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-rw-r--r--scene/2d/animated_sprite.cpp2
-rw-r--r--scene/2d/camera_2d.cpp37
-rw-r--r--scene/2d/camera_2d.h2
-rw-r--r--scene/2d/canvas_item.cpp77
-rw-r--r--scene/2d/canvas_item.h1
-rw-r--r--scene/2d/navigation2d.cpp7
-rw-r--r--scene/2d/parallax_background.cpp15
-rw-r--r--scene/2d/parallax_background.h7
-rw-r--r--scene/2d/parallax_layer.cpp36
-rw-r--r--scene/2d/parallax_layer.h4
-rw-r--r--scene/2d/sprite.cpp13
-rw-r--r--scene/2d/sprite.h2
-rw-r--r--scene/2d/visibility_notifier_2d.cpp12
13 files changed, 127 insertions, 88 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index c062a6d1fc..73774e12d9 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -318,7 +318,7 @@ void AnimatedSprite::_validate_property(PropertyInfo& property) const {
if (property.name=="frame") {
- property.hint=PROPERTY_HINT_RANGE;
+ property.hint=PROPERTY_HINT_SPRITE_FRAME;
if (frames->has_animation(animation)) {
property.hint_string="0,"+itos(frames->get_frame_count(animation)-1)+",1";
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index fd8a0ed0f3..f98a50e3e0 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -44,7 +44,6 @@ void Camera2D::_update_scroll() {
if (current) {
Matrix32 xform = get_camera_transform();
- RID vp = viewport->get_viewport();
if (viewport) {
viewport->set_canvas_transform( xform );
}
@@ -281,11 +280,10 @@ void Camera2D::_notification(int p_what) {
inv_camera_transform.xform(Vector2(0, screen_size.height))
};
- Matrix32 inv_transform = get_transform().affine_inverse(); // undo global space
- draw_set_transform(inv_transform.get_origin(), inv_transform.get_rotation(), inv_transform.get_scale());
+ Matrix32 inv_transform = get_global_transform().affine_inverse(); // undo global space
for(int i=0;i<4;i++) {
- draw_line(screen_endpoints[i], screen_endpoints[(i+1)%4], area_axis_color, area_axis_width);
+ draw_line(inv_transform.xform(screen_endpoints[i]), inv_transform.xform(screen_endpoints[(i+1)%4]), area_axis_color, area_axis_width);
}
} break;
@@ -410,6 +408,35 @@ void Camera2D::force_update_scroll() {
_update_scroll();
}
+void Camera2D::reset_smoothing() {
+
+ smoothed_camera_pos = camera_pos;
+ _update_scroll();
+}
+
+void Camera2D::align() {
+
+ Size2 screen_size = get_viewport_rect().size;
+ screen_size=get_viewport_rect().size;
+ Point2 current_camera_pos = get_global_transform().get_origin();
+ if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) {
+ if (h_ofs<0) {
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
+ } else {
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
+ }
+ if (v_ofs<0) {
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
+ } else {
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
+ }
+ } else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){
+
+ camera_pos=current_camera_pos;
+ }
+
+ _update_scroll();
+}
void Camera2D::set_follow_smoothing(float p_speed) {
@@ -545,6 +572,8 @@ void Camera2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_follow_smoothing_enabled"),&Camera2D::is_follow_smoothing_enabled);
ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll);
+ ObjectTypeDB::bind_method(_MD("reset_smoothing"),&Camera2D::reset_smoothing);
+ ObjectTypeDB::bind_method(_MD("align"),&Camera2D::align);
ObjectTypeDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing);
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index 22e5bc382a..b3f55d798d 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -128,6 +128,8 @@ public:
Vector2 get_camera_pos() const;
void force_update_scroll();
+ void reset_smoothing();
+ void align();
Camera2D();
};
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index fa9b040d92..bc5bff3b8e 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -756,6 +756,17 @@ void CanvasItem::draw_set_transform(const Point2& p_offset, float p_rot, const S
VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,xform);
}
+void CanvasItem::draw_set_transform_matrix(const Matrix32& p_matrix) {
+
+ if (!drawing) {
+ ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
+ ERR_FAIL();
+ }
+
+ VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,p_matrix);
+
+}
+
void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) {
if (!drawing) {
@@ -942,72 +953,21 @@ InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const {
ERR_FAIL_COND_V(!is_inside_tree(),p_event);
- InputEvent ev = p_event;
-
- Matrix32 local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse();
-
- switch(ev.type) {
-
- case InputEvent::MOUSE_BUTTON: {
+ return p_event.xform_by( (get_canvas_transform() * get_global_transform()).affine_inverse() );
- Vector2 g = local_matrix.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y));
- Vector2 l = local_matrix.xform(Vector2(ev.mouse_button.x,ev.mouse_button.y));
- ev.mouse_button.x=l.x;
- ev.mouse_button.y=l.y;
- ev.mouse_button.global_x=g.x;
- ev.mouse_button.global_y=g.y;
-
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- Vector2 g = local_matrix.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y));
- Vector2 l = local_matrix.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y));
- Vector2 r = local_matrix.basis_xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y));
- Vector2 s = local_matrix.basis_xform(Vector2(ev.mouse_motion.speed_x,ev.mouse_motion.speed_y));
- ev.mouse_motion.x=l.x;
- ev.mouse_motion.y=l.y;
- ev.mouse_motion.global_x=g.x;
- ev.mouse_motion.global_y=g.y;
- ev.mouse_motion.relative_x=r.x;
- ev.mouse_motion.relative_y=r.y;
- ev.mouse_motion.speed_x=s.x;
- ev.mouse_motion.speed_y=s.y;
-
- } break;
- case InputEvent::SCREEN_TOUCH: {
-
-
- Vector2 t = local_matrix.xform(Vector2(ev.screen_touch.x,ev.screen_touch.y));
- ev.screen_touch.x=t.x;
- ev.screen_touch.y=t.y;
-
- } break;
- case InputEvent::SCREEN_DRAG: {
-
-
- Vector2 t = local_matrix.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y));
- Vector2 r = local_matrix.basis_xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y));
- Vector2 s = local_matrix.basis_xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y));
- ev.screen_drag.x=t.x;
- ev.screen_drag.y=t.y;
- ev.screen_drag.relative_x=r.x;
- ev.screen_drag.relative_y=r.y;
- ev.screen_drag.speed_x=s.x;
- ev.screen_drag.speed_y=s.y;
- } break;
- }
-
- return ev;
}
Vector2 CanvasItem::get_global_mouse_pos() const {
- return get_viewport_transform().affine_inverse().xform(Input::get_singleton()->get_mouse_pos());
+ ERR_FAIL_COND_V(!get_viewport(),Vector2());
+ return get_canvas_transform().affine_inverse().xform( get_viewport()->get_mouse_pos() );
}
Vector2 CanvasItem::get_local_mouse_pos() const{
- return (get_viewport_transform() * get_global_transform()).affine_inverse().xform(Input::get_singleton()->get_mouse_pos());
+ ERR_FAIL_COND_V(!get_viewport(),Vector2());
+
+ return get_global_transform().affine_inverse().xform( get_global_mouse_pos() );
}
@@ -1020,7 +980,7 @@ void CanvasItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_is_visible_"),&CanvasItem::_is_visible_);
ObjectTypeDB::bind_method(_MD("edit_set_state","state"),&CanvasItem::edit_set_state);
- ObjectTypeDB::bind_method(_MD("edit_get"),&CanvasItem::edit_get_state);
+ ObjectTypeDB::bind_method(_MD("edit_get_state:Variant"),&CanvasItem::edit_get_state);
ObjectTypeDB::bind_method(_MD("edit_set_rect","rect"),&CanvasItem::edit_set_rect);
ObjectTypeDB::bind_method(_MD("edit_rotate","degrees"),&CanvasItem::edit_rotate);
@@ -1073,6 +1033,7 @@ void CanvasItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("draw_char","font:Font","pos","char","next","modulate"),&CanvasItem::draw_char,DEFVAL(Color(1,1,1)));
ObjectTypeDB::bind_method(_MD("draw_set_transform","pos","rot","scale"),&CanvasItem::draw_set_transform);
+ ObjectTypeDB::bind_method(_MD("draw_set_transform_matrix","xform"),&CanvasItem::draw_set_transform_matrix);
ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasItem::get_transform);
ObjectTypeDB::bind_method(_MD("get_global_transform"),&CanvasItem::get_global_transform);
ObjectTypeDB::bind_method(_MD("get_global_transform_with_canvas"),&CanvasItem::get_global_transform_with_canvas);
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 8b44e09857..8a61b449fd 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -222,6 +222,7 @@ public:
float draw_char(const Ref<Font>& p_font,const Point2& p_pos, const String& p_char,const String& p_next="",const Color& p_modulate=Color(1,1,1));
void draw_set_transform(const Point2& p_offset, float p_rot, const Size2& p_scale);
+ void draw_set_transform_matrix(const Matrix32& p_matrix);
/* RECT / TRANSFORM */
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index b4332cc75d..82c1327a8f 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -552,7 +552,6 @@ debug path
if (p_optimize) {
//string pulling
- Polygon *apex_poly=end_poly;
Vector2 apex_point=end_point;
Vector2 portal_left=apex_point;
Vector2 portal_right=apex_point;
@@ -613,12 +612,9 @@ debug path
//print_line("***ADVANCE LEFT");
} else {
- //_clip_path(path,apex_poly,portal_right,right_poly);
-
apex_point=portal_right;
p=right_poly;
left_poly=p;
- apex_poly=p;
portal_left=apex_point;
portal_right=apex_point;
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
@@ -637,12 +633,9 @@ debug path
//print_line("***ADVANCE RIGHT");
} else {
- //_clip_path(path,apex_poly,portal_left,left_poly);
-
apex_point=portal_left;
p=left_poly;
right_poly=p;
- apex_poly=p;
portal_right=apex_point;
portal_left=apex_point;
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp
index 7f2e9efd96..1b6ab66fcc 100644
--- a/scene/2d/parallax_background.cpp
+++ b/scene/2d/parallax_background.cpp
@@ -104,16 +104,18 @@ void ParallaxBackground::_update_scroll() {
}
ofs = -ofs;
+ final_offset=ofs;
+
for(int i=0;i<get_child_count();i++) {
ParallaxLayer *l=get_child(i)->cast_to<ParallaxLayer>();
if (!l)
continue;
- if (ignore_camera_zoom)
- l->set_base_offset_and_scale(ofs, 1.0);
- else
- l->set_base_offset_and_scale(ofs, scale);
+ if (ignore_camera_zoom)
+ l->set_base_offset_and_scale(ofs, 1.0);
+ else
+ l->set_base_offset_and_scale(ofs, scale);
}
}
@@ -180,6 +182,11 @@ bool ParallaxBackground::is_ignore_camera_zoom(){
}
+Vector2 ParallaxBackground::get_final_offset() const {
+
+ return final_offset;
+}
+
void ParallaxBackground::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved);
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h
index bdaf7d241f..c00cd52f26 100644
--- a/scene/2d/parallax_background.h
+++ b/scene/2d/parallax_background.h
@@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer {
String group_name;
Point2 limit_begin;
Point2 limit_end;
+ Point2 final_offset;
bool ignore_camera_zoom;
void _update_scroll();
@@ -73,8 +74,10 @@ public:
void set_limit_end(const Point2& p_ofs);
Point2 get_limit_end() const;
- void set_ignore_camera_zoom(bool ignore);
- bool is_ignore_camera_zoom();
+ void set_ignore_camera_zoom(bool ignore);
+ bool is_ignore_camera_zoom();
+
+ Vector2 get_final_offset() const;
ParallaxBackground();
};
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index bf559deb09..e9378b1d02 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -32,6 +32,15 @@
void ParallaxLayer::set_motion_scale(const Size2& p_scale) {
motion_scale=p_scale;
+
+
+ ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
+ if (is_inside_tree() && pb) {
+ Vector2 ofs = pb->get_final_offset();
+ float scale = pb->get_scroll_scale();
+ set_base_offset_and_scale(ofs,scale);
+ }
+
}
Size2 ParallaxLayer::get_motion_scale() const {
@@ -40,6 +49,23 @@ Size2 ParallaxLayer::get_motion_scale() const {
}
+void ParallaxLayer::set_motion_offset(const Size2& p_offset) {
+
+ motion_offset=p_offset;
+
+ ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
+ if (is_inside_tree() && pb) {
+ Vector2 ofs = pb->get_final_offset();
+ float scale = pb->get_scroll_scale();
+ set_base_offset_and_scale(ofs,scale);
+ }
+}
+
+Size2 ParallaxLayer::get_motion_offset() const {
+
+ return motion_offset;
+
+}
void ParallaxLayer::_update_mirroring() {
@@ -59,6 +85,11 @@ void ParallaxLayer::_update_mirroring() {
void ParallaxLayer::set_mirroring(const Size2& p_mirroring) {
mirroring=p_mirroring;
+ if (mirroring.x<0)
+ mirroring.x=0;
+ if (mirroring.y<0)
+ mirroring.y=0;
+
_update_mirroring();
}
@@ -89,7 +120,7 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_sca
return;
if (get_tree()->is_editor_hint())
return;
- Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale;
+ Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale+motion_offset;
if (mirroring.x) {
@@ -132,10 +163,13 @@ void ParallaxLayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_motion_scale","scale"),&ParallaxLayer::set_motion_scale);
ObjectTypeDB::bind_method(_MD("get_motion_scale"),&ParallaxLayer::get_motion_scale);
+ ObjectTypeDB::bind_method(_MD("set_motion_offset","offset"),&ParallaxLayer::set_motion_offset);
+ ObjectTypeDB::bind_method(_MD("get_motion_offset"),&ParallaxLayer::get_motion_offset);
ObjectTypeDB::bind_method(_MD("set_mirroring","mirror"),&ParallaxLayer::set_mirroring);
ObjectTypeDB::bind_method(_MD("get_mirroring"),&ParallaxLayer::get_mirroring);
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/scale"),_SCS("set_motion_scale"),_SCS("get_motion_scale"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/offset"),_SCS("set_motion_offset"),_SCS("get_motion_offset"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/mirroring"),_SCS("set_mirroring"),_SCS("get_mirroring"));
}
diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h
index c2d345da47..6b1d73ea66 100644
--- a/scene/2d/parallax_layer.h
+++ b/scene/2d/parallax_layer.h
@@ -38,6 +38,7 @@ class ParallaxLayer : public Node2D {
Point2 orig_offset;
Point2 orig_scale;
Size2 motion_scale;
+ Vector2 motion_offset;
Vector2 mirroring;
void _update_mirroring();
@@ -48,6 +49,9 @@ protected:
public:
+ void set_motion_offset(const Size2& p_scale);
+ Size2 get_motion_offset() const;
+
void set_motion_scale(const Size2& p_scale);
Size2 get_motion_scale() const;
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 3e6384ea2c..c5b338bf59 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -120,6 +120,7 @@ void Sprite::set_texture(const Ref<Texture>& p_texture) {
}
#endif
update();
+ emit_signal("texture_changed");
item_rect_changed();
}
@@ -287,6 +288,17 @@ Rect2 Sprite::get_item_rect() const {
}
+
+void Sprite::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="frame") {
+
+ property.hint=PROPERTY_HINT_SPRITE_FRAME;
+
+ property.hint_string="0,"+itos(vframes*hframes-1)+",1";
+ }
+}
+
void Sprite::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_texture","texture:Texture"),&Sprite::set_texture);
@@ -323,6 +335,7 @@ void Sprite::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_modulate"),&Sprite::get_modulate);
ADD_SIGNAL(MethodInfo("frame_changed"));
+ ADD_SIGNAL(MethodInfo("texture_changed"));
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index f789538b1d..32d3f476d1 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -61,6 +61,8 @@ protected:
static void _bind_methods();;
+ virtual void _validate_property(PropertyInfo& property) const;
+
public:
virtual void edit_set_pivot(const Point2& p_pivot);
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 12524a2192..5411950976 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -270,9 +270,6 @@ void VisibilityEnabler2D::_notification(int p_what){
return;
- Node *from = this;
- //find where current scene starts
-
for (Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) {
if (!visible)
@@ -293,14 +290,7 @@ void VisibilityEnabler2D::_change_node_state(Node* p_node,bool p_enabled) {
RigidBody2D *rb = p_node->cast_to<RigidBody2D>();
if (rb) {
- if (p_enabled) {
- RigidBody2D::Mode mode = RigidBody2D::Mode(nodes[p_node].operator int());
- //rb->set_mode(mode);
- rb->set_sleeping(false);
- } else {
- //rb->set_mode(RigidBody2D::MODE_STATIC);
- rb->set_sleeping(true);
- }
+ rb->set_sleeping(!p_enabled);
}
}