diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/area_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/audio_listener_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/audio_listener_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/back_buffer_copy.cpp | 1 | ||||
-rw-r--r-- | scene/2d/camera_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/collision_object_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 16 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/joint_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/light_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/marker_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/navigation_link_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/remote_transform_2d.cpp | 1 | ||||
-rw-r--r-- | scene/2d/shape_cast_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/shape_cast_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/skeleton_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 11 | ||||
-rw-r--r-- | scene/2d/visible_on_screen_notifier_2d.cpp | 1 |
21 files changed, 47 insertions, 9 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index f80da6e9ab..2dcf7c3a11 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -652,6 +652,7 @@ Area2D::Area2D() : set_gravity_direction(Vector2(0, 1)); set_monitoring(true); set_monitorable(true); + set_hide_clip_children(true); } Area2D::~Area2D() { diff --git a/scene/2d/audio_listener_2d.cpp b/scene/2d/audio_listener_2d.cpp index 5b8833ce62..b4484694a5 100644 --- a/scene/2d/audio_listener_2d.cpp +++ b/scene/2d/audio_listener_2d.cpp @@ -110,3 +110,7 @@ void AudioListener2D::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_current"), &AudioListener2D::clear_current); ClassDB::bind_method(D_METHOD("is_current"), &AudioListener2D::is_current); } + +AudioListener2D::AudioListener2D() { + set_hide_clip_children(true); +} diff --git a/scene/2d/audio_listener_2d.h b/scene/2d/audio_listener_2d.h index 12a44f26ae..abada06971 100644 --- a/scene/2d/audio_listener_2d.h +++ b/scene/2d/audio_listener_2d.h @@ -54,6 +54,8 @@ public: void make_current(); void clear_current(); bool is_current() const; + + AudioListener2D(); }; #endif // AUDIO_LISTENER_2D_H diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 8c23d33402..902fba38bf 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -486,6 +486,7 @@ void AudioStreamPlayer2D::_bind_methods() { AudioStreamPlayer2D::AudioStreamPlayer2D() { AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed)); cached_global_panning_strength = GLOBAL_GET("audio/general/2d_panning_strength"); + set_hide_clip_children(true); } AudioStreamPlayer2D::~AudioStreamPlayer2D() { diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp index ab048f0cd7..60b344b002 100644 --- a/scene/2d/back_buffer_copy.cpp +++ b/scene/2d/back_buffer_copy.cpp @@ -101,6 +101,7 @@ void BackBufferCopy::_bind_methods() { BackBufferCopy::BackBufferCopy() { _update_copy_mode(); + set_hide_clip_children(true); } BackBufferCopy::~BackBufferCopy() { diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index c4647ae9ff..71b8fdb539 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -832,4 +832,5 @@ Camera2D::Camera2D() { drag_margin[SIDE_BOTTOM] = 0.2; set_notify_transform(true); + set_hide_clip_children(true); } diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index caea753d99..ba3b0cec5c 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -651,6 +651,7 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) { area = p_area; pickable = true; set_notify_transform(true); + set_hide_clip_children(true); total_subshapes = 0; only_update_transform_changes = false; diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 0e18f77b8a..32dea80650 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -131,15 +131,7 @@ void CollisionPolygon2D::_notification(int p_what) { break; } - int polygon_count = polygon.size(); - for (int i = 0; i < polygon_count; i++) { - Vector2 p = polygon[i]; - Vector2 n = polygon[(i + 1) % polygon_count]; - // draw line with width <= 1, so it does not scale with zoom and break pixel exact editing - draw_line(p, n, Color(0.9, 0.2, 0.0, 0.8), 1); - } - - if (polygon_count > 2) { + if (polygon.size() > 2) { #define DEBUG_DECOMPOSE #if defined(TOOLS_ENABLED) && defined(DEBUG_DECOMPOSE) Vector<Vector<Vector2>> decomp = _decompose_in_convex(); @@ -152,6 +144,11 @@ void CollisionPolygon2D::_notification(int p_what) { #else draw_colored_polygon(polygon, get_tree()->get_debug_collisions_color()); #endif + + const Color stroke_color = Color(0.9, 0.2, 0.0); + draw_polyline(polygon, stroke_color); + // Draw the last segment. + draw_line(polygon[polygon.size() - 1], polygon[0], stroke_color); } if (one_way_collision) { @@ -323,4 +320,5 @@ void CollisionPolygon2D::_bind_methods() { CollisionPolygon2D::CollisionPolygon2D() { set_notify_local_transform(true); + set_hide_clip_children(true); } diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 6ff789cad2..5951405bbe 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -288,5 +288,6 @@ void CollisionShape2D::_bind_methods() { CollisionShape2D::CollisionShape2D() { set_notify_local_transform(true); + set_hide_clip_children(true); debug_color = _get_default_debug_color(); } diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp index 47d0ac6e35..ce427d47aa 100644 --- a/scene/2d/joint_2d.cpp +++ b/scene/2d/joint_2d.cpp @@ -243,6 +243,7 @@ void Joint2D::_bind_methods() { Joint2D::Joint2D() { joint = PhysicsServer2D::get_singleton()->joint_create(); + set_hide_clip_children(true); } Joint2D::~Joint2D() { diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index fb53400fd6..15b638ed92 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -443,6 +443,7 @@ void PointLight2D::_bind_methods() { PointLight2D::PointLight2D() { RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_POINT); + set_hide_clip_children(true); } ////////// @@ -467,4 +468,5 @@ void DirectionalLight2D::_bind_methods() { DirectionalLight2D::DirectionalLight2D() { RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_DIRECTIONAL); set_max_distance(max_distance); // Update RenderingServer. + set_hide_clip_children(true); } diff --git a/scene/2d/marker_2d.cpp b/scene/2d/marker_2d.cpp index 512875833c..9595fcfffe 100644 --- a/scene/2d/marker_2d.cpp +++ b/scene/2d/marker_2d.cpp @@ -117,4 +117,5 @@ void Marker2D::_bind_methods() { } Marker2D::Marker2D() { + set_hide_clip_children(true); } diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp index 65bf178cc5..26dca40176 100644 --- a/scene/2d/navigation_link_2d.cpp +++ b/scene/2d/navigation_link_2d.cpp @@ -308,6 +308,7 @@ NavigationLink2D::NavigationLink2D() { NavigationServer2D::get_singleton()->link_set_owner_id(link, get_instance_id()); set_notify_transform(true); + set_hide_clip_children(true); } NavigationLink2D::~NavigationLink2D() { diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index fe6af8dad2..3484a9de65 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -330,6 +330,7 @@ bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const { NavigationRegion2D::NavigationRegion2D() { set_notify_transform(true); + set_hide_clip_children(true); region = NavigationServer2D::get_singleton()->region_create(); NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id()); diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 39f88a0b5e..988ea87054 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -370,4 +370,5 @@ void RayCast2D::_bind_methods() { } RayCast2D::RayCast2D() { + set_hide_clip_children(true); } diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index e9ce9560d3..c6730f7ab2 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -219,4 +219,5 @@ void RemoteTransform2D::_bind_methods() { RemoteTransform2D::RemoteTransform2D() { set_notify_transform(true); + set_hide_clip_children(true); } diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp index 24821858cf..bafb83361a 100644 --- a/scene/2d/shape_cast_2d.cpp +++ b/scene/2d/shape_cast_2d.cpp @@ -472,3 +472,7 @@ void ShapeCast2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); } + +ShapeCast2D::ShapeCast2D() { + set_hide_clip_children(true); +} diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h index 182614a721..8a62b799f8 100644 --- a/scene/2d/shape_cast_2d.h +++ b/scene/2d/shape_cast_2d.h @@ -119,6 +119,8 @@ public: void clear_exceptions(); PackedStringArray get_configuration_warnings() const override; + + ShapeCast2D(); }; #endif // SHAPE_CAST_2D_H diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 83cfffc333..96711bbe72 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -519,6 +519,7 @@ Bone2D::Bone2D() { bone_angle = 0; autocalculate_length_and_angle = true; set_notify_local_transform(true); + set_hide_clip_children(true); //this is a clever hack so the bone knows no rest has been set yet, allowing to show an error. for (int i = 0; i < 3; i++) { rest[i] = Vector2(0, 0); @@ -801,6 +802,7 @@ void Skeleton2D::_bind_methods() { Skeleton2D::Skeleton2D() { skeleton = RS::get_singleton()->skeleton_create(); set_notify_transform(true); + set_hide_clip_children(true); } Skeleton2D::~Skeleton2D() { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index a1304ab991..95bf67d38d 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -3969,6 +3969,17 @@ PackedStringArray TileMap::get_configuration_warnings() const { } } + // Check if Y-sort is enabled on a layer but not on the node. + if (!is_y_sort_enabled()) { + for (const TileMapLayer &layer : layers) { + if (layer.y_sort_enabled) { + warnings.push_back(RTR("A TileMap layer is set as Y-sorted, but Y-sort is not enabled on the TileMap node itself.")); + break; + } + } + } + + // Check if we are in isometric mode without Y-sort enabled. if (tile_set.is_valid() && tile_set->get_tile_shape() == TileSet::TILE_SHAPE_ISOMETRIC) { bool warn = !is_y_sort_enabled(); if (!warn) { diff --git a/scene/2d/visible_on_screen_notifier_2d.cpp b/scene/2d/visible_on_screen_notifier_2d.cpp index 237eb3d987..1177cdb811 100644 --- a/scene/2d/visible_on_screen_notifier_2d.cpp +++ b/scene/2d/visible_on_screen_notifier_2d.cpp @@ -110,6 +110,7 @@ void VisibleOnScreenNotifier2D::_bind_methods() { VisibleOnScreenNotifier2D::VisibleOnScreenNotifier2D() { rect = Rect2(-10, -10, 20, 20); + set_hide_clip_children(true); } ////////////////////////////////////// |