diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite.cpp | 2 | ||||
-rw-r--r-- | scene/2d/area_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 35 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 3 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/sprite.cpp | 2 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 26 |
7 files changed, 32 insertions, 42 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 3d7ff5f1fd..f8384bd1e4 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -93,7 +93,7 @@ Rect2 AnimatedSprite::_get_rect() const { Point2 ofs = offset; if (centered) - ofs -= s / 2; + ofs -= Size2(s) / 2; if (s == Size2(0, 0)) s = Size2(1, 1); diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 9e8bf62fc5..2a225e5797 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -428,8 +428,8 @@ void Area2D::set_monitorable(bool p_enable) { if (locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries())) { ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)"); + ERR_FAIL(); } - ERR_FAIL_COND(locked || Physics2DServer::get_singleton()->is_flushing_queries()); if (p_enable == monitorable) return; diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 5edd49b3a3..ef7644fcab 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -78,40 +78,7 @@ void CollisionPolygon2D::_build_polygon() { } Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { - - Vector<Vector<Vector2> > decomp; - List<TriangulatorPoly> in_poly, out_poly; - - TriangulatorPoly inp; - inp.Init(polygon.size()); - for (int i = 0; i < polygon.size(); i++) { - inp.GetPoint(i) = polygon[i]; - } - inp.SetOrientation(TRIANGULATOR_CCW); - in_poly.push_back(inp); - TriangulatorPartition tpart; - if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed! - ERR_PRINT("Convex decomposing failed!"); - return decomp; - } - - decomp.resize(out_poly.size()); - int idx = 0; - - for (List<TriangulatorPoly>::Element *I = out_poly.front(); I; I = I->next()) { - - TriangulatorPoly &tp = I->get(); - - decomp.write[idx].resize(tp.GetNumPoints()); - - for (int i = 0; i < tp.GetNumPoints(); i++) { - - decomp.write[idx].write[i] = tp.GetPoint(i); - } - - idx++; - } - + Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon_in_convex(polygon); return decomp; } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index eeabe15b08..1b7e1a6b8b 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1198,6 +1198,9 @@ bool KinematicBody2D::separate_raycast_shapes(bool p_infinite_inertia, Collision bool KinematicBody2D::move_and_collide(const Vector2 &p_motion, bool p_infinite_inertia, Collision &r_collision, bool p_exclude_raycast_shapes, bool p_test_only) { + if (sync_to_physics) { + ERR_PRINT("Functions move_and_slide and move_and_collide do not work together with 'sync to physics' option. Please read the documentation."); + } Transform2D gt = get_global_transform(); Physics2DServer::MotionResult result; bool colliding = Physics2DServer::get_singleton()->body_test_motion(get_rid(), gt, p_motion, p_infinite_inertia, margin, &result, p_exclude_raycast_shapes); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 1c58073f1d..f6f1bad581 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -307,7 +307,9 @@ void Polygon2D::_notification(int p_what) { if (invert || polygons.size() == 0) { Vector<int> indices = Geometry::triangulate_polygon(points); - VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, points, colors, uvs, bones, weights, texture.is_valid() ? texture->get_rid() : RID()); + if (indices.size()) { + VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, points, colors, uvs, bones, weights, texture.is_valid() ? texture->get_rid() : RID()); + } } else { //draw individual polygons Vector<int> total_indices; diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index ba103a8bf0..a8c7622828 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -363,7 +363,7 @@ Rect2 Sprite::get_rect() const { Point2 ofs = offset; if (centered) - ofs -= s / 2; + ofs -= Size2(s) / 2; if (s == Size2(0, 0)) s = Size2(1, 1); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 91e4f061cb..ed0a9c4915 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -479,10 +479,28 @@ void TileMap::update_dirty_quadrants() { vs->canvas_item_add_set_transform(debug_canvas_item, xform); shape->draw(debug_canvas_item, debug_collision_color); } - ps->body_add_shape(q.body, shape->get_rid(), xform); - ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y)); - ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[j].one_way_collision, shapes[j].one_way_collision_margin); - shape_idx++; + + if (shape->has_meta("decomposed")) { + Array _shapes = shape->get_meta("decomposed"); + for (int k = 0; k < _shapes.size(); k++) { + Ref<ConvexPolygonShape2D> convex = _shapes[k]; + if (convex.is_valid()) { + ps->body_add_shape(q.body, convex->get_rid(), xform); + ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y)); + ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[j].one_way_collision, shapes[j].one_way_collision_margin); + shape_idx++; +#ifdef DEBUG_ENABLED + } else { + print_error("The TileSet asigned to the TileMap " + get_name() + " has an invalid convex shape."); +#endif + } + } + } else { + ps->body_add_shape(q.body, shape->get_rid(), xform); + ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y)); + ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[j].one_way_collision, shapes[j].one_way_collision_margin); + shape_idx++; + } } } } |