diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/area_2d.cpp | 8 | ||||
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/gpu_particles_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/parallax_layer.cpp | 4 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 61 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 5 |
7 files changed, 65 insertions, 23 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 33b1c7bcce..fff9c47d4d 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -533,13 +533,13 @@ void Area2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout); ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout); - ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); - ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); + ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape_index"), PropertyInfo(Variant::INT, "local_shape_index"))); + ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape_index"), PropertyInfo(Variant::INT, "local_shape_index"))); ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"))); ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"))); - ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::RID, "area_rid"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape"))); - ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::RID, "area_rid"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape"))); + ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::RID, "area_rid"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape_index"), PropertyInfo(Variant::INT, "local_shape_index"))); + ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::RID, "area_rid"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape_index"), PropertyInfo(Variant::INT, "local_shape_index"))); ADD_SIGNAL(MethodInfo("area_entered", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"))); ADD_SIGNAL(MethodInfo("area_exited", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"))); diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index bddc342c1a..18a50ae098 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -68,7 +68,7 @@ void AudioStreamPlayer2D::_notification(int p_what) { active.set(); Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); - AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get()); + AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale); stream_playbacks.push_back(new_playback); setplay.set(-1); } diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index 5bce705dd5..3637594e1b 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -163,8 +163,8 @@ void GPUParticles2D::set_trail_sections(int p_sections) { } void GPUParticles2D::set_trail_section_subdivisions(int p_subdivisions) { - ERR_FAIL_COND(trail_section_subdivisions < 1); - ERR_FAIL_COND(trail_section_subdivisions > 1024); + ERR_FAIL_COND(p_subdivisions < 1); + ERR_FAIL_COND(p_subdivisions > 1024); trail_section_subdivisions = p_subdivisions; update(); diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 67e35cc7a3..797e2e59cb 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -123,12 +123,12 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, real_t p_s Point2 new_ofs = (screen_offset + (p_offset - screen_offset) * motion_scale) + motion_offset * p_scale + orig_offset * p_scale; if (mirroring.x) { - double den = mirroring.x * p_scale; + real_t den = mirroring.x * p_scale; new_ofs.x -= den * ceil(new_ofs.x / den); } if (mirroring.y) { - double den = mirroring.y * p_scale; + real_t den = mirroring.y * p_scale; new_ofs.y -= den * ceil(new_ofs.y / den); } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index f493d97ceb..41288d646f 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1000,8 +1000,8 @@ void RigidDynamicBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "applied_force"), "set_applied_force", "get_applied_force"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "applied_torque"), "set_applied_torque", "get_applied_torque"); - ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); - ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); + ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape_index"), PropertyInfo(Variant::INT, "local_shape_index"))); + ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape_index"), PropertyInfo(Variant::INT, "local_shape_index"))); ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("sleeping_state_changed")); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 222ec986b0..c2f150ce00 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -409,6 +409,19 @@ bool TileMap::is_layer_enabled(int p_layer) const { return layers[p_layer].enabled; } +void TileMap::set_layer_modulate(int p_layer, Color p_modulate) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + layers[p_layer].modulate = p_modulate; + _clear_internals(); + _recreate_internals(); + emit_signal(SNAME("changed")); +} + +Color TileMap::get_layer_modulate(int p_layer) const { + ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Color()); + return layers[p_layer].modulate; +} + void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].y_sort_enabled = p_y_sort_enabled; @@ -798,8 +811,9 @@ void TileMap::_rendering_cleanup_layer(int p_layer) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); RenderingServer *rs = RenderingServer::get_singleton(); - if (!layers[p_layer].canvas_item.is_valid()) { + if (layers[p_layer].canvas_item.is_valid()) { rs->free(layers[p_layer].canvas_item); + layers[p_layer].canvas_item = RID(); } } @@ -832,6 +846,19 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List int prev_z_index = 0; RID prev_canvas_item; + Color modulate = get_self_modulate(); + modulate *= get_layer_modulate(q.layer); + if (selected_layer >= 0) { + int z1 = get_layer_z_index(q.layer); + int z2 = get_layer_z_index(selected_layer); + if (z1 < z2 || (z1 == z2 && q.layer < selected_layer)) { + modulate = modulate.darkened(0.5); + } else if (z1 > z2 || (z1 == z2 && q.layer > selected_layer)) { + modulate = modulate.darkened(0.5); + modulate.a *= 0.3; + } + } + // Iterate over the cells of the quadrant. for (const KeyValue<Vector2i, Vector2i> &E_cell : q.world_to_map) { TileMapCell c = get_cell(q.layer, E_cell.value, true); @@ -894,15 +921,6 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List } // Drawing the tile in the canvas item. - Color modulate = get_self_modulate(); - if (selected_layer >= 0) { - if (q.layer < selected_layer) { - modulate = modulate.darkened(0.5); - } else if (q.layer > selected_layer) { - modulate = modulate.darkened(0.5); - modulate.a *= 0.3; - } - } draw_tile(canvas_item, E_cell.key - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, modulate); // --- Occluders --- @@ -2083,6 +2101,9 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) { } else if (components[1] == "enabled") { set_layer_enabled(index, p_value); return true; + } else if (components[1] == "modulate") { + set_layer_modulate(index, p_value); + return true; } else if (components[1] == "y_sort_enabled") { set_layer_y_sort_enabled(index, p_value); return true; @@ -2119,6 +2140,9 @@ bool TileMap::_get(const StringName &p_name, Variant &r_ret) const { } else if (components[1] == "enabled") { r_ret = is_layer_enabled(index); return true; + } else if (components[1] == "modulate") { + r_ret = get_layer_modulate(index); + return true; } else if (components[1] == "y_sort_enabled") { r_ret = is_layer_y_sort_enabled(index); return true; @@ -2144,6 +2168,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const { for (unsigned int i = 0; i < layers.size(); i++) { p_list->push_back(PropertyInfo(Variant::STRING, vformat("layer_%d/name", i), PROPERTY_HINT_NONE)); p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/enabled", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::COLOR, vformat("layer_%d/modulate", i), PROPERTY_HINT_NONE)); p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/y_sort_enabled", i), PROPERTY_HINT_NONE)); p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/y_sort_origin", i), PROPERTY_HINT_NONE)); p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/z_index", i), PROPERTY_HINT_NONE)); @@ -3027,6 +3052,8 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &TileMap::get_layer_name); ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &TileMap::set_layer_enabled); ClassDB::bind_method(D_METHOD("is_layer_enabled", "layer"), &TileMap::is_layer_enabled); + ClassDB::bind_method(D_METHOD("set_layer_modulate", "layer", "enabled"), &TileMap::set_layer_modulate); + ClassDB::bind_method(D_METHOD("get_layer_modulate", "layer"), &TileMap::get_layer_modulate); ClassDB::bind_method(D_METHOD("set_layer_y_sort_enabled", "layer", "y_sort_enabled"), &TileMap::set_layer_y_sort_enabled); ClassDB::bind_method(D_METHOD("is_layer_y_sort_enabled", "layer"), &TileMap::is_layer_y_sort_enabled); ClassDB::bind_method(D_METHOD("set_layer_y_sort_origin", "layer", "y_sort_origin"), &TileMap::set_layer_y_sort_origin); @@ -3068,6 +3095,8 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_tile_data", "layer"), &TileMap::_set_tile_data); ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data); + ClassDB::bind_method(D_METHOD("_tile_set_changed_deferred_update"), &TileMap::_tile_set_changed_deferred_update); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_quadrant_size", "get_quadrant_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_animatable"), "set_collision_animatable", "is_collision_animatable"); @@ -3087,8 +3116,16 @@ void TileMap::_bind_methods() { void TileMap::_tile_set_changed() { emit_signal(SNAME("changed")); - _clear_internals(); - _recreate_internals(); + _tile_set_changed_deferred_update_needed = true; + call_deferred("_tile_set_changed_deferred_update"); +} + +void TileMap::_tile_set_changed_deferred_update() { + if (_tile_set_changed_deferred_update_needed) { + _clear_internals(); + _recreate_internals(); + _tile_set_changed_deferred_update_needed = false; + } } TileMap::TileMap() { diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 2faede2445..e5809deabb 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -219,6 +219,7 @@ private: struct TileMapLayer { String name; bool enabled = true; + Color modulate = Color(1, 1, 1, 1); bool y_sort_enabled = false; int y_sort_origin = 0; int z_index = 0; @@ -284,6 +285,8 @@ private: Vector<int> _get_tile_data(int p_layer) const; void _tile_set_changed(); + bool _tile_set_changed_deferred_update_needed = false; + void _tile_set_changed_deferred_update(); protected: bool _set(const StringName &p_name, const Variant &p_value); @@ -321,6 +324,8 @@ public: String get_layer_name(int p_layer) const; void set_layer_enabled(int p_layer, bool p_visible); bool is_layer_enabled(int p_layer) const; + void set_layer_modulate(int p_layer, Color p_modulate); + Color get_layer_modulate(int p_layer) const; void set_layer_y_sort_enabled(int p_layer, bool p_enabled); bool is_layer_y_sort_enabled(int p_layer) const; void set_layer_y_sort_origin(int p_layer, int p_y_sort_origin); |