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-rw-r--r--scene/2d/collision_polygon_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index ef7644fcab..bb144dda96 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -70,7 +70,7 @@ void CollisionPolygon2D::_build_polygon() {
w[(i << 1) + 1] = polygon[(i + 1) % polygon.size()];
}
- w = PoolVector<Vector2>::Write();
+ w.release();
concave->set_segments(segments);
parent->shape_owner_add_shape(owner_id, concave);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 22bc0e44e6..0a6d630428 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1275,7 +1275,7 @@ PoolVector<int> TileMap::_get_tile_data() const {
idx += 3;
}
- w = PoolVector<int>::Write();
+ w.release();
return data;
}