diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/canvas_item.cpp | 52 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 2 |
2 files changed, 47 insertions, 7 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 23f6404e3e..7d1cf957ed 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -759,7 +759,7 @@ void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vec VisualServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width, p_antialiased); } -void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled) { +void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width, bool p_antialiased) { if (!drawing) { ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); @@ -767,13 +767,53 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil } if (p_filled) { + if (p_width != 1.0) { + WARN_PRINT("The draw_rect() \"width\" argument has no effect when \"filled\" is \"true\"."); + } + + if (p_antialiased) { + WARN_PRINT("The draw_rect() \"antialiased\" argument has no effect when \"filled\" is \"true\"."); + } VisualServer::get_singleton()->canvas_item_add_rect(canvas_item, p_rect, p_color); } else { - VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position, p_rect.position + Size2(p_rect.size.width, 0), p_color); - VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position, p_rect.position + Size2(0, p_rect.size.height), p_color); - VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position + Point2(0, p_rect.size.height), p_rect.position + p_rect.size, p_color); - VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position + Point2(p_rect.size.width, 0), p_rect.position + p_rect.size, p_color); + // Thick lines are offset depending on their width to avoid partial overlapping. + // Thin lines don't require an offset, so don't apply one in this case + float offset; + if (p_width >= 2) { + offset = p_width / 2.0; + } else { + offset = 0.0; + } + + VisualServer::get_singleton()->canvas_item_add_line( + canvas_item, + p_rect.position + Point2(-offset, 0), + p_rect.position + Size2(p_rect.size.width + offset, 0), + p_color, + p_width, + p_antialiased); + VisualServer::get_singleton()->canvas_item_add_line( + canvas_item, + p_rect.position + Point2(0, offset), + p_rect.position + Size2(0, p_rect.size.height - offset), + p_color, + p_width, + p_antialiased); + VisualServer::get_singleton()->canvas_item_add_line( + canvas_item, + p_rect.position + Point2(-offset, p_rect.size.height), + p_rect.position + Size2(p_rect.size.width + offset, p_rect.size.height), + p_color, + p_width, + p_antialiased); + VisualServer::get_singleton()->canvas_item_add_line( + canvas_item, + p_rect.position + Point2(p_rect.size.width, offset), + p_rect.position + Size2(p_rect.size.width, p_rect.size.height - offset), + p_color, + p_width, + p_antialiased); } } @@ -1158,7 +1198,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_multiline", "points", "color", "width", "antialiased"), &CanvasItem::draw_multiline, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_multiline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_multiline_colors, DEFVAL(1.0), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled", "width", "antialiased"), &CanvasItem::draw_rect, DEFVAL(true), DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_circle", "position", "radius", "color"), &CanvasItem::draw_circle); ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 2604eb04e4..9c6799a441 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -307,7 +307,7 @@ public: void draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false); void draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width = 1.0, bool p_antialiased = false); void draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false); - void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true); + void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true, float p_width = 1.0, bool p_antialiased = false); void draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color); void draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1), const Ref<Texture> &p_normal_map = Ref<Texture>()); void draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>()); |