diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite.cpp | 5 | ||||
-rw-r--r-- | scene/2d/joints_2d.cpp | 28 | ||||
-rw-r--r-- | scene/2d/joints_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 17 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/sprite.cpp | 7 |
6 files changed, 62 insertions, 5 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 0b00ac9560..342b86b4c1 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -28,6 +28,8 @@ /*************************************************************************/ #include "animated_sprite.h" #include "scene/scene_string_names.h" +#include "os/os.h" + void AnimatedSprite::edit_set_pivot(const Point2& p_pivot) { set_offset(p_pivot); @@ -153,6 +155,9 @@ void AnimatedSprite::_notification(int p_what) { if (centered) ofs-=s/2; + if (OS::get_singleton()->get_use_pixel_snap()) { + ofs=ofs.floor(); + } Rect2 dst_rect(ofs,s); if (hflip) diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index c1e91c2ecd..1df936535f 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -126,7 +126,7 @@ void Joint2D::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") ); ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.01"), _SCS("set_bias"),_SCS("get_bias") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") ); } @@ -175,15 +175,37 @@ RID PinJoint2D::_configure_joint() { //add a collision exception between both Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid()); } + RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); + Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness); + return pj; - return Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); +} + +void PinJoint2D::set_softness(real_t p_softness) { + + softness=p_softness; + update(); + if (get_joint().is_valid()) + Physics2DServer::get_singleton()->pin_joint_set_param(get_joint(), Physics2DServer::PIN_JOINT_SOFTNESS, p_softness); } +real_t PinJoint2D::get_softness() const { -PinJoint2D::PinJoint2D() { + return softness; +} + +void PinJoint2D::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness); + ObjectTypeDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness")); +} + +PinJoint2D::PinJoint2D() { + softness = 0; } diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index ac72c6ce59..908e3a158e 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -72,13 +72,17 @@ class PinJoint2D : public Joint2D { OBJ_TYPE(PinJoint2D,Joint2D); + real_t softness; + protected: void _notification(int p_what); virtual RID _configure_joint(); + static void _bind_methods(); public: - + void set_softness(real_t p_stiffness); + real_t get_softness() const; PinJoint2D(); }; diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 05594fd79c..acc4c620e6 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -53,6 +53,16 @@ uint32_t RayCast2D::get_layer_mask() const { return layer_mask; } +void RayCast2D::set_type_mask(uint32_t p_mask) { + + type_mask=p_mask; +} + +uint32_t RayCast2D::get_type_mask() const { + + return type_mask; +} + bool RayCast2D::is_colliding() const{ return collided; @@ -162,7 +172,7 @@ void RayCast2D::_notification(int p_what) { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask)) { + if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) { collided=true; against=rr.collider_id; @@ -241,9 +251,13 @@ void RayCast2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast2D::set_layer_mask); ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast2D::get_layer_mask); + ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast2D::set_type_mask); + ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast2D::get_type_mask); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to")); ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask")); } RayCast2D::RayCast2D() { @@ -253,5 +267,6 @@ RayCast2D::RayCast2D() { collided=false; against_shape=0; layer_mask=1; + type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION; cast_to=Vector2(0,50); } diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index c7616be523..8c3ce8b3b3 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -44,6 +44,7 @@ class RayCast2D : public Node2D { Vector2 collision_normal; Set<RID> exclude; uint32_t layer_mask; + uint32_t type_mask; Vector2 cast_to; @@ -62,6 +63,9 @@ public: void set_layer_mask(uint32_t p_mask); uint32_t get_layer_mask() const; + void set_type_mask(uint32_t p_mask); + uint32_t get_type_mask() const; + bool is_colliding() const; Object *get_collider() const; int get_collider_shape() const; diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 87697fc073..89d9966958 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -30,6 +30,7 @@ #include "core/core_string_names.h" #include "scene/scene_string_names.h" #include "scene/main/viewport.h" +#include "os/os.h" void Sprite::edit_set_pivot(const Point2& p_pivot) { @@ -85,6 +86,9 @@ void Sprite::_notification(int p_what) { Point2 ofs=offset; if (centered) ofs-=s/2; + if (OS::get_singleton()->get_use_pixel_snap()) { + ofs=ofs.floor(); + } Rect2 dst_rect(ofs,s); @@ -422,6 +426,9 @@ void ViewportSprite::_notification(int p_what) { if (centered) ofs-=s/2; + if (OS::get_singleton()->get_use_pixel_snap()) { + ofs=ofs.floor(); + } Rect2 dst_rect(ofs,s); texture->draw_rect_region(ci,dst_rect,src_rect,modulate); |