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-rw-r--r--scene/2d/canvas_item.cpp52
-rw-r--r--scene/2d/canvas_item.h2
2 files changed, 47 insertions, 7 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 23f6404e3e..7d1cf957ed 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -759,7 +759,7 @@ void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vec
VisualServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width, p_antialiased);
}
-void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled) {
+void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width, bool p_antialiased) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -767,13 +767,53 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil
}
if (p_filled) {
+ if (p_width != 1.0) {
+ WARN_PRINT("The draw_rect() \"width\" argument has no effect when \"filled\" is \"true\".");
+ }
+
+ if (p_antialiased) {
+ WARN_PRINT("The draw_rect() \"antialiased\" argument has no effect when \"filled\" is \"true\".");
+ }
VisualServer::get_singleton()->canvas_item_add_rect(canvas_item, p_rect, p_color);
} else {
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position, p_rect.position + Size2(p_rect.size.width, 0), p_color);
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position, p_rect.position + Size2(0, p_rect.size.height), p_color);
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position + Point2(0, p_rect.size.height), p_rect.position + p_rect.size, p_color);
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position + Point2(p_rect.size.width, 0), p_rect.position + p_rect.size, p_color);
+ // Thick lines are offset depending on their width to avoid partial overlapping.
+ // Thin lines don't require an offset, so don't apply one in this case
+ float offset;
+ if (p_width >= 2) {
+ offset = p_width / 2.0;
+ } else {
+ offset = 0.0;
+ }
+
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(-offset, 0),
+ p_rect.position + Size2(p_rect.size.width + offset, 0),
+ p_color,
+ p_width,
+ p_antialiased);
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(0, offset),
+ p_rect.position + Size2(0, p_rect.size.height - offset),
+ p_color,
+ p_width,
+ p_antialiased);
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(-offset, p_rect.size.height),
+ p_rect.position + Size2(p_rect.size.width + offset, p_rect.size.height),
+ p_color,
+ p_width,
+ p_antialiased);
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(p_rect.size.width, offset),
+ p_rect.position + Size2(p_rect.size.width, p_rect.size.height - offset),
+ p_color,
+ p_width,
+ p_antialiased);
}
}
@@ -1158,7 +1198,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_multiline", "points", "color", "width", "antialiased"), &CanvasItem::draw_multiline, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_multiline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_multiline_colors, DEFVAL(1.0), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled", "width", "antialiased"), &CanvasItem::draw_rect, DEFVAL(true), DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_circle", "position", "radius", "color"), &CanvasItem::draw_circle);
ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 2604eb04e4..9c6799a441 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -307,7 +307,7 @@ public:
void draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
void draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
void draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
- void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true);
+ void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true, float p_width = 1.0, bool p_antialiased = false);
void draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color);
void draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1), const Ref<Texture> &p_normal_map = Ref<Texture>());
void draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>());