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-rw-r--r--scene/2d/skeleton_2d.cpp6
-rw-r--r--scene/2d/sprite_2d.cpp4
2 files changed, 3 insertions, 7 deletions
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index dd016d5e92..f80b2a07c9 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -192,10 +192,8 @@ void Bone2D::_notification(int p_what) {
cache_transform = tmp_trans;
} break;
- // Bone2D Editor gizmo drawing:
-#ifndef _MSC_VER
-#warning TODO Bone2D gizmo drawing needs to be moved to an editor plugin
-#endif
+ // Bone2D Editor gizmo drawing.
+ // TODO: Bone2D gizmo drawing needs to be moved to an editor plugin.
case NOTIFICATION_DRAW: {
// Only draw the gizmo in the editor!
if (Engine::get_singleton()->is_editor_hint() == false) {
diff --git a/scene/2d/sprite_2d.cpp b/scene/2d/sprite_2d.cpp
index 0ecf8333a0..08068acf7d 100644
--- a/scene/2d/sprite_2d.cpp
+++ b/scene/2d/sprite_2d.cpp
@@ -309,9 +309,7 @@ bool Sprite2D::is_pixel_opaque(const Point2 &p_point) const {
q.y = 1.0f - q.y;
}
q = q * src_rect.size + src_rect.position;
-#ifndef _MSC_VER
-#warning this need to be obtained from CanvasItem new repeat mode (but it needs to guess it from hierarchy, need to add a function for that)
-#endif
+ // TODO: This need to be obtained from CanvasItem new repeat mode (but it needs to guess it from hierarchy, need to add a function for that).
bool is_repeat = false;
bool is_mirrored_repeat = false;
if (is_repeat) {