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-rw-r--r--scene/2d/multimesh_instance_2d.cpp10
-rw-r--r--scene/2d/navigation_agent_2d.cpp24
-rw-r--r--scene/2d/navigation_agent_2d.h8
-rw-r--r--scene/2d/navigation_region_2d.cpp369
-rw-r--r--scene/2d/navigation_region_2d.h66
-rw-r--r--scene/2d/node_2d.cpp22
-rw-r--r--scene/2d/node_2d.h4
-rw-r--r--scene/2d/tile_map.cpp53
8 files changed, 101 insertions, 455 deletions
diff --git a/scene/2d/multimesh_instance_2d.cpp b/scene/2d/multimesh_instance_2d.cpp
index 68d529fd32..fa72fc5b8b 100644
--- a/scene/2d/multimesh_instance_2d.cpp
+++ b/scene/2d/multimesh_instance_2d.cpp
@@ -30,6 +30,7 @@
#include "multimesh_instance_2d.h"
+#include "core/core_string_names.h"
#include "scene/scene_string_names.h"
void MultiMeshInstance2D::_notification(int p_what) {
@@ -60,7 +61,16 @@ void MultiMeshInstance2D::_bind_methods() {
}
void MultiMeshInstance2D::set_multimesh(const Ref<MultiMesh> &p_multimesh) {
+ // Cleanup previous connection if any.
+ if (multimesh.is_valid()) {
+ multimesh->disconnect(CoreStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
+ }
multimesh = p_multimesh;
+
+ // Connect to the multimesh so the AABB can update when instance transforms are changed.
+ if (multimesh.is_valid()) {
+ multimesh->connect(CoreStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
+ }
queue_redraw();
}
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 904b6564bd..67c32dffb4 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -79,8 +79,8 @@ void NavigationAgent2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent2D::get_next_location);
ClassDB::bind_method(D_METHOD("distance_to_target"), &NavigationAgent2D::distance_to_target);
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &NavigationAgent2D::set_velocity);
- ClassDB::bind_method(D_METHOD("get_nav_path"), &NavigationAgent2D::get_nav_path);
- ClassDB::bind_method(D_METHOD("get_nav_path_index"), &NavigationAgent2D::get_nav_path_index);
+ ClassDB::bind_method(D_METHOD("get_current_navigation_path"), &NavigationAgent2D::get_current_navigation_path);
+ ClassDB::bind_method(D_METHOD("get_current_navigation_path_index"), &NavigationAgent2D::get_current_navigation_path_index);
ClassDB::bind_method(D_METHOD("is_target_reached"), &NavigationAgent2D::is_target_reached);
ClassDB::bind_method(D_METHOD("is_target_reachable"), &NavigationAgent2D::is_target_reachable);
ClassDB::bind_method(D_METHOD("is_navigation_finished"), &NavigationAgent2D::is_navigation_finished);
@@ -329,11 +329,11 @@ Vector2 NavigationAgent2D::get_next_location() {
ERR_FAIL_COND_V_MSG(agent_parent == nullptr, Vector2(), "The agent has no parent.");
return agent_parent->get_global_position();
} else {
- return navigation_path[nav_path_index];
+ return navigation_path[navigation_path_index];
}
}
-const Vector<Vector2> &NavigationAgent2D::get_nav_path() const {
+const Vector<Vector2> &NavigationAgent2D::get_current_navigation_path() const {
return navigation_result->get_path();
}
@@ -418,12 +418,12 @@ void NavigationAgent2D::update_navigation() {
reload_path = true;
} else {
// Check if too far from the navigation path
- if (nav_path_index > 0) {
+ if (navigation_path_index > 0) {
const Vector<Vector2> &navigation_path = navigation_result->get_path();
Vector2 segment[2];
- segment[0] = navigation_path[nav_path_index - 1];
- segment[1] = navigation_path[nav_path_index];
+ segment[0] = navigation_path[navigation_path_index - 1];
+ segment[1] = navigation_path[navigation_path_index];
Vector2 p = Geometry2D::get_closest_point_to_segment(origin, segment);
if (origin.distance_to(p) >= path_max_distance) {
// To faraway, reload path
@@ -445,7 +445,7 @@ void NavigationAgent2D::update_navigation() {
NavigationServer2D::get_singleton()->query_path(navigation_query, navigation_result);
navigation_finished = false;
- nav_path_index = 0;
+ navigation_path_index = 0;
emit_signal(SNAME("path_changed"));
}
@@ -457,11 +457,11 @@ void NavigationAgent2D::update_navigation() {
if (navigation_finished == false) {
// Advances to the next far away location.
const Vector<Vector2> &navigation_path = navigation_result->get_path();
- while (origin.distance_to(navigation_path[nav_path_index]) < path_desired_distance) {
- nav_path_index += 1;
- if (nav_path_index == navigation_path.size()) {
+ while (origin.distance_to(navigation_path[navigation_path_index]) < path_desired_distance) {
+ navigation_path_index += 1;
+ if (navigation_path_index == navigation_path.size()) {
_check_distance_to_target();
- nav_path_index -= 1;
+ navigation_path_index -= 1;
navigation_finished = true;
emit_signal(SNAME("navigation_finished"));
break;
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 5abd3c0317..2c77bdc8db 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -62,7 +62,7 @@ class NavigationAgent2D : public Node {
Vector2 target_location;
Ref<NavigationPathQueryParameters2D> navigation_query;
Ref<NavigationPathQueryResult2D> navigation_result;
- int nav_path_index = 0;
+ int navigation_path_index = 0;
bool velocity_submitted = false;
Vector2 prev_safe_velocity;
/// The submitted target velocity
@@ -141,10 +141,10 @@ public:
Vector2 get_next_location();
- const Vector<Vector2> &get_nav_path() const;
+ const Vector<Vector2> &get_current_navigation_path() const;
- int get_nav_path_index() const {
- return nav_path_index;
+ int get_current_navigation_path_index() const {
+ return navigation_path_index;
}
real_t distance_to_target() const;
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 7bf3eec79b..e030628110 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -31,333 +31,10 @@
#include "navigation_region_2d.h"
#include "core/core_string_names.h"
-#include "core/math/geometry_2d.h"
-#include "core/os/mutex.h"
#include "scene/resources/world_2d.h"
#include "servers/navigation_server_2d.h"
#include "servers/navigation_server_3d.h"
-#include "thirdparty/misc/polypartition.h"
-
-#ifdef TOOLS_ENABLED
-Rect2 NavigationPolygon::_edit_get_rect() const {
- if (rect_cache_dirty) {
- item_rect = Rect2();
- bool first = true;
-
- for (int i = 0; i < outlines.size(); i++) {
- const Vector<Vector2> &outline = outlines[i];
- const int outline_size = outline.size();
- if (outline_size < 3) {
- continue;
- }
- const Vector2 *p = outline.ptr();
- for (int j = 0; j < outline_size; j++) {
- if (first) {
- item_rect = Rect2(p[j], Vector2(0, 0));
- first = false;
- } else {
- item_rect.expand_to(p[j]);
- }
- }
- }
-
- rect_cache_dirty = false;
- }
- return item_rect;
-}
-
-bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
- for (int i = 0; i < outlines.size(); i++) {
- const Vector<Vector2> &outline = outlines[i];
- const int outline_size = outline.size();
- if (outline_size < 3) {
- continue;
- }
- if (Geometry2D::is_point_in_polygon(p_point, Variant(outline))) {
- return true;
- }
- }
- return false;
-}
-#endif
-
-void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
- {
- MutexLock lock(navmesh_generation);
- navmesh.unref();
- }
- vertices = p_vertices;
- rect_cache_dirty = true;
-}
-
-Vector<Vector2> NavigationPolygon::get_vertices() const {
- return vertices;
-}
-
-void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array) {
- {
- MutexLock lock(navmesh_generation);
- navmesh.unref();
- }
- polygons.resize(p_array.size());
- for (int i = 0; i < p_array.size(); i++) {
- polygons.write[i].indices = p_array[i];
- }
-}
-
-TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
- TypedArray<Vector<int32_t>> ret;
- ret.resize(polygons.size());
- for (int i = 0; i < ret.size(); i++) {
- ret[i] = polygons[i].indices;
- }
-
- return ret;
-}
-
-void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array) {
- outlines.resize(p_array.size());
- for (int i = 0; i < p_array.size(); i++) {
- outlines.write[i] = p_array[i];
- }
- rect_cache_dirty = true;
-}
-
-TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
- TypedArray<Vector<Vector2>> ret;
- ret.resize(outlines.size());
- for (int i = 0; i < ret.size(); i++) {
- ret[i] = outlines[i];
- }
-
- return ret;
-}
-
-void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
- Polygon polygon;
- polygon.indices = p_polygon;
- polygons.push_back(polygon);
- {
- MutexLock lock(navmesh_generation);
- navmesh.unref();
- }
-}
-
-void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
- outlines.insert(p_index, p_outline);
- rect_cache_dirty = true;
-}
-
-int NavigationPolygon::get_polygon_count() const {
- return polygons.size();
-}
-
-Vector<int> NavigationPolygon::get_polygon(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
- return polygons[p_idx].indices;
-}
-
-void NavigationPolygon::clear_polygons() {
- polygons.clear();
- {
- MutexLock lock(navmesh_generation);
- navmesh.unref();
- }
-}
-
-Ref<NavigationMesh> NavigationPolygon::get_mesh() {
- MutexLock lock(navmesh_generation);
-
- if (navmesh.is_null()) {
- navmesh.instantiate();
- Vector<Vector3> verts;
- {
- verts.resize(get_vertices().size());
- Vector3 *w = verts.ptrw();
-
- const Vector2 *r = get_vertices().ptr();
-
- for (int i(0); i < get_vertices().size(); i++) {
- w[i] = Vector3(r[i].x, 0.0, r[i].y);
- }
- }
- navmesh->set_vertices(verts);
-
- for (int i(0); i < get_polygon_count(); i++) {
- navmesh->add_polygon(get_polygon(i));
- }
- }
-
- return navmesh;
-}
-
-void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
- outlines.push_back(p_outline);
- rect_cache_dirty = true;
-}
-
-int NavigationPolygon::get_outline_count() const {
- return outlines.size();
-}
-
-void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline) {
- ERR_FAIL_INDEX(p_idx, outlines.size());
- outlines.write[p_idx] = p_outline;
- rect_cache_dirty = true;
-}
-
-void NavigationPolygon::remove_outline(int p_idx) {
- ERR_FAIL_INDEX(p_idx, outlines.size());
- outlines.remove_at(p_idx);
- rect_cache_dirty = true;
-}
-
-Vector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, outlines.size(), Vector<Vector2>());
- return outlines[p_idx];
-}
-
-void NavigationPolygon::clear_outlines() {
- outlines.clear();
- rect_cache_dirty = true;
-}
-
-void NavigationPolygon::make_polygons_from_outlines() {
- {
- MutexLock lock(navmesh_generation);
- navmesh.unref();
- }
- List<TPPLPoly> in_poly, out_poly;
-
- Vector2 outside_point(-1e10, -1e10);
-
- for (int i = 0; i < outlines.size(); i++) {
- Vector<Vector2> ol = outlines[i];
- int olsize = ol.size();
- if (olsize < 3) {
- continue;
- }
- const Vector2 *r = ol.ptr();
- for (int j = 0; j < olsize; j++) {
- outside_point.x = MAX(r[j].x, outside_point.x);
- outside_point.y = MAX(r[j].y, outside_point.y);
- }
- }
-
- outside_point += Vector2(0.7239784, 0.819238); //avoid precision issues
-
- for (int i = 0; i < outlines.size(); i++) {
- Vector<Vector2> ol = outlines[i];
- int olsize = ol.size();
- if (olsize < 3) {
- continue;
- }
- const Vector2 *r = ol.ptr();
-
- int interscount = 0;
- //test if this is an outer outline
- for (int k = 0; k < outlines.size(); k++) {
- if (i == k) {
- continue; //no self intersect
- }
-
- Vector<Vector2> ol2 = outlines[k];
- int olsize2 = ol2.size();
- if (olsize2 < 3) {
- continue;
- }
- const Vector2 *r2 = ol2.ptr();
-
- for (int l = 0; l < olsize2; l++) {
- if (Geometry2D::segment_intersects_segment(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], nullptr)) {
- interscount++;
- }
- }
- }
-
- bool outer = (interscount % 2) == 0;
-
- TPPLPoly tp;
- tp.Init(olsize);
- for (int j = 0; j < olsize; j++) {
- tp[j] = r[j];
- }
-
- if (outer) {
- tp.SetOrientation(TPPL_ORIENTATION_CCW);
- } else {
- tp.SetOrientation(TPPL_ORIENTATION_CW);
- tp.SetHole(true);
- }
-
- in_poly.push_back(tp);
- }
-
- TPPLPartition tpart;
- if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed!
- ERR_PRINT("NavigationPolygon: Convex partition failed! Failed to convert outlines to a valid NavigationMesh."
- "\nNavigationPolygon outlines can not overlap vertices or edges inside same outline or with other outlines or have any intersections."
- "\nAdd the outmost and largest outline first. To add holes inside this outline add the smaller outlines with opposite winding order.");
- return;
- }
-
- polygons.clear();
- vertices.clear();
-
- HashMap<Vector2, int> points;
- for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
- TPPLPoly &tp = I->get();
-
- struct Polygon p;
-
- for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
- HashMap<Vector2, int>::Iterator E = points.find(tp[i]);
- if (!E) {
- E = points.insert(tp[i], vertices.size());
- vertices.push_back(tp[i]);
- }
- p.indices.push_back(E->value);
- }
-
- polygons.push_back(p);
- }
-
- emit_signal(CoreStringNames::get_singleton()->changed);
-}
-
-void NavigationPolygon::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices);
- ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices);
-
- ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationPolygon::add_polygon);
- ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count);
- ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon);
- ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons);
- ClassDB::bind_method(D_METHOD("get_mesh"), &NavigationPolygon::get_mesh);
-
- ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline);
- ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index);
- ClassDB::bind_method(D_METHOD("get_outline_count"), &NavigationPolygon::get_outline_count);
- ClassDB::bind_method(D_METHOD("set_outline", "idx", "outline"), &NavigationPolygon::set_outline);
- ClassDB::bind_method(D_METHOD("get_outline", "idx"), &NavigationPolygon::get_outline);
- ClassDB::bind_method(D_METHOD("remove_outline", "idx"), &NavigationPolygon::remove_outline);
- ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines);
- ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines);
-
- ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationPolygon::_set_polygons);
- ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationPolygon::_get_polygons);
-
- ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
- ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
-
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
-}
-
-/////////////////////////////
-
void NavigationRegion2D::set_enabled(bool p_enabled) {
if (enabled == p_enabled) {
return;
@@ -460,11 +137,11 @@ RID NavigationRegion2D::get_region_rid() const {
#ifdef TOOLS_ENABLED
Rect2 NavigationRegion2D::_edit_get_rect() const {
- return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
+ return navigation_polygon.is_valid() ? navigation_polygon->_edit_get_rect() : Rect2();
}
bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
- return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
+ return navigation_polygon.is_valid() ? navigation_polygon->_edit_is_selected_on_click(p_point, p_tolerance) : false;
}
#endif
@@ -490,8 +167,8 @@ void NavigationRegion2D::_notification(int p_what) {
case NOTIFICATION_DRAW: {
#ifdef DEBUG_ENABLED
- if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer3D::get_singleton()->get_debug_enabled()) && navpoly.is_valid()) {
- Vector<Vector2> verts = navpoly->get_vertices();
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer3D::get_singleton()->get_debug_enabled()) && navigation_polygon.is_valid()) {
+ Vector<Vector2> verts = navigation_polygon->get_vertices();
if (verts.size() < 3) {
return;
}
@@ -506,9 +183,9 @@ void NavigationRegion2D::_notification(int p_what) {
RandomPCG rand;
- for (int i = 0; i < navpoly->get_polygon_count(); i++) {
+ for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) {
// An array of vertices for this polygon.
- Vector<int> polygon = navpoly->get_polygon(i);
+ Vector<int> polygon = navigation_polygon->get_polygon(i);
Vector<Vector2> vertices;
vertices.resize(polygon.size());
for (int j = 0; j < polygon.size(); j++) {
@@ -549,36 +226,36 @@ void NavigationRegion2D::_notification(int p_what) {
}
}
-void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
- if (p_navpoly == navpoly) {
+void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navigation_polygon) {
+ if (p_navigation_polygon == navigation_polygon) {
return;
}
- if (navpoly.is_valid()) {
- navpoly->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
+ if (navigation_polygon.is_valid()) {
+ navigation_polygon->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed));
}
- navpoly = p_navpoly;
- NavigationServer2D::get_singleton()->region_set_navpoly(region, p_navpoly);
+ navigation_polygon = p_navigation_polygon;
+ NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, p_navigation_polygon);
- if (navpoly.is_valid()) {
- navpoly->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
+ if (navigation_polygon.is_valid()) {
+ navigation_polygon->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed));
}
- _navpoly_changed();
+ _navigation_polygon_changed();
update_configuration_warnings();
}
Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const {
- return navpoly;
+ return navigation_polygon;
}
-void NavigationRegion2D::_navpoly_changed() {
+void NavigationRegion2D::_navigation_polygon_changed() {
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
queue_redraw();
}
- if (navpoly.is_valid()) {
- NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly);
+ if (navigation_polygon.is_valid()) {
+ NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon);
}
}
@@ -594,7 +271,7 @@ PackedStringArray NavigationRegion2D::get_configuration_warnings() const {
PackedStringArray warnings = Node2D::get_configuration_warnings();
if (is_visible_in_tree() && is_inside_tree()) {
- if (!navpoly.is_valid()) {
+ if (!navigation_polygon.is_valid()) {
warnings.push_back(RTR("A NavigationMesh resource must be set or created for this node to work. Please set a property or draw a polygon."));
}
}
@@ -603,7 +280,7 @@ PackedStringArray NavigationRegion2D::get_configuration_warnings() const {
}
void NavigationRegion2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationRegion2D::set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navigation_polygon"), &NavigationRegion2D::set_navigation_polygon);
ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
@@ -623,9 +300,9 @@ void NavigationRegion2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationRegion2D::set_travel_cost);
ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationRegion2D::get_travel_cost);
- ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed);
+ ClassDB::bind_method(D_METHOD("_navigation_polygon_changed"), &NavigationRegion2D::_navigation_polygon_changed);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navigation_polygon", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost"), "set_enter_cost", "get_enter_cost");
diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h
index c630e20780..216e6088bc 100644
--- a/scene/2d/navigation_region_2d.h
+++ b/scene/2d/navigation_region_2d.h
@@ -31,65 +31,7 @@
#ifndef NAVIGATION_REGION_2D_H
#define NAVIGATION_REGION_2D_H
-#include "scene/2d/node_2d.h"
-#include "scene/resources/navigation_mesh.h"
-
-class NavigationPolygon : public Resource {
- GDCLASS(NavigationPolygon, Resource);
-
- Vector<Vector2> vertices;
- struct Polygon {
- Vector<int> indices;
- };
- Vector<Polygon> polygons;
- Vector<Vector<Vector2>> outlines;
-
- mutable Rect2 item_rect;
- mutable bool rect_cache_dirty = true;
-
- Mutex navmesh_generation;
- // Navigation mesh
- Ref<NavigationMesh> navmesh;
-
-protected:
- static void _bind_methods();
-
- void _set_polygons(const TypedArray<Vector<int32_t>> &p_array);
- TypedArray<Vector<int32_t>> _get_polygons() const;
-
- void _set_outlines(const TypedArray<Vector<Vector2>> &p_array);
- TypedArray<Vector<Vector2>> _get_outlines() const;
-
-public:
-#ifdef TOOLS_ENABLED
- Rect2 _edit_get_rect() const;
- bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
-#endif
-
- void set_vertices(const Vector<Vector2> &p_vertices);
- Vector<Vector2> get_vertices() const;
-
- void add_polygon(const Vector<int> &p_polygon);
- int get_polygon_count() const;
-
- void add_outline(const Vector<Vector2> &p_outline);
- void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index);
- void set_outline(int p_idx, const Vector<Vector2> &p_outline);
- Vector<Vector2> get_outline(int p_idx) const;
- void remove_outline(int p_idx);
- int get_outline_count() const;
-
- void clear_outlines();
- void make_polygons_from_outlines();
-
- Vector<int> get_polygon(int p_idx);
- void clear_polygons();
-
- Ref<NavigationMesh> get_mesh();
-
- NavigationPolygon() {}
- ~NavigationPolygon() {}
-};
+#include "scene/resources/navigation_polygon.h"
class NavigationRegion2D : public Node2D {
GDCLASS(NavigationRegion2D, Node2D);
@@ -99,9 +41,9 @@ class NavigationRegion2D : public Node2D {
uint32_t navigation_layers = 1;
real_t enter_cost = 0.0;
real_t travel_cost = 1.0;
- Ref<NavigationPolygon> navpoly;
+ Ref<NavigationPolygon> navigation_polygon;
- void _navpoly_changed();
+ void _navigation_polygon_changed();
void _map_changed(RID p_RID);
protected:
@@ -131,7 +73,7 @@ public:
void set_travel_cost(real_t p_travel_cost);
real_t get_travel_cost() const;
- void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly);
+ void set_navigation_polygon(const Ref<NavigationPolygon> &p_navigation_polygon);
Ref<NavigationPolygon> get_navigation_polygon() const;
PackedStringArray get_configuration_warnings() const override;
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 4788a1b813..166bc26848 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -149,6 +149,10 @@ void Node2D::set_rotation(real_t p_radians) {
_update_transform();
}
+void Node2D::set_rotation_degrees(real_t p_degrees) {
+ set_rotation(Math::deg_to_rad(p_degrees));
+}
+
void Node2D::set_skew(real_t p_radians) {
if (_xform_dirty) {
const_cast<Node2D *>(this)->_update_xform_values();
@@ -187,6 +191,10 @@ real_t Node2D::get_rotation() const {
return rotation;
}
+real_t Node2D::get_rotation_degrees() const {
+ return Math::rad_to_deg(get_rotation());
+}
+
real_t Node2D::get_skew() const {
if (_xform_dirty) {
const_cast<Node2D *>(this)->_update_xform_values();
@@ -259,6 +267,10 @@ real_t Node2D::get_global_rotation() const {
return get_global_transform().get_rotation();
}
+real_t Node2D::get_global_rotation_degrees() const {
+ return Math::rad_to_deg(get_global_rotation());
+}
+
real_t Node2D::get_global_skew() const {
return get_global_transform().get_skew();
}
@@ -276,6 +288,10 @@ void Node2D::set_global_rotation(const real_t p_radians) {
}
}
+void Node2D::set_global_rotation_degrees(const real_t p_degrees) {
+ set_global_rotation(Math::deg_to_rad(p_degrees));
+}
+
void Node2D::set_global_skew(const real_t p_radians) {
CanvasItem *parent = get_parent_item();
if (parent) {
@@ -372,11 +388,13 @@ void Node2D::_notification(int p_notification) {
void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position);
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation);
+ ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Node2D::set_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_skew", "radians"), &Node2D::set_skew);
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale);
ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position);
ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation);
+ ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node2D::get_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_skew"), &Node2D::get_skew);
ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale);
@@ -390,7 +408,9 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Node2D::set_global_position);
ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position);
ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation);
+ ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "degrees"), &Node2D::set_global_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation);
+ ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node2D::get_global_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_global_skew", "radians"), &Node2D::set_global_skew);
ClassDB::bind_method(D_METHOD("get_global_skew"), &Node2D::get_global_skew);
ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale);
@@ -410,12 +430,14 @@ void Node2D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_less,or_greater,hide_slider,suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_position", "get_global_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_rotation", "get_global_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation_degrees", "get_global_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_skew", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_skew", "get_global_skew");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 76707dc422..b066332dcb 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -73,6 +73,7 @@ public:
void set_position(const Point2 &p_pos);
void set_rotation(real_t p_radians);
+ void set_rotation_degrees(real_t p_degrees);
void set_skew(real_t p_radians);
void set_scale(const Size2 &p_scale);
@@ -85,11 +86,13 @@ public:
Point2 get_position() const;
real_t get_rotation() const;
+ real_t get_rotation_degrees() const;
real_t get_skew() const;
Size2 get_scale() const;
Point2 get_global_position() const;
real_t get_global_rotation() const;
+ real_t get_global_rotation_degrees() const;
real_t get_global_skew() const;
Size2 get_global_scale() const;
@@ -97,6 +100,7 @@ public:
void set_global_transform(const Transform2D &p_transform);
void set_global_position(const Point2 &p_pos);
void set_global_rotation(const real_t p_radians);
+ void set_global_rotation_degrees(const real_t p_degrees);
void set_global_skew(const real_t p_radians);
void set_global_scale(const Size2 &p_scale);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 842b614032..6ab13c9aa7 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1092,7 +1092,7 @@ void TileMap::_rendering_update_layer(int p_layer) {
/*Transform2D xform;
xform.set_origin(Vector2(0, p_layer));
rs->canvas_item_set_transform(ci, xform);*/
- rs->canvas_item_set_draw_index(ci, p_layer);
+ rs->canvas_item_set_draw_index(ci, p_layer - (int64_t)0x80000000);
layers[p_layer].canvas_item = ci;
}
@@ -1728,10 +1728,10 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
q.navigation_regions[E_cell].resize(tile_set->get_navigation_layers_count());
for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
- Ref<NavigationPolygon> navpoly;
- navpoly = tile_data->get_navigation_polygon(layer_index);
+ Ref<NavigationPolygon> navigation_polygon;
+ navigation_polygon = tile_data->get_navigation_polygon(layer_index);
- if (navpoly.is_valid()) {
+ if (navigation_polygon.is_valid()) {
Transform2D tile_transform;
tile_transform.set_origin(map_to_local(E_cell));
@@ -1739,7 +1739,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id());
NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
- NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly);
+ NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon);
q.navigation_regions[E_cell].write[layer_index] = region;
}
}
@@ -3904,35 +3904,26 @@ void TileMap::draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_ce
DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3);
DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0);
DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1);
+ } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 2, 3);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 3, 0);
} else {
if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
- } else {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
- }
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
} else {
- if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
- } else {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
- }
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
}
}
}