diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite.cpp | 8 | ||||
-rw-r--r-- | scene/2d/camera_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/canvas_item.cpp | 11 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 7 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 100 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.h | 12 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.cpp | 165 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.h | 8 | ||||
-rw-r--r-- | scene/2d/joints_2d.cpp | 28 | ||||
-rw-r--r-- | scene/2d/joints_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/navigation2d.cpp | 6 | ||||
-rw-r--r-- | scene/2d/navigation_polygon.cpp | 10 | ||||
-rw-r--r-- | scene/2d/parallax_background.cpp | 20 | ||||
-rw-r--r-- | scene/2d/parallax_background.h | 4 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 25 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/sample_player_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/sprite.cpp | 12 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 25 |
19 files changed, 309 insertions, 146 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 0b00ac9560..458246671c 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -28,6 +28,8 @@ /*************************************************************************/ #include "animated_sprite.h" #include "scene/scene_string_names.h" +#include "os/os.h" + void AnimatedSprite::edit_set_pivot(const Point2& p_pivot) { set_offset(p_pivot); @@ -153,6 +155,9 @@ void AnimatedSprite::_notification(int p_what) { if (centered) ofs-=s/2; + if (OS::get_singleton()->get_use_pixel_snap()) { + ofs=ofs.floor(); + } Rect2 dst_rect(ofs,s); if (hflip) @@ -160,7 +165,8 @@ void AnimatedSprite::_notification(int p_what) { if (vflip) dst_rect.size.y=-dst_rect.size.y; - texture->draw_rect(ci,dst_rect,false,modulate); + //texture->draw_rect(ci,dst_rect,false,modulate); + texture->draw_rect_region(ci,dst_rect,Rect2(Vector2(),texture->get_size()),modulate); // VisualServer::get_singleton()->canvas_item_add_texture_rect_region(ci,dst_rect,texture->get_rid(),src_rect,modulate); } break; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 49683da226..52ae5d2954 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -57,7 +57,9 @@ void Camera2D::_update_scroll() { void Camera2D::set_zoom(const Vector2 &p_zoom) { zoom = p_zoom; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; }; Vector2 Camera2D::get_zoom() const { diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 92d5088b81..357aaa225b 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -265,7 +265,7 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) { CanvasItem *c=get_child(i)->cast_to<CanvasItem>(); - if (c && c->hidden!=p_visible) //should the toplevels stop propagation? i think so but.. + if (c && !c->hidden) //should the toplevels stop propagation? i think so but.. c->_propagate_visibility_changed(p_visible); } @@ -1172,6 +1172,14 @@ Matrix32 CanvasItem::get_viewport_transform() const { } +void CanvasItem::set_notify_local_transform(bool p_enable) { + notify_local_transform=p_enable; +} + +bool CanvasItem::is_local_transform_notification_enabled() const { + return notify_local_transform; +} + CanvasItem::CanvasItem() : xform_change(this) { @@ -1191,6 +1199,7 @@ CanvasItem::CanvasItem() : xform_change(this) { canvas_layer=NULL; use_parent_material=false; global_invalid=true; + notify_local_transform=false; light_mask=1; C=NULL; diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 6d8308dbe4..4885256c64 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -126,6 +126,7 @@ private: bool block_transform_notify; bool behind; bool use_parent_material; + bool notify_local_transform; Ref<CanvasItemMaterial> material; @@ -155,7 +156,7 @@ private: protected: - _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } + _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify && notify_local_transform) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } void item_rect_changed(); @@ -263,6 +264,10 @@ public: Vector2 get_global_mouse_pos() const; Vector2 get_local_mouse_pos() const; + void set_notify_local_transform(bool p_enable); + bool is_local_transform_notification_enabled() const; + + CanvasItem(); ~CanvasItem(); }; diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index ceea41d1c8..1479cb7881 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -33,7 +33,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { - if (unparenting) + if (unparenting || !can_update_body) return; CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>(); @@ -49,6 +49,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + shape_from=co->get_shape_count(); for(int i=0;i<decomp.size();i++) { Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D ); convex->set_points(decomp[i]); @@ -57,6 +58,11 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { co->set_shape_as_trigger(co->get_shape_count()-1,true); } + shape_to=co->get_shape_count()-1; + if (shape_to<shape_from) { + shape_from=-1; + shape_to=-1; + } } else { @@ -78,6 +84,9 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { if (trigger) co->set_shape_as_trigger(co->get_shape_count()-1,true); + shape_from=co->get_shape_count()-1; + shape_to=co->get_shape_count()-1; + } @@ -86,6 +95,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { void CollisionPolygon2D::_update_parent() { + if (!can_update_body) + return; Node *parent = get_parent(); if (!parent) return; @@ -101,33 +112,55 @@ void CollisionPolygon2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (shape_from>=0 && shape_to>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_transform(i,get_transform()); + } + } + } break; case NOTIFICATION_DRAW: { + + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; + } + + for(int i=0;i<polygon.size();i++) { Vector2 p = polygon[i]; Vector2 n = polygon[(i+1)%polygon.size()]; - draw_line(p,n,Color(0,0.6,0.7,0.5),3); + draw_line(p,n,Color(0.9,0.2,0.0,0.8),3); } +//#define DEBUG_DECOMPOSE +#if defined(TOOLS_ENABLED) && defined (DEBUG_DECOMPOSE) Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); -#define DEBUG_DECOMPOSE -#ifdef DEBUG_DECOMPOSE Color c(0.4,0.9,0.1); for(int i=0;i<decomp.size();i++) { c.set_hsv( Math::fmod(c.get_h() + 0.738,1),c.get_s(),c.get_v(),0.5); draw_colored_polygon(decomp[i],c); } +#else + draw_colored_polygon(polygon,get_tree()->get_debug_collisions_color()); #endif + + } break; case NOTIFICATION_UNPARENTED: { unparenting = true; @@ -141,20 +174,22 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2>& p_polygon) { polygon=p_polygon; - for(int i=0;i<polygon.size();i++) { - if (i==0) - aabb=Rect2(polygon[i],Size2()); - else - aabb.expand_to(polygon[i]); - } - if (aabb==Rect2()) { + if (can_update_body) { + for(int i=0;i<polygon.size();i++) { + if (i==0) + aabb=Rect2(polygon[i],Size2()); + else + aabb.expand_to(polygon[i]); + } + if (aabb==Rect2()) { - aabb=Rect2(-10,-10,20,20); - } else { - aabb.pos-=aabb.size*0.3; - aabb.size+=aabb.size*0.6; + aabb=Rect2(-10,-10,20,20); + } else { + aabb.pos-=aabb.size*0.3; + aabb.size+=aabb.size*0.6; + } + _update_parent(); } - _update_parent(); update(); } @@ -184,6 +219,13 @@ void CollisionPolygon2D::set_trigger(bool p_trigger) { trigger=p_trigger; _update_parent(); + if (!can_update_body && is_inside_tree() && shape_from>=0 && shape_to>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_as_trigger(i,p_trigger); + } + + } } bool CollisionPolygon2D::is_trigger() const{ @@ -192,6 +234,17 @@ bool CollisionPolygon2D::is_trigger() const{ } +void CollisionPolygon2D::_set_shape_range(const Vector2& p_range) { + + shape_from=p_range.x; + shape_to=p_range.y; +} + +Vector2 CollisionPolygon2D::_get_shape_range() const { + + return Vector2(shape_from,shape_to); +} + void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object); @@ -204,9 +257,17 @@ void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger); ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger); + ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon2D::_set_shape_range); + ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon2D::_get_shape_range); + + ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon2D::get_collision_object_first_shape); + ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon2D::get_collision_object_last_shape); + ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + } CollisionPolygon2D::CollisionPolygon2D() { @@ -215,6 +276,9 @@ CollisionPolygon2D::CollisionPolygon2D() { build_mode=BUILD_SOLIDS; trigger=false; unparenting=false; - + shape_from=-1; + shape_to=-1; + can_update_body=false; + set_notify_local_transform(true); } diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 4e78868082..4bc9713c8a 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -56,6 +56,14 @@ protected: void _add_to_collision_object(Object *p_obj); void _update_parent(); + bool can_update_body; + int shape_from; + int shape_to; + + void _set_shape_range(const Vector2& p_range); + Vector2 _get_shape_range() const; + + protected: void _notification(int p_what); @@ -72,6 +80,10 @@ public: Vector<Point2> get_polygon() const; virtual Rect2 get_item_rect() const; + + int get_collision_object_first_shape() const { return shape_from; } + int get_collision_object_last_shape() const { return shape_to; } + CollisionPolygon2D(); }; diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 5012c54b17..85751fc735 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -44,10 +44,12 @@ void CollisionShape2D::_add_to_collision_object(Object *p_obj) { CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>(); ERR_FAIL_COND(!co); + update_shape_index=co->get_shape_count(); co->add_shape(shape,get_transform()); if (trigger) co->set_shape_as_trigger(co->get_shape_count()-1,true); + } void CollisionShape2D::_shape_changed() { @@ -74,12 +76,27 @@ void CollisionShape2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (update_shape_index>=0){ + + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape_transform(update_shape_index,get_transform()); + } + + } + + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; } break; /* @@ -92,106 +109,22 @@ void CollisionShape2D::_notification(int p_what) { } break;*/ case NOTIFICATION_DRAW: { - rect=Rect2(); - - Color draw_col=Color(0,0.6,0.7,0.5); - - if (shape->cast_to<LineShape2D>()) { - - LineShape2D *l = shape->cast_to<LineShape2D>(); - Vector2 point = l->get_d() * l->get_normal(); - - Vector2 l1[2]={point-l->get_normal().tangent()*100,point+l->get_normal().tangent()*100}; - draw_line(l1[0],l1[1],draw_col,3); - Vector2 l2[2]={point,point+l->get_normal()*30}; - draw_line(l2[0],l2[1],draw_col,3); - rect.pos=l1[0]; - rect.expand_to(l1[1]); - rect.expand_to(l2[0]); - rect.expand_to(l2[1]); - - } else if (shape->cast_to<SegmentShape2D>()) { - - SegmentShape2D *s = shape->cast_to<SegmentShape2D>(); - draw_line(s->get_a(),s->get_b(),draw_col,3); - rect.pos=s->get_a(); - rect.expand_to(s->get_b()); - - } else if (shape->cast_to<RayShape2D>()) { - - RayShape2D *s = shape->cast_to<RayShape2D>(); - - Vector2 tip = Vector2(0,s->get_length()); - draw_line(Vector2(),tip,draw_col,3); - Vector<Vector2> pts; - float tsize=4; - pts.push_back(tip+Vector2(0,tsize)); - pts.push_back(tip+Vector2(0.707*tsize,0)); - pts.push_back(tip+Vector2(-0.707*tsize,0)); - Vector<Color> cols; - for(int i=0;i<3;i++) - cols.push_back(draw_col); - - draw_primitive(pts,cols,Vector<Vector2>()); //small arrow - - rect.pos=Vector2(); - rect.expand_to(tip); - rect=rect.grow(0.707*tsize); - - } else if (shape->cast_to<CircleShape2D>()) { - - CircleShape2D *s = shape->cast_to<CircleShape2D>(); - Vector<Vector2> points; - for(int i=0;i<24;i++) { - - points.push_back(Vector2(Math::cos(i*Math_PI*2/24.0),Math::sin(i*Math_PI*2/24.0))*s->get_radius()); - } - - draw_colored_polygon(points,draw_col); - rect.pos=-Point2(s->get_radius(),s->get_radius()); - rect.size=Point2(s->get_radius(),s->get_radius())*2.0; - - } else if (shape->cast_to<RectangleShape2D>()) { - - RectangleShape2D *s = shape->cast_to<RectangleShape2D>(); - Vector2 he = s->get_extents(); - rect=Rect2(-he,he*2.0); - draw_rect(rect,draw_col);; - - } else if (shape->cast_to<CapsuleShape2D>()) { - - CapsuleShape2D *s = shape->cast_to<CapsuleShape2D>(); - - Vector<Vector2> points; - for(int i=0;i<24;i++) { - Vector2 ofs = Vector2(0,(i>6 && i<=18) ? -s->get_height()*0.5 : s->get_height()*0.5); - - points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*s->get_radius() + ofs); - if (i==6 || i==18) - points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*s->get_radius() - ofs); - } - - draw_colored_polygon(points,draw_col); - Vector2 he=Point2(s->get_radius(),s->get_radius()+s->get_height()*0.5); - rect.pos=-he; - rect.size=he*2.0; + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; + } - } else if (shape->cast_to<ConvexPolygonShape2D>()) { + if (!shape.is_valid()) { + break; + } - ConvexPolygonShape2D *s = shape->cast_to<ConvexPolygonShape2D>(); + rect=Rect2(); - Vector<Vector2> points = s->get_points(); - for(int i=0;i<points.size();i++) { - if (i==0) - rect.pos=points[i]; - else - rect.expand_to(points[i]); - } - draw_colored_polygon(points,draw_col); + Color draw_col=get_tree()->get_debug_collisions_color(); + shape->draw(get_canvas_item(),draw_col); - } + rect=shape->get_rect(); rect=rect.grow(3); } break; @@ -209,7 +142,14 @@ void CollisionShape2D::set_shape(const Ref<Shape2D>& p_shape) { shape->disconnect("changed",this,"_shape_changed"); shape=p_shape; update(); - _update_parent(); + if (is_inside_tree() && can_update_body) + _update_parent(); + if (is_inside_tree() && !can_update_body && update_shape_index>=0) { + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape(update_shape_index,p_shape); + } + } if (shape.is_valid()) shape->connect("changed",this,"_shape_changed"); @@ -228,7 +168,14 @@ Rect2 CollisionShape2D::get_item_rect() const { void CollisionShape2D::set_trigger(bool p_trigger) { trigger=p_trigger; - _update_parent(); + if (can_update_body) { + _update_parent(); + } else if (is_inside_tree() && update_shape_index>=0){ + CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>(); + if (co) { + co->set_shape_as_trigger(update_shape_index,p_trigger); + } + } } bool CollisionShape2D::is_trigger() const{ @@ -236,6 +183,19 @@ bool CollisionShape2D::is_trigger() const{ return trigger; } + +void CollisionShape2D::_set_update_shape_index(int p_index) { + + + update_shape_index=p_index; +} + +int CollisionShape2D::_get_update_shape_index() const{ + + return update_shape_index; +} + + void CollisionShape2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shape","shape"),&CollisionShape2D::set_shape); @@ -245,14 +205,23 @@ void CollisionShape2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_trigger","enable"),&CollisionShape2D::set_trigger); ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape2D::is_trigger); + ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape2D::_set_update_shape_index); + ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape2D::_get_update_shape_index); + + ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape2D::get_collision_object_shape_index); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape")); ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index")); + } CollisionShape2D::CollisionShape2D() { rect=Rect2(-Point2(10,10),Point2(20,20)); - + set_notify_local_transform(true); trigger=false; unparenting = false; + can_update_body = false; + update_shape_index=-1; } diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index 507912d31e..82e1137174 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -39,7 +39,13 @@ class CollisionShape2D : public Node2D { Rect2 rect; bool trigger; bool unparenting; + bool can_update_body; void _shape_changed(); + int update_shape_index; + + void _set_update_shape_index(int p_index); + int _get_update_shape_index() const; + protected: void _update_parent(); @@ -55,6 +61,8 @@ public: void set_trigger(bool p_trigger); bool is_trigger() const; + int get_collision_object_shape_index() const { return _get_update_shape_index(); } + CollisionShape2D(); }; diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index c1e91c2ecd..1df936535f 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -126,7 +126,7 @@ void Joint2D::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") ); ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.01"), _SCS("set_bias"),_SCS("get_bias") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") ); } @@ -175,15 +175,37 @@ RID PinJoint2D::_configure_joint() { //add a collision exception between both Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid()); } + RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); + Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness); + return pj; - return Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); +} + +void PinJoint2D::set_softness(real_t p_softness) { + + softness=p_softness; + update(); + if (get_joint().is_valid()) + Physics2DServer::get_singleton()->pin_joint_set_param(get_joint(), Physics2DServer::PIN_JOINT_SOFTNESS, p_softness); } +real_t PinJoint2D::get_softness() const { -PinJoint2D::PinJoint2D() { + return softness; +} + +void PinJoint2D::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness); + ObjectTypeDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness")); +} + +PinJoint2D::PinJoint2D() { + softness = 0; } diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index ac72c6ce59..908e3a158e 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -72,13 +72,17 @@ class PinJoint2D : public Joint2D { OBJ_TYPE(PinJoint2D,Joint2D); + real_t softness; + protected: void _notification(int p_what); virtual RID _configure_joint(); + static void _bind_methods(); public: - + void set_softness(real_t p_stiffness); + real_t get_softness() const; PinJoint2D(); }; diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index 5db0e0a9fc..b7d51730a0 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -8,8 +8,6 @@ void Navigation2D::_navpoly_link(int p_id) { NavMesh &nm=navpoly_map[p_id]; ERR_FAIL_COND(nm.linked); - print_line("LINK"); - DVector<Vector2> vertices=nm.navpoly->get_vertices(); int len = vertices.size(); if (len==0) @@ -48,7 +46,6 @@ void Navigation2D::_navpoly_link(int p_id) { e.point=_get_point(ep); p.edges[j]=e; - int idxn = indices[(j+1)%plen]; if (idxn<0 || idxn>=len) { valid=false; @@ -121,7 +118,7 @@ void Navigation2D::_navpoly_unlink(int p_id) { NavMesh &nm=navpoly_map[p_id]; ERR_FAIL_COND(!nm.linked); - print_line("UNLINK"); + //print_line("UNLINK"); for (List<Polygon>::Element *E=nm.polygons.front();E;E=E->next()) { @@ -358,7 +355,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect if (!begin_poly || !end_poly) { - //print_line("No Path Path"); return Vector<Vector2>(); //no path } diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index fc69ea8a0d..792f079ab0 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -279,7 +279,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) { } - if (get_tree()->is_editor_hint()) + if (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) update(); // update_gizmo(); @@ -338,7 +338,7 @@ void NavigationPolygonInstance::_notification(int p_what) { } break; case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint() && navpoly.is_valid()) { + if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) { DVector<Vector2> verts=navpoly->get_vertices(); int vsize = verts.size(); @@ -348,9 +348,9 @@ void NavigationPolygonInstance::_notification(int p_what) { Color color; if (enabled) { - color=Color(0.1,0.8,1.0,0.4); + color=get_tree()->get_debug_navigation_color(); } else { - color=Color(1.0,0.8,0.1,0.4); + color=get_tree()->get_debug_navigation_disabled_color(); } Vector<Color> colors; Vector<Vector2> vertices; @@ -423,7 +423,7 @@ Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const void NavigationPolygonInstance::_navpoly_changed() { - if (is_inside_tree() && get_tree()->is_editor_hint()) + if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) update(); } diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 109546bde3..8bb4eb55ba 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -110,7 +110,10 @@ void ParallaxBackground::_update_scroll() { if (!l) continue; - l->set_base_offset_and_scale(ofs,scale); + if (ignore_camera_zoom) + l->set_base_offset_and_scale(ofs, 1.0); + else + l->set_base_offset_and_scale(ofs, scale); } } @@ -165,6 +168,18 @@ Point2 ParallaxBackground::get_limit_end() const { return limit_end; } +void ParallaxBackground::set_ignore_camera_zoom(bool ignore){ + + ignore_camera_zoom = ignore; + +} + +bool ParallaxBackground::is_ignore_camera_zoom(){ + + return ignore_camera_zoom; + +} + void ParallaxBackground::_bind_methods() { ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved); @@ -178,6 +193,8 @@ void ParallaxBackground::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin); ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end); ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end); + ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom); + ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset")); @@ -185,6 +202,7 @@ void ParallaxBackground::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom")); } diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 363236b2ad..8dede07a16 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer { String group_name; Point2 limit_begin; Point2 limit_end; + bool ignore_camera_zoom; void _update_scroll(); protected: @@ -72,6 +73,9 @@ public: void set_limit_end(const Point2& p_ofs); Point2 get_limit_end() const; + void set_ignore_camera_zoom(bool ignore); + bool is_ignore_camera_zoom(); + ParallaxBackground(); }; diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 20abe42cd9..acc4c620e6 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -53,6 +53,16 @@ uint32_t RayCast2D::get_layer_mask() const { return layer_mask; } +void RayCast2D::set_type_mask(uint32_t p_mask) { + + type_mask=p_mask; +} + +uint32_t RayCast2D::get_type_mask() const { + + return type_mask; +} + bool RayCast2D::is_colliding() const{ return collided; @@ -115,17 +125,17 @@ void RayCast2D::_notification(int p_what) { set_fixed_process(false); } break; -#ifdef TOOLS_ENABLED + case NOTIFICATION_DRAW: { - if (!get_tree()->is_editor_hint()) + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) break; Matrix32 xf; xf.rotate(cast_to.atan2()); xf.translate(Vector2(0,cast_to.length())); //Vector2 tip = Vector2(0,s->get_length()); - Color dcol(0.9,0.2,0.2,0.4); + Color dcol=get_tree()->get_debug_collisions_color();//0.9,0.2,0.2,0.4); draw_line(Vector2(),cast_to,dcol,3); Vector<Vector2> pts; float tsize=4; @@ -139,7 +149,7 @@ void RayCast2D::_notification(int p_what) { draw_primitive(pts,cols,Vector<Vector2>()); //small arrow } break; -#endif + case NOTIFICATION_FIXED_PROCESS: { @@ -162,7 +172,7 @@ void RayCast2D::_notification(int p_what) { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask)) { + if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) { collided=true; against=rr.collider_id; @@ -241,9 +251,13 @@ void RayCast2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast2D::set_layer_mask); ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast2D::get_layer_mask); + ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast2D::set_type_mask); + ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast2D::get_type_mask); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to")); ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask")); } RayCast2D::RayCast2D() { @@ -253,5 +267,6 @@ RayCast2D::RayCast2D() { collided=false; against_shape=0; layer_mask=1; + type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION; cast_to=Vector2(0,50); } diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index c7616be523..8c3ce8b3b3 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -44,6 +44,7 @@ class RayCast2D : public Node2D { Vector2 collision_normal; Set<RID> exclude; uint32_t layer_mask; + uint32_t type_mask; Vector2 cast_to; @@ -62,6 +63,9 @@ public: void set_layer_mask(uint32_t p_mask); uint32_t get_layer_mask() const; + void set_type_mask(uint32_t p_mask); + uint32_t get_type_mask() const; + bool is_colliding() const; Object *get_collider() const; int get_collider_shape() const; diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp index bb37475944..ec17ffc55e 100644 --- a/scene/2d/sample_player_2d.cpp +++ b/scene/2d/sample_player_2d.cpp @@ -214,7 +214,7 @@ void SamplePlayer2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer2D::set_sample_library); ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer2D::get_sample_library); - ObjectTypeDB::bind_method(_MD("set_polyphony","voices"),&SamplePlayer2D::set_polyphony); + ObjectTypeDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer2D::set_polyphony); ObjectTypeDB::bind_method(_MD("get_polyphony"),&SamplePlayer2D::get_polyphony); ObjectTypeDB::bind_method(_MD("play","sample","voice"),&SamplePlayer2D::play,DEFVAL(NEXT_VOICE)); diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index c521952f9b..89d9966958 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -30,6 +30,7 @@ #include "core/core_string_names.h" #include "scene/scene_string_names.h" #include "scene/main/viewport.h" +#include "os/os.h" void Sprite::edit_set_pivot(const Point2& p_pivot) { @@ -85,6 +86,9 @@ void Sprite::_notification(int p_what) { Point2 ofs=offset; if (centered) ofs-=s/2; + if (OS::get_singleton()->get_use_pixel_snap()) { + ofs=ofs.floor(); + } Rect2 dst_rect(ofs,s); @@ -189,6 +193,7 @@ void Sprite::set_region_rect(const Rect2& p_region_rect) { if (region && changed) { update(); item_rect_changed(); + _change_notify("region_rect"); } } @@ -322,8 +327,8 @@ void Sprite::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h")); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v")); - ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes")); - ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes")); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_vframes"),_SCS("get_vframes")); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_hframes"),_SCS("get_hframes")); ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame")); ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region")); @@ -421,6 +426,9 @@ void ViewportSprite::_notification(int p_what) { if (centered) ofs-=s/2; + if (OS::get_singleton()->get_use_pixel_snap()) { + ofs=ofs.floor(); + } Rect2 dst_rect(ofs,s); texture->draw_rect_region(ci,dst_rect,src_rect,modulate); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 17f93f816f..167b637bdc 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -30,6 +30,7 @@ #include "io/marshalls.h" #include "servers/physics_2d_server.h" #include "method_bind_ext.inc" +#include "os/os.h" int TileMap::_get_quadrant_size() const { @@ -262,6 +263,14 @@ void TileMap::_update_dirty_quadrants() { Vector2 qofs; + SceneTree *st=SceneTree::get_singleton(); + Color debug_collision_color; + + bool debug_shapes = st && st->is_debugging_collisions_hint(); + if (debug_shapes) { + debug_collision_color=st->get_debug_collisions_color(); + } + while (dirty_quadrant_list.first()) { Quadrant &q = *dirty_quadrant_list.first()->self(); @@ -398,11 +407,19 @@ void TileMap::_update_dirty_quadrants() { _fix_cell_transform(xform,c,shape_ofs+center_ofs,s); - ps->body_add_shape(q.body,shape->get_rid(),xform); + if (debug_shapes) { + vs->canvas_item_add_set_transform(canvas_item,xform); + shape->draw(canvas_item,debug_collision_color); + + } + ps->body_add_shape(q.body,shape->get_rid(),xform); ps->body_set_shape_metadata(q.body,shape_idx++,Vector2(E->key().x,E->key().y)); } } + if (debug_shapes) { + vs->canvas_item_add_set_transform(canvas_item,Matrix32()); + } if (navigation) { Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id); @@ -412,6 +429,7 @@ void TileMap::_update_dirty_quadrants() { xform.set_origin(offset.floor()+q.pos); _fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); + int pid = navigation->navpoly_create(navpoly,nav_rel * xform); Quadrant::NavPoly np; @@ -1013,13 +1031,12 @@ Vector2 TileMap::world_to_map(const Vector2& p_pos) const{ switch(half_offset) { case HALF_OFFSET_X: { - if (int(ret.y)&1) { - + if ( ret.y > 0 ? int(ret.y)&1 : (int(ret.y)-1)&1 ) { ret.x-=0.5; } } break; case HALF_OFFSET_Y: { - if (int(ret.x)&1) { + if ( ret.x > 0 ? int(ret.x)&1 : (int(ret.x)-1)&1) { ret.y-=0.5; } } break; |