diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/navigation2d.cpp | 11 | ||||
-rw-r--r-- | scene/2d/navigation_polygon.cpp | 2 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 7 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 3 |
4 files changed, 1 insertions, 22 deletions
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index e3b048fd74..9eec8e6cc3 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -121,7 +121,6 @@ void Navigation2D::_navpoly_link(int p_id) { pending.edge = j; p.edges.write[j].P = C->get().pending.push_back(pending); continue; - //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); } C->get().B = &p; @@ -144,8 +143,6 @@ void Navigation2D::_navpoly_unlink(int p_id) { NavMesh &nm = navpoly_map[p_id]; ERR_FAIL_COND(!nm.linked); - //print_line("UNLINK"); - for (List<Polygon>::Element *E = nm.polygons.front(); E; E = E->next()) { Polygon &p = E->get(); @@ -341,7 +338,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect path.resize(2); path.write[0] = begin_point; path.write[1] = end_point; - //print_line("Direct Path"); return path; } @@ -379,7 +375,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect while (!found_route) { if (open_list.size() == 0) { - //print_line("NOU OPEN LIST"); break; } //check open list @@ -526,7 +521,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect if (portal_left.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, left, portal_right) > 0) { left_poly = p; portal_left = left; - //print_line("***ADVANCE LEFT"); } else { apex_point = portal_right; @@ -537,8 +531,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON) path.push_back(apex_point); skip = true; - //print_line("addpoint left"); - //print_line("***CLIP LEFT"); } } @@ -547,7 +539,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect if (portal_right.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, right, portal_left) < 0) { right_poly = p; portal_right = right; - //print_line("***ADVANCE RIGHT"); } else { apex_point = portal_left; @@ -557,8 +548,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect portal_left = apex_point; if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON) path.push_back(apex_point); - //print_line("addpoint right"); - //print_line("***CLIP RIGHT"); } } diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index 2d6679272a..84b12b0bfe 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -257,7 +257,7 @@ void NavigationPolygon::make_polygons_from_outlines() { TriangulatorPartition tpart; if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed! - print_line("convex partition failed!"); + ERR_PRINTS("NavigationPolygon: Convex partition failed!"); return; } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 02213e07d0..8e31688d90 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -365,13 +365,6 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap ERR_FAIL_COND(!contact_monitor); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(objid); - /*if (obj) { - if (body_in) - print_line("in: "+String(obj->call("get_name"))); - else - print_line("out: "+String(obj->call("get_name"))); - }*/ - ERR_FAIL_COND(!body_in && !E); if (body_in) { diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 34f4ccc03e..fc0741cc5c 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -253,7 +253,6 @@ void Polygon2D::_notification(int p_what) { //normalize for (int j = 0; j < 4; j++) { weightsw[i * 4 + j] /= tw; - // print_line("point " + itos(i) + " idx " + itos(j) + " index: " + itos(bonesw[i * 4 + j]) + " weight: " + rtos(weightsw[i * 4 + j])); } } } @@ -345,8 +344,6 @@ void Polygon2D::_notification(int p_what) { } } - //print_line("loops: " + itos(loops.size()) + " indices: " + itos(indices.size())); - VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, points, colors, uvs, bones, weights, texture.is_valid() ? texture->get_rid() : RID()); } |