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-rw-r--r--scene/2d/animated_sprite.cpp69
-rw-r--r--scene/2d/animated_sprite.h6
2 files changed, 0 insertions, 75 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 85e7f8df92..3cfa6bb477 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -227,65 +227,6 @@ bool SpriteFrames::get_animation_loop(const StringName &p_anim) const {
return E->get().loop;
}
-void SpriteFrames::_set_frames(const Array &p_frames) {
-
- clear_all();
- Map<StringName, Anim>::Element *E = animations.find(SceneStringNames::get_singleton()->_default);
- ERR_FAIL_COND(!E);
-
- E->get().frames.resize(p_frames.size());
- for (int i = 0; i < E->get().frames.size(); i++)
- E->get().frames.write[i] = p_frames[i];
-}
-Array SpriteFrames::_get_frames() const {
-
- return Array();
-}
-
-Array SpriteFrames::_get_animations() const {
-
- Array anims;
- for (Map<StringName, Anim>::Element *E = animations.front(); E; E = E->next()) {
- Dictionary d;
- d["name"] = E->key();
- d["speed"] = E->get().speed;
- d["loop"] = E->get().loop;
- Array frames;
- for (int i = 0; i < E->get().frames.size(); i++) {
- frames.push_back(E->get().frames[i]);
- }
- d["frames"] = frames;
- anims.push_back(d);
- }
-
- return anims;
-}
-void SpriteFrames::_set_animations(const Array &p_animations) {
-
- animations.clear();
- for (int i = 0; i < p_animations.size(); i++) {
-
- Dictionary d = p_animations[i];
-
- ERR_CONTINUE(!d.has("name"));
- ERR_CONTINUE(!d.has("speed"));
- ERR_CONTINUE(!d.has("loop"));
- ERR_CONTINUE(!d.has("frames"));
-
- Anim anim;
- anim.speed = d["speed"];
- anim.loop = d["loop"];
- Array frames = d["frames"];
- for (int i = 0; i < frames.size(); i++) {
-
- RES res = frames[i];
- anim.frames.push_back(res);
- }
-
- animations[d["name"]] = anim;
- }
-}
-
void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_animation", "anim"), &SpriteFrames::add_animation);
@@ -308,16 +249,6 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame);
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
-
- ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
- ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);
-
- ADD_PROPERTYNZ(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", 0), "_set_frames", "_get_frames"); //compatibility
-
- ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
- ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
-
- ADD_PROPERTYNZ(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
}
SpriteFrames::SpriteFrames() {
diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h
index cc49465403..672c9ef327 100644
--- a/scene/2d/animated_sprite.h
+++ b/scene/2d/animated_sprite.h
@@ -54,12 +54,6 @@ class SpriteFrames : public Resource {
Map<StringName, Anim> animations;
- Array _get_frames() const;
- void _set_frames(const Array &p_frames);
-
- Array _get_animations() const;
- void _set_animations(const Array &p_animations);
-
Vector<String> _get_animation_list() const;
protected: