,12 @@ void CollisionShape2D::_add_to_collision_object(Object *p_obj) { CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>(); ERR_FAIL_COND(!co); + update_shape_index=co->get_shape_count(); co->add_shape(shape,get_transform()); if (trigger) co->set_shape_as_trigger(co->get_shape_count()-1,true); + } void CollisionShape2D::_shape_changed() { @@ -74,12 +76,27 @@ void CollisionShape2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (update_shape_index>=0){ + + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape_transform(update_shape_index,get_transform()); + } + + } + + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; } break; /* @@ -92,110 +109,18 @@ void CollisionShape2D::_notification(int p_what) { } break;*/ case NOTIFICATION_DRAW: { - if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { break; + } rect=Rect2(); - Color draw_col=Color(0,0.6,0.7,0.5); - - if (shape->cast_to<LineShape2D>()) { - - LineShape2D *l = shape->cast_to<LineShape2D>(); - Vector2 point = l->get_d() * l->get_normal(); - - Vector2 l1[2]={point-l->get_normal().tangent()*100,point+l->get_normal().tangent()*100}; - draw_line(l1[0],l1[1],draw_col,3); - Vector2 l2[2]={point,point+l->get_normal()*30}; - draw_line(l2[0],l2[1],draw_col,3); - rect.pos=l1[0]; - rect.expand_to(l1[1]); - rect.expand_to(l2[0]); - rect.expand_to(l2[1]); - - } else if (shape->cast_to<SegmentShape2D>()) { - - SegmentShape2D *s = shape->cast_to<SegmentShape2D>(); - draw_line(s->get_a(),s->get_b(),draw_col,3); - rect.pos=s->get_a(); - rect.expand_to(s->get_b()); - - } else if (shape->cast_to<RayShape2D>()) { - - RayShape2D *s = shape->cast_to<RayShape2D>(); - - Vector2 tip = Vector2(0,s->get_length()); - draw_line(Vector2(),tip,draw_col,3); - Vector<Vector2> pts; - float tsize=4; - pts.push_back(tip+Vector2(0,tsize)); - pts.push_back(tip+Vector2(0.707*tsize,0)); - pts.push_back(tip+Vector2(-0.707*tsize,0)); - Vector<Color> cols; - for(int i=0;i<3;i++) - cols.push_back(draw_col); - - draw_primitive(pts,cols,Vector<Vector2>()); //small arrow - - rect.pos=Vector2(); - rect.expand_to(tip); - rect=rect.grow(0.707*tsize); - - } else if (shape->cast_to<CircleShape2D>()) { - - CircleShape2D *s = shape->cast_to<CircleShape2D>(); - Vector<Vector2> points; - for(int i=0;i<24;i++) { - - points.push_back(Vector2(Math::cos(i*Math_PI*2/24.0),Math::sin(i*Math_PI*2/24.0))*s->get_radius()); - } - - draw_colored_polygon(points,draw_col); - rect.pos=-Point2(s->get_radius(),s->get_radius()); - rect.size=Point2(s->get_radius(),s->get_radius())*2.0; - - } else if (shape->cast_to<RectangleShape2D>()) { - - RectangleShape2D *s = shape->cast_to<RectangleShape2D>(); - Vector2 he = s->get_extents(); - rect=Rect2(-he,he*2.0); - draw_rect(rect,draw_col);; - - } else if (shape->cast_to<CapsuleShape2D>()) { + Color draw_col=get_tree()->get_debug_collisions_color(); + shape->draw(get_canvas_item(),draw_col); - CapsuleShape2D *s = shape->cast_to<CapsuleShape2D>(); - - Vector<Vector2> points; - for(int i=0;i<24;i++) { - Vector2 ofs = Vector2(0,(i>6 && i<=18) ? -s->get_height()*0.5 : s->get_height()*0.5); - - points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*s->get_radius() + ofs); - if (i==6 || i==18) - points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*s->get_radius() - ofs); - } - - draw_colored_polygon(points,draw_col); - Vector2 he=Point2(s->get_radius(),s->get_radius()+s->get_height()*0.5); - rect.pos=-he; - rect.size=he*2.0; - - } else if (shape->cast_to<ConvexPolygonShape2D>()) { - - ConvexPolygonShape2D *s = shape->cast_to<ConvexPolygonShape2D>(); - - Vector<Vector2> points = s->get_points(); - for(int i=0;i<points.size();i++) { - if (i==0) - rect.pos=points[i]; - else - rect.expand_to(points[i]); - } - - draw_colored_polygon(points,draw_col); - - } + rect=shape->get_rect(); rect=rect.grow(3); } break; @@ -213,7 +138,14 @@ void CollisionShape2D::set_shape(const Ref<Shape2D>& p_shape) { shape->disconnect("changed",this,"_shape_changed"); shape=p_shape; update(); - _update_parent(); + if (is_inside_tree() && can_update_body) + _update_parent(); + if (is_inside_tree() && !can_update_body && update_shape_index>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape(update_shape_index,p_shape); + } + } if (shape.is_valid()) shape->connect("changed",this,"_shape_changed"); @@ -232,7 +164,14 @@ Rect2 CollisionShape2D::get_item_rect() const { void CollisionShape2D::set_trigger(bool p_trigger) { trigger=p_trigger; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (is_inside_tree() && update_shape_index>=0){ + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape_as_trigger(update_shape_index,p_trigger); + } + } } bool CollisionShape2D::is_trigger() const{ @@ -240,6 +179,19 @@ bool CollisionShape2D::is_trigger() const{ return trigger; } + +void CollisionShape2D::_set_update_shape_index(int p_index) { + + + update_shape_index=p_index; +} + +int CollisionShape2D::_get_update_shape_index() const{ + + return update_shape_index; +} + + void CollisionShape2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shape","shape"),&CollisionShape2D::set_shape); @@ -249,14 +201,23 @@ void CollisionShape2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_trigger","enable"),&CollisionShape2D::set_trigger); ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape2D::is_trigger); + ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape2D::_set_update_shape_index); + ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape2D::_get_update_shape_index); + + ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape2D::get_collision_object_shape_index); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape")); ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index")); + } CollisionShape2D::CollisionShape2D() { rect=Rect2(-Point2(10,10),Point2(20,20)); - + set_notify_local_transform(true); trigger=false; unparenting = false; + can_update_body = false; + update_shape_index=-1; } diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index 507912d31e..82e1137174 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -39,7 +39,13 @@ class CollisionShape2D : public Node2D { Rect2 rect; bool trigger; bool unparenting; + bool can_update_body; void _shape_changed(); + int update_shape_index; + + void _set_update_shape_index(int p_index); + int _get_update_shape_index() const; + protected: void _update_parent(); @@ -55,6 +61,8 @@ public: void set_trigger(bool p_trigger); bool is_trigger() const; + int get_collision_object_shape_index() const { return _get_update_shape_index(); } + CollisionShape2D(); }; diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index fc69ea8a0d..792f079ab0 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -279,7 +279,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) { } - if (get_tree()->is_editor_hint()) + if (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) update(); // update_gizmo(); @@ -338,7 +338,7 @@ void NavigationPolygonInstance::_notification(int p_what) { } break; case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint() && navpoly.is_valid()) { + if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) { DVector<Vector2> verts=navpoly->get_vertices(); int vsize = verts.size(); @@ -348,9 +348,9 @@ void NavigationPolygonInstance::_notification(int p_what) { Color color; if (enabled) { - color=Color(0.1,0.8,1.0,0.4); + color=get_tree()->get_debug_navigation_color(); } else { - color=Color(1.0,0.8,0.1,0.4); + color=get_tree()->get_debug_navigation_disabled_color(); } Vector<Color> colors; Vector<Vector2> vertices; @@ -423,7 +423,7 @@ Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const void NavigationPolygonInstance::_navpoly_changed() { - if (is_inside_tree() && get_tree()->is_editor_hint()) + if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) update(); } diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 20abe42cd9..05594fd79c 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -115,17 +115,17 @@ void RayCast2D::_notification(int p_what) { set_fixed_process(false); } break; -#ifdef TOOLS_ENABLED + case NOTIFICATION_DRAW: { - if (!get_tree()->is_editor_hint()) + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) break; Matrix32 xf; xf.rotate(cast_to.atan2()); xf.translate(Vector2(0,cast_to.length())); //Vector2 tip = Vector2(0,s->get_length()); - Color dcol(0.9,0.2,0.2,0.4); + Color dcol=get_tree()->get_debug_collisions_color();//0.9,0.2,0.2,0.4); draw_line(Vector2(),cast_to,dcol,3); Vector<Vector2> pts; float tsize=4; @@ -139,7 +139,7 @@ void RayCast2D::_notification(int p_what) { draw_primitive(pts,cols,Vector<Vector2>()); //small arrow } break; -#endif + case NOTIFICATION_FIXED_PROCESS: { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 17f93f816f..418ee192b2 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -30,6 +30,7 @@ #include "io/marshalls.h" #include "servers/physics_2d_server.h" #include "method_bind_ext.inc" +#include "os/os.h" int TileMap::_get_quadrant_size() const { @@ -262,6 +263,14 @@ void TileMap::_update_dirty_quadrants() { Vector2 qofs; + SceneTree *st=SceneTree::get_singleton(); + Color debug_collision_color; + + bool debug_shapes = st && st->is_debugging_collisions_hint(); + if (debug_shapes) { + debug_collision_color=st->get_debug_collisions_color(); + } + while (dirty_quadrant_list.first()) { Quadrant &q = *dirty_quadrant_list.first()->self(); @@ -398,11 +407,19 @@ void TileMap::_update_dirty_quadrants() { _fix_cell_transform(xform,c,shape_ofs+center_ofs,s); - ps->body_add_shape(q.body,shape->get_rid(),xform); + if (debug_shapes) { + vs->canvas_item_add_set_transform(canvas_item,xform); + shape->draw(canvas_item,debug_collision_color); + + } + ps->body_add_shape(q.body,shape->get_rid(),xform); ps->body_set_shape_metadata(q.body,shape_idx++,Vector2(E->key().x,E->key().y)); } } + if (debug_shapes) { + vs->canvas_item_add_set_transform(canvas_item,Matrix32()); + } if (navigation) { Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id); @@ -412,6 +429,7 @@ void TileMap::_update_dirty_quadrants() { xform.set_origin(offset.floor()+q.pos); _fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); + int pid = navigation->navpoly_create(navpoly,nav_rel * xform); Quadrant::NavPoly np; |