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-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/2d/navigation_agent_2d.cpp8
-rw-r--r--scene/2d/skeleton_2d.cpp6
-rw-r--r--scene/2d/tile_map.cpp16
-rw-r--r--scene/2d/touch_screen_button.cpp4
5 files changed, 18 insertions, 18 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 860ccfec64..4b96689613 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -255,7 +255,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
//stop playing if no longer active
if (!active.is_set()) {
set_physics_process_internal(false);
- emit_signal("finished");
+ emit_signal(SNAME("finished"));
}
}
}
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index f9cbdbf377..e9a95b680c 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -235,7 +235,7 @@ void NavigationAgent2D::_avoidance_done(Vector3 p_new_velocity) {
}
velocity_submitted = false;
- emit_signal("velocity_computed", velocity);
+ emit_signal(SNAME("velocity_computed"), velocity);
}
TypedArray<String> NavigationAgent2D::get_configuration_warnings() const {
@@ -287,7 +287,7 @@ void NavigationAgent2D::update_navigation() {
navigation_path = NavigationServer2D::get_singleton()->map_get_path(agent_parent->get_world_2d()->get_navigation_map(), o, target_location, true, navigable_layers);
navigation_finished = false;
nav_path_index = 0;
- emit_signal("path_changed");
+ emit_signal(SNAME("path_changed"));
}
if (navigation_path.size() == 0) {
@@ -303,7 +303,7 @@ void NavigationAgent2D::update_navigation() {
_check_distance_to_target();
nav_path_index -= 1;
navigation_finished = true;
- emit_signal("navigation_finished");
+ emit_signal(SNAME("navigation_finished"));
break;
}
}
@@ -313,7 +313,7 @@ void NavigationAgent2D::update_navigation() {
void NavigationAgent2D::_check_distance_to_target() {
if (!target_reached) {
if (distance_to_target() < target_desired_distance) {
- emit_signal("target_reached");
+ emit_signal(SNAME("target_reached"));
target_reached = true;
}
}
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 8f1f5fadbc..15cbdf535e 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -568,7 +568,7 @@ void Skeleton2D::_make_bone_setup_dirty() {
}
bone_setup_dirty = true;
if (is_inside_tree()) {
- call_deferred("_update_bone_setup");
+ call_deferred(SNAME("_update_bone_setup"));
}
}
@@ -597,7 +597,7 @@ void Skeleton2D::_update_bone_setup() {
transform_dirty = true;
_update_transform();
- emit_signal("bone_setup_changed");
+ emit_signal(SNAME("bone_setup_changed"));
}
void Skeleton2D::_make_transform_dirty() {
@@ -606,7 +606,7 @@ void Skeleton2D::_make_transform_dirty() {
}
transform_dirty = true;
if (is_inside_tree()) {
- call_deferred("_update_transform");
+ call_deferred(SNAME("_update_transform"));
}
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index e39c8841cd..6d1e27bf1b 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -299,7 +299,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
_recreate_quadrants();
}
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
int TileMap::get_quadrant_size() const {
@@ -311,13 +311,13 @@ void TileMap::set_quadrant_size(int p_size) {
quadrant_size = p_size;
_recreate_quadrants();
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) {
show_collision = p_show_collision;
_recreate_quadrants();
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
TileMap::VisibilityMode TileMap::get_collision_visibility_mode() {
@@ -327,7 +327,7 @@ TileMap::VisibilityMode TileMap::get_collision_visibility_mode() {
void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) {
show_navigation = p_show_navigation;
_recreate_quadrants();
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() {
@@ -337,7 +337,7 @@ TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() {
void TileMap::set_y_sort_enabled(bool p_enable) {
Node2D::set_y_sort_enabled(p_enable);
_recreate_quadrants();
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
void TileMap::update_dirty_quadrants() {
@@ -480,7 +480,7 @@ void TileMap::_make_all_quadrants_dirty(bool p_update) {
return;
}
if (p_update) {
- call_deferred("update_dirty_quadrants");
+ call_deferred(SNAME("update_dirty_quadrants"));
}
}
@@ -500,7 +500,7 @@ void TileMap::_make_quadrant_dirty(Map<Vector2i, TileMapQuadrant>::Element *Q, b
}
if (p_update) {
- call_deferred("update_dirty_quadrants");
+ call_deferred(SNAME("update_dirty_quadrants"));
}
}
@@ -1764,7 +1764,7 @@ void TileMap::_bind_methods() {
}
void TileMap::_tile_set_changed() {
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
_make_all_quadrants_dirty(true);
}
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 0a6393551c..7c345ad377 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -294,7 +294,7 @@ void TouchScreenButton::_press(int p_finger_pressed) {
get_viewport()->input(iea, true);
}
- emit_signal("pressed");
+ emit_signal(SNAME("pressed"));
update();
}
@@ -313,7 +313,7 @@ void TouchScreenButton::_release(bool p_exiting_tree) {
}
if (!p_exiting_tree) {
- emit_signal("released");
+ emit_signal(SNAME("released"));
update();
}
}