diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/tile_map.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 4565543ec3..532a795b7c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1526,6 +1526,12 @@ Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const { Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos); + // Account for precision errors on the border (GH-23250). + // 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if + // cell size is > 15,000, but we can hardly have more precision anyway with + // floating point. + ret += Vector2(0.00005, 0.00005); + switch (half_offset) { case HALF_OFFSET_X: { if (int(floor(ret.y)) & 1) { @@ -1552,11 +1558,6 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { } } - // Account for precision errors on the border (GH-23250). - // 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if - // cell size is > 15,000, but we can hardly have more precision anyway with - // floating point. - ret += Vector2(0.00005, 0.00005); return ret.floor(); } |