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-rw-r--r--scene/2d/audio_stream_player_2d.cpp50
-rw-r--r--scene/2d/audio_stream_player_2d.h5
2 files changed, 48 insertions, 7 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 54541293fd..6e77369d65 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -36,11 +36,8 @@
void AudioStreamPlayer2D::_mix_audio() {
- if (!stream_playback.is_valid()) {
- return;
- }
-
- if (!active) {
+ if (!stream_playback.is_valid() || !active ||
+ (stream_paused && stream_paused_fade <= 0.f)) {
return;
}
@@ -53,8 +50,10 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- //mix
- stream_playback->mix(buffer, pitch_scale, buffer_size);
+ // Mix if we're not paused or we're fading out
+ if (!stream_paused || stream_paused_fade > 0.f) {
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
+ }
//write all outputs
for (int i = 0; i < output_count; i++) {
@@ -86,6 +85,13 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame vol_inc = (current.vol - prev_outputs[i].vol) / float(buffer_size);
AudioFrame vol = current.vol;
+ if (stream_paused) {
+ vol = vol * stream_paused_fade;
+ if (stream_paused_fade > 0.f) {
+ stream_paused_fade -= 0.1f;
+ }
+ }
+
int cc = AudioServer::get_singleton()->get_channel_count();
if (cc == 1) {
@@ -142,6 +148,17 @@ void AudioStreamPlayer2D::_notification(int p_what) {
AudioServer::get_singleton()->remove_callback(_mix_audios, this);
}
+ if (p_what == NOTIFICATION_PAUSED) {
+ if (!can_process()) {
+ // Node can't process so we start fading out to silence
+ set_stream_paused(true);
+ }
+ }
+
+ if (p_what == NOTIFICATION_UNPAUSED) {
+ set_stream_paused(false);
+ }
+
if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
//update anything related to position first, if possible of course
@@ -418,6 +435,19 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const {
return area_mask;
}
+void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
+
+ if (p_pause != stream_paused) {
+ stream_paused = p_pause;
+ stream_paused_fade = stream_paused ? 1.f : 0.f;
+ }
+}
+
+bool AudioStreamPlayer2D::get_stream_paused() const {
+
+ return stream_paused;
+}
+
void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer2D::set_stream);
@@ -454,6 +484,9 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_area_mask", "mask"), &AudioStreamPlayer2D::set_area_mask);
ClassDB::bind_method(D_METHOD("get_area_mask"), &AudioStreamPlayer2D::get_area_mask);
+ ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer2D::set_stream_paused);
+ ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer2D::get_stream_paused);
+
ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer2D::_bus_layout_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
@@ -461,6 +494,7 @@ void AudioStreamPlayer2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
@@ -483,6 +517,8 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
setplay = -1;
output_ready = false;
area_mask = 1;
+ stream_paused = false;
+ stream_paused_fade = 0.f;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 9ae8e3a518..b508de3171 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -71,7 +71,9 @@ private:
float volume_db;
float pitch_scale;
+ float stream_paused_fade;
bool autoplay;
+ bool stream_paused;
StringName bus;
void _mix_audio();
@@ -123,6 +125,9 @@ public:
void set_area_mask(uint32_t p_mask);
uint32_t get_area_mask() const;
+ void set_stream_paused(bool p_pause);
+ bool get_stream_paused() const;
+
AudioStreamPlayer2D();
~AudioStreamPlayer2D();
};